Player Matchup

Jormungandr
Jormungandr
G37XANTASTIC_
Jormungandr
Level 29
God Stats
6W - 10L
1,208 SR
Queue Stats
21W - 25L
1,259 Elo+
Solo
Khepri
Khepri
Hooppe
Khepri
Level 29
God Stats
2W - 2L
1,715 SR
Queue Stats
99W - 109L
1,441 Elo+
Solo
Nu Wa
Nu Wa
MrKillStealer247
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,886 Elo+
Party 2
Hun Batz
Hun Batz
SenseiIsBanned
Hun Batz
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 17L
1,886 Elo+
Party 2
Rama
Rama
Yikes684
Rama
Level 89
God Stats
25W - 18L
1,570 SR
Queue Stats
701W - 671L
1,541 Elo+
Party 2
Team Averages
Level 32
1,499 SR
1,603 Elo+

VS

Team Averages
Level 12
1,496 SR
1,402 Elo+
Hachiman
Hachiman
Bad vVybzz
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
CompaLuiss
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
RangoDaGoat
Cthulhu
Level 6
God Stats
1W - 2L
1,344 SR
Queue Stats
1W - 3L
1,301 Elo+
Party 1
Baron Samedi
Baron Samedi
Sacka12345
Baron Samedi
Level 24
God Stats
15W - 12L
1,636 SR
Queue Stats
113W - 113L
1,532 Elo+
Solo
Pele
Pele
VulpesG
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
G37XANTASTIC_
Jormungandr
18
7 / 1 / 30
11,266
1,127
11,816
8,942
7,293
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
Hooppe
Khepri
18
3 / 2 / 28
10,567
1,057
7,167
11,945
6,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 2 / 33
12,984
1,298
29,787
9,028
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
17
11 / 5 / 20
11,237
1,124
12,875
10,132
4,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
20
18 / 3 / 27
13,768
1,377
27,411
14,052
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bad vVybzz
Hachiman
17
0 / 13 / 6
9,493
949
8,615
17,952
6,353
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
CompaLuiss
Guan Yu
16
0 / 10 / 7
9,406
941
3,960
15,663
10,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
RangoDaGoat
Cthulhu
15
1 / 11 / 4
9,090
909
9,872
25,222
10,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
Sacka12345
Baron Samedi
17
3 / 9 / 5
10,849
1,085
10,311
16,901
6,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
VulpesG
Pele
17
9 / 9 / 3
13,041
1,304
16,230
20,635
7,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
38
52
Kills
13
13
Deaths
52
138
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bad vVybzz
Hachiman
0
13
6
0.23
L
Guan Yu
CompaLuiss
Guan Yu
0
10
7
0.35
W
Jormungandr
G37XANTASTIC_
Jormungandr
7
1
30
22
W
Khepri
Hooppe
Khepri
3
2
28
8.5
W
13
2
33
14.75
L
Cthulhu
RangoDaGoat
Cthulhu
1
11
4
0.27
L
Baron Samedi
Sacka12345
Baron Samedi
3
9
5
0.61
W
Hun Batz
11
5
20
4.2
L
Pele
VulpesG
Pele
9
9
3
1.17
W
Rama
18
3
27
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,056
Damage
48,988
54,099
Taken
96,373
29,422
Mitigated
41,564
7,626
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bad vVybzz
Hachiman
8,615
4,802
0
0
17,952
6,353
0
8,736
9,216
0
15,297
L
Guan Yu
CompaLuiss
Guan Yu
3,960
596
106
1,099
15,663
10,201
0
9,708
5,955
0
9,988
W
Jormungandr
G37XANTASTIC_
Jormungandr
11,816
3,917
204
857
8,942
7,293
0
2,921
6,021
34,513
0
W
Khepri
Hooppe
Khepri
7,167
1,320
0
1,759
11,945
6,944
0
4,193
7,752
16,221
0
W
29,787
11,600
0
0
9,028
3,386
0
4,099
4,929
50,128
0
L
Cthulhu
RangoDaGoat
Cthulhu
9,872
1,254
852
1,341
25,222
10,423
0
11,972
13,250
23,666
0
L
Baron Samedi
Sacka12345
Baron Samedi
10,311
1,291
533
2,870
16,901
6,860
0
9,007
7,894
40,822
0
W
Hun Batz
12,875
5,725
0
0
10,132
4,852
0
3,260
6,872
0
21,120
L
Pele
VulpesG
Pele
16,230
6,841
0
2,843
20,635
7,727
0
9,347
11,288
0
49,484
W
Rama
27,411
23,810
0
4,806
14,052
6,947
0
5,710
8,342
0
42,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,822
Gold Earned
51,879
175
Minions Killed
149
8
Camps Cleared
6
793,523
Distance Traveled
782,702
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,493
949
4
0
0
164,617
2
L
Guan Yu
9,406
941
8
1
1
159,225
2
W
Jormungandr
11,266
1,127
56
6
1
137,065
1
W
Khepri
10,567
1,057
19
2
0
187,046
0
W
Nu Wa
12,984
1,298
40
4
1
168,153
0
L
Cthulhu
9,090
909
13
1
0
137,082
0
L
Baron Samedi
10,849
1,085
57
6
2
128,168
0
W
Hun Batz
11,237
1,124
20
2
4
146,668
0
L
Pele
13,041
1,304
67
7
3
193,610
0
W
Rama
13,768
1,377
40
4
2
154,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role