Player Matchup

Achilles
Achilles
Dan_Keats88
Achilles
Level 44
God Stats
26W - 30L
1,445 SR
Queue Stats
282W - 327L
1,327 Elo+
Solo
Ra
Ra
EnaX_5
Ra
Level 69
God Stats
1W - 5L
1,602 SR
Queue Stats
251W - 240L
1,368 Elo+
Solo
Loki
Loki
TheBoss79752
Loki
Level 118
God Stats
6W - 5L
1,669 SR
Queue Stats
366W - 347L
1,448 Elo+
Solo
Ymir
Ymir
pepe8183
Ymir
Level 123
God Stats
0W - 2L
1,314 SR
Queue Stats
82W - 76L
1,534 Elo+
Solo
Anhur
Anhur
quin_ashley
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,477 Elo+
Solo
Team Averages
Level 80
1,506 SR
1,431 Elo+

VS

Team Averages
Level 57
1,503 SR
1,392 Elo+
Tiamat
Tiamat
Lachs_mit_Honig
Tiamat
Level 86
God Stats
7W - 3L
1,672 SR
Queue Stats
394W - 369L
1,457 Elo+
Solo
Arachne
Arachne
Singflo1
Arachne
Level 49
God Stats
11W - 3L
1,720 SR
Queue Stats
19W - 14L
1,430 Elo+
Solo
Yemoja
Yemoja
Sir_WasTed__
Yemoja
Level 62
God Stats
18W - 20L
1,309 SR
Queue Stats
117W - 124L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Zaasura
Sun Wukong
Level 45
God Stats
2W - 2L
1,313 SR
Queue Stats
12W - 10L
1,342 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lIlIIIl-llIIlIl
Morgan Le Fay
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 77L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dan_Keats88
Achilles
12
1 / 0 / 1
6,774
521
4,355
6,216
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
11
2 / 8 / 1
6,657
512
4,419
8,742
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 2 / 3
6,883
529
5,061
8,790
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
2 / 2 / 6
6,679
514
7,797
13,844
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 1 / 1
6,391
492
2,296
5,364
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 7
7,305
562
11,117
7,239
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Singflo1
Arachne
12
1 / 2 / 3
6,880
529
4,565
9,950
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
10
3 / 2 / 6
7,025
540
6,279
7,294
3,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Zaasura
Sun Wukong
11
4 / 1 / 1
7,093
546
5,645
7,185
3,412
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
lIlIIIl-llIIlIl
Morgan Le Fay
11
0 / 2 / 3
6,393
492
4,503
5,345
1,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
13
13
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dan_Keats88
Achilles
1
0
1
1.5
L
Ra
2
8
1
0.31
W
5
2
7
4.25
W
Arachne
Singflo1
Arachne
1
2
3
1.25
W
Yemoja
3
2
6
3
L
4
2
3
2.75
W
Sun Wukong
Zaasura
Sun Wukong
4
1
1
4.5
W
Morgan Le Fay
lIlIIIl-llIIlIl
Morgan Le Fay
0
2
3
0.75
L
Ymir
2
2
6
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,928
Damage
32,109
42,956
Taken
37,013
20,508
Mitigated
15,081
10,466
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dan_Keats88
Achilles
4,355
1,154
0
1,718
6,216
4,549
0
1,001
5,165
4,725
25,525
L
Ra
4,419
527
144
947
8,742
3,007
0
5,445
2,925
34,925
0
W
11,117
471
0
2,086
7,239
3,783
524
2,852
4,357
36,860
0
W
Arachne
Singflo1
Arachne
4,565
2,863
0
2,973
9,950
3,244
0
1,724
8,046
0
43,601
W
Yemoja
6,279
1,009
985
2,037
7,294
3,002
192
4,808
2,486
14,424
0
L
5,061
1,127
0
2,556
8,790
2,750
0
3,929
4,711
0
30,814
W
Sun Wukong
Zaasura
Sun Wukong
5,645
1,324
0
988
7,185
3,412
912
1,639
5,246
0
27,178
W
Morgan Le Fay
lIlIIIl-llIIlIl
Morgan Le Fay
4,503
1,163
0
2,116
5,345
1,640
240
1,744
3,601
30,737
0
L
Ymir
7,797
1,959
0
2,853
13,844
8,389
0
7,637
6,030
22,279
0
L
2,296
754
357
1,891
5,364
1,813
730
3,124
2,226
0
25,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,384
Gold Earned
34,696
286
Minions Killed
298
0
Camps Cleared
0
1,209,887
Distance Traveled
1,215,489
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,774
521
73
6
0
259,494
0
L
Ra
6,657
512
75
6
0
223,813
4
W
Tiamat
7,305
562
68
5
0
247,989
2
W
Arachne
6,880
529
80
6
0
246,791
1
W
Yemoja
7,025
540
21
2
0
229,205
5
L
Loki
6,883
529
61
5
0
257,385
2
W
Sun Wukong
7,093
546
71
5
0
266,323
2
W
Morgan Le Fay
6,393
492
58
4
0
225,181
6
L
Ymir
6,679
514
23
2
0
232,066
1
L
Anhur
6,391
492
54
4
0
237,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role