Player Matchup

Tiamat
Tiamat
ColdUnicycle854
Tiamat
Level 122
God Stats
4W - 3L
1,143 SR
Queue Stats
80W - 55L
1,543 Elo+
Party 2
Guan Yu
Guan Yu
MetooPrince66
Guan Yu
Level 143
God Stats
8W - 3L
1,844 SR
Queue Stats
412W - 313L
1,614 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Underseallama51
Morgan Le Fay
Level 124
God Stats
7W - 6L
1,714 SR
Queue Stats
141W - 95L
1,592 Elo+
Party 2
Team Averages
Level 130
1,567 SR
1,583 Elo+

VS

Team Averages
Level 9
1,394 SR
1,294 Elo+
Skadi
Skadi
Iehne-kennenlol5
Skadi
Level 18
God Stats
0W - 2L
1,340 SR
Queue Stats
6W - 15L
1,268 Elo+
Party 1
Sol
Sol
MfV_Stiv
Sol
Level 5
God Stats
0W - 3L
1,229 SR
Queue Stats
1W - 6L
1,244 Elo+
Party 1
Khepri
Khepri
Silvdiemilf
Khepri
Level 5
God Stats
2W - 2L
1,614 SR
Queue Stats
2W - 6L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 12
8,723
793
8,350
6,735
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
12
5 / 2 / 10
9,288
844
7,904
10,671
10,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Underseallama51
Morgan Le Fay
12
7 / 2 / 5
8,843
804
13,289
7,194
2,606
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
6,552
596
3,879
12,172
3,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 4 / 3
7,172
652
3,954
8,584
2,214
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Khepri
10
2 / 5 / 2
7,561
687
3,533
11,633
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
3
4
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
L
0
7
3
0.21
W
Guan Yu
5
2
10
5
L
1
4
3
0.63
L
Khepri
2
5
2
0.6
W
Morgan Le Fay
Underseallama51
Morgan Le Fay
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,543
Damage
11,366
24,600
Taken
32,389
17,313
Mitigated
15,718
6,941
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,350
517
0
2,378
6,735
4,164
500
2,061
4,674
27,829
0
L
3,879
1,409
539
2,353
12,172
3,353
0
7,497
4,291
0
20,321
W
Guan Yu
7,904
1,033
1,301
2,107
10,671
10,543
0
3,878
6,793
0
15,405
L
3,954
1,428
0
679
8,584
2,214
0
5,438
2,962
12,834
0
L
Khepri
3,533
232
0
893
11,633
10,151
0
7,662
3,497
10,550
0
W
Morgan Le Fay
Underseallama51
Morgan Le Fay
13,289
1,669
0
1,155
7,194
2,606
1,003
1,548
5,646
36,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
21,285
126
Minions Killed
68
0
Camps Cleared
0
642,502
Distance Traveled
528,770
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,723
793
61
6
0
217,883
0
L
Skadi
6,552
596
31
3
0
181,042
0
W
Guan Yu
9,288
844
17
2
0
216,490
2
L
Sol
7,172
652
25
2
0
148,531
1
L
Khepri
7,561
687
12
1
0
199,197
0
W
Morgan Le Fay
8,843
804
48
4
0
208,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role