Player Matchup

Anhur
Anhur
 
Anhur
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
SouthWolf123
Khepri
Level 82
God Stats
8W - 7L
1,559 SR
Queue Stats
49W - 68L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
Term3nator
Kukulkan
Level 26
God Stats
12W - 30L
1,349 SR
Queue Stats
24W - 41L
1,315 Elo+
Party 2
Fenrir
Fenrir
aldapa79
Fenrir
Level 86
God Stats
2W - 0L
1,424 SR
Queue Stats
91W - 84L
1,495 Elo+
Party 1
Guan Yu
Guan Yu
ravanayou
Guan Yu
Level 44
God Stats
7W - 7L
1,304 SR
Queue Stats
68W - 69L
1,399 Elo+
Solo
Team Averages
Level 52
1,427 SR
1,421 Elo+

VS

Team Averages
Level 36
1,465 SR
1,454 Elo+
Ullr
Ullr
BuffBlitzUbisas
Ullr
Level 28
God Stats
5W - 6L
1,459 SR
Queue Stats
171W - 186L
1,416 Elo+
Party 3
Chang'e
Chang'e
Buff_BanPunchman
Chang'e
Level 45
God Stats
2W - 5L
1,327 SR
Queue Stats
234W - 264L
1,342 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CautioNx
Cu Chulainn
Level 31
God Stats
10W - 12L
1,646 SR
Queue Stats
19W - 19L
1,665 Elo+
Solo
Gilgamesh
Gilgamesh
KingOfWrath16
Gilgamesh
Level 38
God Stats
8W - 9L
1,430 SR
Queue Stats
24W - 31L
1,384 Elo+
Solo
Sylvanus
Sylvanus
LargoBrute315
Sylvanus
Level 40
God Stats
18W - 26L
1,461 SR
Queue Stats
252W - 259L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
11 / 3 / 16
12,124
551
19,136
16,689
7,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
15
1 / 3 / 24
11,162
507
6,384
17,808
19,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Term3nator
Kukulkan
16
4 / 4 / 16
11,186
508
12,718
8,387
3,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
aldapa79
Fenrir
20
22 / 2 / 6
13,813
628
25,048
19,338
19,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
ravanayou
Guan Yu
16
8 / 3 / 12
11,432
520
12,435
20,715
21,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 4
7,914
360
4,678
18,488
5,586
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 9 / 3
9,865
448
11,525
17,898
7,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
CautioNx
Cu Chulainn
15
3 / 7 / 3
9,705
441
9,668
18,607
13,136
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
KingOfWrath16
Gilgamesh
12
2 / 13 / 3
8,432
383
8,748
21,525
9,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
LargoBrute315
Sylvanus
14
4 / 7 / 3
9,751
443
9,514
21,436
10,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
29
46
Kills
13
15
Deaths
47
74
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
3
16
6.33
L
0
11
4
0.18
L
4
9
3
0.61
L
Cu Chulainn
CautioNx
Cu Chulainn
3
7
3
0.64
L
Gilgamesh
KingOfWrath16
Gilgamesh
2
13
3
0.27
L
Sylvanus
LargoBrute315
Sylvanus
4
7
3
0.79
W
Khepri
1
3
24
4.33
W
Kukulkan
Term3nator
Kukulkan
4
4
16
3
W
Fenrir
aldapa79
Fenrir
22
2
6
12.5
W
Guan Yu
ravanayou
Guan Yu
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,721
Damage
44,133
82,937
Taken
97,954
72,216
Mitigated
45,909
22,874
Healing
17,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
19,136
7,812
0
758
16,689
7,916
3,336
2,892
13,715
0
94,629
L
4,678
2,296
0
925
18,488
5,586
0
2,729
15,759
0
41,250
L
11,525
1,524
1,034
4,248
17,898
7,049
0
4,745
13,153
41,024
0
L
Cu Chulainn
CautioNx
Cu Chulainn
9,668
1,627
0
125
18,607
13,136
0
4,016
14,591
7,416
33,749
L
Gilgamesh
KingOfWrath16
Gilgamesh
8,748
2,475
0
3,416
21,525
9,755
0
2,920
18,605
0
38,107
L
Sylvanus
LargoBrute315
Sylvanus
9,514
2,165
2,032
5,884
21,436
10,383
0
5,071
16,365
42,238
10,371
W
Khepri
6,384
326
0
3,449
17,808
19,899
194
6,432
11,088
22,604
0
W
Kukulkan
Term3nator
Kukulkan
12,718
864
0
1,096
8,387
3,468
1,329
2,561
5,658
68,914
0
W
Fenrir
aldapa79
Fenrir
25,048
7,218
0
7,119
19,338
19,478
3,655
3,173
16,008
884
85,761
W
Guan Yu
ravanayou
Guan Yu
12,435
1,464
2,470
7,982
20,715
21,455
45
6,190
14,269
0
61,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,717
Gold Earned
45,667
525
Minions Killed
318
0
Camps Cleared
0
2,176,781
Distance Traveled
1,780,621
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,124
551
120
5
0
385,871
6
L
Ullr
7,914
360
56
3
0
349,866
0
L
Chang'e
9,865
448
69
3
0
320,154
7
L
Cu Chulainn
9,705
441
50
2
0
415,891
0
L
Gilgamesh
8,432
383
60
3
0
347,115
8
L
Sylvanus
9,751
443
83
4
0
347,595
6
W
Khepri
11,162
507
29
1
0
443,617
7
W
Kukulkan
11,186
508
120
5
0
429,532
8
W
Fenrir
13,813
628
156
7
0
466,551
4
W
Guan Yu
11,432
520
100
5
0
451,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role