Player Matchup

Medusa
Medusa
Silver III
C0sMiC_BLaDez_29
Medusa
Silver III
Level 101
God Stats
2W - 1L
1,609 SR
Queue Stats
15W - 14L
1,408 MMR
Party 1
Odin
Odin
Gold II
CriMsoN_RaGe_69
Odin
Gold II
Level 69
God Stats
0W - 2L
1,524 SR
Queue Stats
56W - 59L
1,602 MMR
Party 1
Zeus
Zeus
Gold IV
SILVA_BLaDez_29
Zeus
Gold IV
Level 43
God Stats
1W - 3L
1,476 SR
Queue Stats
22W - 18L
1,738 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 71
1,536 SR
1,583 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,621 SR
1,519 MMR
Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
Nico_Burger_62
Bacchus
Platinum V
Level 88
God Stats
71W - 48L
1,623 SR
Queue Stats
115W - 93L
1,611 MMR
Solo
Sol
Sol
Bronze III
proj3ctapathy
Sol
Bronze III
Level 84
God Stats
1W - 0L
1,739 SR
Queue Stats
1W - 1L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,140
649
5,897
9,513
3,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 4 / 3
7,632
694
3,814
12,723
8,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 5 / 2
7,328
666
9,111
9,854
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneCthulhuYmirGilgameshAthena

VS

Bans
PoseidonAphroditeChaacJanusSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 2 / 9
8,090
735
10,170
6,672
2,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 1 / 9
8,469
770
5,358
9,227
8,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 1 / 5
8,439
767
13,848
10,050
3,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
13
13
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
2
9
4.25
L
1
4
3
0.63
L
1
4
3
0.63
W
3
1
9
7.5
L
2
5
2
0.6
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,822
Damage
29,376
32,090
Taken
25,949
14,501
Mitigated
14,383
4,375
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,170
1,916
0
0
6,672
2,451
0
1,749
4,923
0
21,411
L
5,897
2,302
0
566
9,513
3,286
0
5,322
4,191
0
20,213
L
3,814
797
0
1,560
12,723
8,000
0
7,709
5,014
0
13,242
W
5,358
488
405
2,702
9,227
8,684
41
3,704
5,523
23,405
0
L
9,111
275
0
2,249
9,854
3,215
0
6,175
3,679
22,895
0
W
13,848
2,451
0
5,555
10,050
3,248
1,506
3,658
6,392
43,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,100
Gold Earned
24,998
94
Minions Killed
131
0
Camps Cleared
0
556,000
Distance Traveled
598,213
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,090
735
24
2
0
200,431
2
L
Medusa
7,140
649
19
2
0
179,712
2
L
Odin
7,632
694
34
3
0
201,451
2
W
Bacchus
8,469
770
30
3
0
208,265
3
L
Zeus
7,328
666
41
4
0
174,837
2
W
Sol
8,439
767
77
7
0
189,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role