Player Matchup

Scylla
Scylla
FearlessJah19
Scylla
Level 29
God Stats
25W - 16L
1,729 SR
Queue Stats
122W - 98L
1,554 Elo+
Solo
Odin
Odin
Ginjaro
Odin
Level 18
God Stats
2W - 1L
1,459 SR
Queue Stats
10W - 12L
1,313 Elo+
Party 2
Yemoja
Yemoja
Haltan
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,152 Elo+
Party 2
Agni
Agni
镜书先生
Agni
Level 11
God Stats
69W - 61L
1,836 SR
Queue Stats
365W - 334L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
风吹过天际
Ne Zha
Level 11
God Stats
12W - 7L
1,734 SR
Queue Stats
175W - 148L
1,533 Elo+
Party 1
Team Averages
Level 14
1,652 SR
1,409 Elo+

VS

Team Averages
Level 9
1,442 SR
1,374 Elo+
Khepri
Khepri
ImPrinceVegeta
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,346 Elo+
Solo
Arachne
Arachne
LR1130
Arachne
Level 18
God Stats
5W - 7L
1,452 SR
Queue Stats
169W - 200L
1,424 Elo+
Solo
Cerberus
Cerberus
Leon003
Cerberus
Level 4
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 3L
1,141 Elo+
Solo
Pele
Pele
Onyxish
Pele
Level 7
God Stats
8W - 2L
1,653 SR
Queue Stats
16W - 8L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
duanyue1
Ao Kuang
Level 6
God Stats
0W - 3L
1,363 SR
Queue Stats
3W - 4L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 9
11,103
1,009
14,740
6,218
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Ginjaro
Odin
17
1 / 1 / 16
10,229
930
9,332
6,848
4,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Haltan
Yemoja
15
0 / 4 / 10
9,376
852
1,848
8,226
5,244
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
9 / 0 / 6
12,021
1,093
12,770
3,415
1,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 1 / 10
11,813
1,074
8,368
7,633
3,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

366

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
10,076
916
5,116
13,693
11,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
LR1130
Arachne
15
0 / 6 / 2
9,054
823
7,146
12,935
6,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Leon003
Cerberus
13
0 / 1 / 0
8,200
745
613
957
293
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
Onyxish
Pele
14
1 / 10 / 0
8,961
815
3,173
13,324
4,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
duanyue1
Ao Kuang
15
5 / 6 / 1
10,559
960
10,058
13,523
5,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
25
Kills
7
8
Deaths
25
51
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
W
Odin
Ginjaro
Odin
1
1
16
9
W
Yemoja
Haltan
Yemoja
0
4
10
1.25
L
1
2
2
1
L
Arachne
LR1130
Arachne
0
6
2
0.17
L
Cerberus
Leon003
Cerberus
0
1
0
0
L
Pele
Onyxish
Pele
1
10
0
0.1
L
Ao Kuang
duanyue1
Ao Kuang
5
6
1
0.92
W
9
0
6
12
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,058
Damage
26,106
32,340
Taken
54,432
16,967
Mitigated
28,564
3,751
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,740
3,039
0
421
6,218
2,270
0
4,477
1,679
37,850
0
W
Odin
Ginjaro
Odin
9,332
1,929
816
645
6,848
4,885
0
2,048
4,800
0
22,086
W
Yemoja
Haltan
Yemoja
1,848
1,194
903
0
8,226
5,244
0
3,092
5,134
6,971
0
L
5,116
173
0
0
13,693
11,535
0
7,614
5,895
15,529
0
L
Arachne
LR1130
Arachne
7,146
5,358
0
935
12,935
6,449
0
7,795
5,066
0
20,032
L
Cerberus
Leon003
Cerberus
613
0
0
136
957
293
0
536
379
793
0
L
Pele
Onyxish
Pele
3,173
613
0
197
13,324
4,550
0
4,713
7,625
0
12,986
L
Ao Kuang
duanyue1
Ao Kuang
10,058
2,344
0
3,731
13,523
5,737
0
8,064
5,326
19,791
0
W
12,770
778
0
231
3,415
1,439
0
1,711
1,704
40,060
0
W
8,368
4,138
0
735
7,633
3,129
0
4,459
3,174
0
31,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,542
Gold Earned
46,850
230
Minions Killed
83
7
Camps Cleared
1
902,754
Distance Traveled
522,022
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,103
1,009
51
5
3
181,997
1
W
Odin
10,229
930
43
4
0
191,154
0
W
Yemoja
9,376
852
8
1
0
118,590
0
L
Khepri
10,076
916
21
2
0
156,736
3
L
Arachne
9,054
823
32
3
0
129,220
0
L
Cerberus
8,200
745
3
0
0
19,421
0
L
Pele
8,961
815
10
1
1
116,924
1
L
Ao Kuang
10,559
960
17
2
0
99,721
0
W
Agni
12,021
1,093
67
6
1
211,652
0
W
Ne Zha
11,813
1,074
61
6
3
199,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role