Player Matchup

Cupid
Cupid
Arambo20
Cupid
Level 9
God Stats
0W - 4L
1,379 SR
Queue Stats
1W - 6L
1,304 Elo+
Solo
Guan Yu
Guan Yu
ChihayaFuruuuu
Guan Yu
Level 17
God Stats
0W - 3L
1,280 SR
Queue Stats
107W - 133L
1,478 Elo+
Solo
Hercules
Hercules
Im A Minor1477
Hercules
Level 28
God Stats
11W - 13L
1,546 SR
Queue Stats
144W - 140L
1,576 Elo+
Solo
Thor
Thor
Ironpresident2
Thor
Level 5
God Stats
0W - 1L
1,502 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo
Kukulkan
Kukulkan
SasoriNoHikari
Kukulkan
Level 11
God Stats
0W - 1L
1,272 SR
Queue Stats
5W - 6L
1,441 Elo+
Solo
Team Averages
Level 14
1,396 SR
1,491 Elo+

VS

Team Averages
Level 11
1,522 SR
1,496 Elo+
Ganesha
Ganesha
DietSquirt
Ganesha
Level 13
God Stats
6W - 7L
1,626 SR
Queue Stats
28W - 18L
1,640 Elo+
Party 1
Olorun
Olorun
Meatpuppet1669
Olorun
Level 13
God Stats
5W - 1L
1,493 SR
Queue Stats
13W - 4L
1,571 Elo+
Party 1
Skadi
Skadi
OGFlexington
Skadi
Level 16
God Stats
9W - 5L
1,672 SR
Queue Stats
16W - 6L
1,571 Elo+
Party 1
Thor
Thor
StaticDripy0
Thor
Level 7
God Stats
6W - 5L
1,446 SR
Queue Stats
43W - 55L
1,212 Elo+
Solo
Neith
Neith
iFreeshx
Neith
Level 8
God Stats
11W - 18L
1,373 SR
Queue Stats
11W - 18L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Arambo20
Cupid
10
0 / 7 / 1
6,752
397
2,611
11,304
3,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 3 / 1
9,831
578
8,100
14,532
11,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
14
4 / 4 / 6
9,377
552
9,190
23,580
18,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
0 / 11 / 2
5,939
349
1,617
10,050
2,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
15
5 / 1 / 2
8,760
515
12,317
6,851
2,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DietSquirt
Ganesha
15
1 / 1 / 18
8,792
517
12,128
11,972
10,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 5 / 6
9,595
564
11,846
10,422
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
11 / 4 / 3
10,422
613
13,308
8,666
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 7 / 3
8,100
476
5,901
11,787
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
iFreeshx
Neith
12
3 / 3 / 4
8,713
513
4,714
9,950
3,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
18
Kills
24
26
Deaths
20
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cupid
Arambo20
Cupid
0
7
1
0.07
L
9
3
1
3.17
W
Ganesha
DietSquirt
Ganesha
1
1
18
10
L
Hercules
4
4
6
1.75
L
0
11
2
0.09
W
4
5
6
1.4
W
11
4
3
3.13
L
Kukulkan
5
1
2
6
W
5
7
3
0.93
W
Neith
iFreeshx
Neith
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,835
Damage
47,897
66,317
Taken
52,797
39,308
Mitigated
25,969
15,069
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Arambo20
Cupid
2,611
1,238
0
1,363
11,304
3,877
360
3,384
7,888
0
29,199
L
8,100
579
121
4,132
14,532
11,397
1,761
4,994
9,278
0
53,771
W
Ganesha
DietSquirt
Ganesha
12,128
1,619
500
1,709
11,972
10,349
937
1,682
10,290
43,489
0
L
Hercules
9,190
2,830
0
6,173
23,580
18,605
0
9,549
13,831
0
31,057
L
1,617
370
0
0
10,050
2,927
84
3,933
6,103
0
11,110
W
11,846
6,634
1,398
3,047
10,422
3,973
4,428
1,505
8,917
46,598
0
W
13,308
7,278
0
1,870
8,666
3,084
3,488
690
7,976
0
59,480
L
Kukulkan
12,317
1,181
408
2,872
6,851
2,502
275
1,546
5,243
51,557
0
W
5,901
1,756
0
2,766
11,787
4,861
644
3,934
7,853
0
17,571
W
Neith
iFreeshx
Neith
4,714
1,984
159
2,054
9,950
3,702
520
4,506
5,444
0
37,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,659
Gold Earned
45,622
303
Minions Killed
326
0
Camps Cleared
0
1,421,307
Distance Traveled
1,442,574
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,752
397
57
3
0
242,262
2
L
Guan Yu
9,831
578
97
6
0
312,600
4
W
Ganesha
8,792
517
18
1
0
333,227
1
L
Hercules
9,377
552
44
3
0
293,547
1
L
Thor
5,939
349
16
1
0
275,017
0
W
Olorun
9,595
564
84
5
0
259,161
1
W
Skadi
10,422
613
122
7
0
293,683
0
L
Kukulkan
8,760
515
89
5
0
297,881
6
W
Thor
8,100
476
22
1
0
289,564
0
W
Neith
8,713
513
80
5
0
266,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role