Player Matchup

Cupid
Cupid
Diamond V
Jirachí
Cupid
Diamond V
Level 160
God Stats
29W - 15L
1,811 SR
Queue Stats
47W - 27L
2,073 MMR
Party 1
Mulan
Mulan
Diamond V
PokèmonTrainer
Mulan
Diamond V
Level 108
God Stats
19W - 5L
1,685 SR
Queue Stats
101W - 47L
2,011 MMR
Party 1
Merlin
Merlin
Gold III
freakdanpro
Merlin
Gold III
Level 108
God Stats
6W - 7L
1,648 SR
Queue Stats
31W - 34L
1,700 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,715 SR
1,928 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,578 SR
1,945 MMR
Medusa
Medusa
Platinum I
ShelleRr
Medusa
Platinum I
Level 128
God Stats
63W - 73L
1,557 SR
Queue Stats
354W - 423L
1,992 MMR
Solo
Hercules
Hercules
Gold V
fdtjctyjd
Hercules
Gold V
Level 147
God Stats
3W - 6L
1,678 SR
Queue Stats
16W - 12L
1,611 MMR
Solo
Chronos
Chronos
Diamond II
thorista
Chronos
Diamond II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 80L
2,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jirachí
Cupid
15
6 / 2 / 8
10,345
796
12,604
13,703
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 10
9,968
767
9,999
19,601
15,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
15
6 / 1 / 5
9,942
765
11,553
4,538
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneTiamatGilgameshAphroditeAthena

VS

Bans
ThothAresScyllaKumbhakarnaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ShelleRr
Medusa
13
5 / 5 / 2
9,357
720
12,107
11,512
4,197
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
fdtjctyjd
Hercules
12
1 / 4 / 6
8,872
682
6,866
15,497
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
thorista
Chronos
12
1 / 6 / 4
8,650
665
8,896
13,875
4,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
7
7
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
Jirachí
Cupid
6
2
8
5
W
3
4
10
2
L
Medusa
ShelleRr
Medusa
5
5
2
1.2
L
Hercules
fdtjctyjd
Hercules
1
4
6
1
W
Merlin
6
1
5
8.5
L
Chronos
thorista
Chronos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,156
Damage
27,869
37,842
Taken
40,884
23,271
Mitigated
21,513
12,921
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Jirachí
Cupid
12,604
7,743
1,131
5,277
13,703
5,985
2,676
4,414
9,289
0
45,963
W
9,999
1,207
0
6,430
19,601
15,574
104
2,850
16,751
0
19,665
L
Medusa
ShelleRr
Medusa
12,107
6,655
0
2,126
11,512
4,197
366
2,599
8,637
0
39,161
L
Hercules
fdtjctyjd
Hercules
6,866
1,682
0
3,321
15,497
12,923
120
4,205
10,906
0
13,995
W
Merlin
11,553
231
0
83
4,538
1,712
195
1,632
2,906
46,818
0
L
Chronos
thorista
Chronos
8,896
3,542
0
3,106
13,875
4,393
1,254
3,757
9,788
43,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,255
Gold Earned
26,879
166
Minions Killed
142
0
Camps Cleared
0
744,374
Distance Traveled
704,213
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,345
796
66
5
0
242,056
3
W
Mulan
9,968
767
27
2
0
257,150
5
L
Medusa
9,357
720
42
3
0
230,716
4
L
Hercules
8,872
682
19
1
0
246,803
3
W
Merlin
9,942
765
73
6
0
245,168
3
L
Chronos
8,650
665
81
6
0
226,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role