Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
QUEENOFSMITE718
Thoth
Level 10
God Stats
1W - 0L
1,783 SR
Queue Stats
5W - 1L
1,811 Elo+
Party 1
Sylvanus
Sylvanus
Softynator
Sylvanus
Level 157
God Stats
2W - 0L
1,719 SR
Queue Stats
10W - 5L
1,664 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kmann_99
Cu Chulainn
Level 152
God Stats
80W - 62L
1,684 SR
Queue Stats
1,083W - 1,073L
1,555 Elo+
Party 1
Loki
Loki
oCrissCross
Loki
Level 160
God Stats
9W - 13L
1,666 SR
Queue Stats
234W - 184L
1,541 Elo+
Party 1
Team Averages
Level 121
1,670 SR
1,614 Elo+

VS

Team Averages
Level 79
1,531 SR
1,602 Elo+
Hades
Hades
JuanilloLEKE-
Hades
Level 31
God Stats
0W - 3L
1,255 SR
Queue Stats
229W - 192L
1,502 Elo+
Solo
Sobek
Sobek
M4ST_Pablo_
Sobek
Level 129
God Stats
11W - 6L
1,777 SR
Queue Stats
582W - 382L
1,614 Elo+
Party 2
Cupid
Cupid
M4ST__BlackDevil
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 32L
1,767 Elo+
Party 2
Fafnir
Fafnir
MyNooNooSquare
Fafnir
Level 153
God Stats
21W - 16L
1,625 SR
Queue Stats
283W - 240L
1,615 Elo+
Party 2
Ne Zha
Ne Zha
Tropikal_Jr
Ne Zha
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 57L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
13 / 6 / 7
13,434
584
19,019
16,475
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 8 / 10
11,084
482
15,159
16,277
6,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Softynator
Sylvanus
16
3 / 4 / 21
11,768
512
12,556
23,664
25,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
kmann_99
Cu Chulainn
20
11 / 1 / 4
14,055
611
23,459
18,909
18,636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 3 / 14
11,935
519
16,152
19,675
10,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 7 / 4
10,331
449
14,511
17,704
7,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 2
11,322
492
16,279
30,018
29,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 12 / 7
10,933
475
11,852
24,226
7,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 6 / 8
9,968
433
10,106
20,909
20,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
17
3 / 6 / 1
10,415
453
7,263
20,658
7,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
44
37
Kills
22
22
Deaths
37
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
13
6
7
2.75
L
8
7
4
1.43
L
2
6
2
0.5
L
4
12
7
0.63
L
5
6
8
1.5
W
4
8
10
1.13
W
Sylvanus
Softynator
Sylvanus
3
4
21
3.38
L
Ne Zha
3
6
1
0.58
W
Cu Chulainn
kmann_99
Cu Chulainn
11
1
4
13
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,345
Damage
60,011
95,000
Taken
113,515
67,607
Mitigated
73,072
29,555
Healing
32,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
19,019
765
267
3,159
16,475
6,569
1,777
8,765
7,710
79,774
0
L
14,511
531
292
5,220
17,704
7,655
955
8,104
9,600
51,903
0
L
16,279
1,796
0
12,018
30,018
29,109
144
6,733
23,285
79,367
0
L
11,852
6,548
575
5,741
24,226
7,923
496
16,045
8,181
0
64,716
L
10,106
1,565
407
5,678
20,909
20,580
31
10,418
10,491
27,080
0
W
15,159
1,117
795
1,494
16,277
6,317
3,622
5,172
11,105
51,174
0
W
Sylvanus
Softynator
Sylvanus
12,556
3,310
6,515
8,609
23,664
25,463
1,835
8,399
15,265
32,241
0
L
Ne Zha
7,263
1,884
0
2,478
20,658
7,805
0
7,074
13,584
0
81,658
W
Cu Chulainn
kmann_99
Cu Chulainn
23,459
5,145
0
4,176
18,909
18,636
760
9,500
9,409
7,270
100,142
W
16,152
3,594
0
4,540
19,675
10,622
2,602
9,060
10,615
0
82,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,276
Gold Earned
52,969
587
Minions Killed
522
0
Camps Cleared
0
2,190,634
Distance Traveled
1,894,090
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,434
584
144
6
0
444,101
6
L
Hades
10,331
449
92
4
0
309,475
0
L
Sobek
11,322
492
150
7
0
386,700
5
L
Cupid
10,933
475
114
5
0
354,299
0
L
Fafnir
9,968
433
32
1
0
423,847
4
W
Thoth
11,084
482
79
3
0
348,170
1
W
Sylvanus
11,768
512
36
2
0
399,040
4
L
Ne Zha
10,415
453
134
6
0
419,769
7
W
Cu Chulainn
14,055
611
205
9
0
494,888
8
W
Loki
11,935
519
123
5
0
504,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role