Player Matchup

Osiris
Osiris
Desa_Zm
Osiris
Level 16
God Stats
2W - 1L
1,733 SR
Queue Stats
22W - 43L
1,279 Elo+
Party 2
Geb
Geb
Spyrouz
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
TokumeiGnjurac
Zhong Kui
Level 7
God Stats
3W - 1L
1,429 SR
Queue Stats
16W - 5L
1,427 Elo+
Solo
Anhur
Anhur
curedthepatient
Anhur
Level 10
God Stats
5W - 7L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Kali
Kali
sandroviz
Kali
Level 20
God Stats
7W - 9L
1,379 SR
Queue Stats
17W - 43L
1,159 Elo+
Party 2
Team Averages
Level 14
1,508 SR
1,373 Elo+

VS

Team Averages
Level 17
1,530 SR
1,450 Elo+
Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Kashikuto
Aphrodite
Level 25
God Stats
44W - 32L
1,649 SR
Queue Stats
100W - 101L
1,480 Elo+
Solo
Artemis
Artemis
gossheeshboi
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
viictorborocz
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 71L
1,447 Elo+
Solo
Kali
Kali
xprp
Kali
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Desa_Zm
Osiris
7
0 / 3 / 1
4,458
495
2,460
5,367
1,902
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Geb
8
2 / 1 / 3
5,296
588
1,882
5,034
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
TokumeiGnjurac
Zhong Kui
12
7 / 1 / 0
7,073
786
5,106
6,094
3,850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 2 / 2
4,777
531
2,024
2,067
529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
8
2 / 3 / 2
5,133
570
1,590
4,866
1,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
3 / 4 / 2
4,992
555
2,419
5,367
1,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Aphrodite
Kashikuto
Aphrodite
8
3 / 0 / 3
5,217
580
2,416
3,868
1,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
gossheeshboi
Artemis
7
3 / 4 / 3
4,710
523
4,708
5,689
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

2
0 / 4 / 0
3,452
384
855
2,445
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Kali
xprp
Kali
6
1 / 3 / 5
4,531
503
3,075
5,609
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
13
Kills
10
10
Deaths
15
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
2
1
W
Osiris
Desa_Zm
Osiris
0
3
1
0.17
L
Aphrodite
Kashikuto
Aphrodite
3
0
3
4.5
W
Geb
2
1
3
3.5
W
Zhong Kui
TokumeiGnjurac
Zhong Kui
7
1
0
7
W
2
2
2
1.5
L
Artemis
gossheeshboi
Artemis
3
4
3
1.13
W
Kali
2
3
2
1
L
0
4
0
0
L
Kali
xprp
Kali
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,062
Damage
13,473
23,428
Taken
22,978
10,911
Mitigated
6,183
6,018
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,419
623
0
313
5,367
1,527
0
2,350
3,017
0
11,682
W
Osiris
Desa_Zm
Osiris
2,460
1,047
0
610
5,367
1,902
624
1,042
4,325
0
14,807
L
Aphrodite
Kashikuto
Aphrodite
2,416
902
535
2,467
3,868
1,324
307
909
2,959
19,654
0
W
Geb
1,882
799
0
937
5,034
3,366
231
116
4,918
11,590
0
W
Zhong Kui
TokumeiGnjurac
Zhong Kui
5,106
1,114
0
3,388
6,094
3,850
893
936
5,048
43,152
0
W
2,024
1,064
0
10
2,067
529
315
524
1,543
0
10,415
L
Artemis
gossheeshboi
Artemis
4,708
3,218
0
778
5,689
1,400
112
1,475
4,214
0
15,888
W
Kali
1,590
687
0
1,073
4,866
1,264
772
543
4,323
0
13,990
L
855
340
0
294
2,445
477
0
668
1,777
5,102
0
L
Kali
xprp
Kali
3,075
1,771
0
1,088
5,609
1,455
524
1,586
4,023
0
10,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,737
Gold Earned
22,902
191
Minions Killed
114
0
Camps Cleared
0
836,592
Distance Traveled
718,904
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,992
555
24
3
0
193,284
0
W
Osiris
4,458
495
24
3
0
162,165
0
L
Aphrodite
5,217
580
38
4
0
148,588
4
W
Geb
5,296
588
22
2
0
179,868
4
W
Zhong Kui
7,073
786
97
11
0
168,939
2
W
Anhur
4,777
531
21
2
0
149,564
1
L
Artemis
4,710
523
24
3
0
138,704
0
W
Kali
5,133
570
27
3
0
176,056
1
L
Hel
3,452
384
6
1
0
57,534
0
L
Kali
4,531
503
22
2
0
180,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role