Player Matchup

Pele
Pele
Silver I
 
Pele
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
 
Ra
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver V
CriticalHope
Fenrir
Silver V
Level 125
God Stats
3W - 5L
1,618 SR
Queue Stats
30W - 36L
1,183 MMR
Solo
Cupid
Cupid
Bronze I
VankupTV
Cupid
Bronze I
Level 68
God Stats
1W - 1L
1,662 SR
Queue Stats
113W - 147L
217 MMR
Solo
Ares
Ares
Silver V
landa92
Ares
Silver V
Level 112
God Stats
0W - 1L
1,252 SR
Queue Stats
32W - 56L
677 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,506 SR
1,016 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,470 SR
1,180 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
CorbeauAudacieux
Khepri
Silver I
Level 88
God Stats
12W - 13L
1,496 SR
Queue Stats
327W - 335L
1,112 MMR
Solo
Awilix
Awilix
Silver I
JuaneX98
Awilix
Silver I
Level 126
God Stats
4W - 8L
1,334 SR
Queue Stats
443W - 454L
1,235 MMR
Solo
Izanami
Izanami
Silver III
metq
Izanami
Silver III
Level 66
God Stats
5W - 4L
1,587 SR
Queue Stats
89W - 118L
816 MMR
Solo
Guan Yu
Guan Yu
Silver II
xdestroy15x
Guan Yu
Silver II
Level 141
God Stats
2W - 1L
1,433 SR
Queue Stats
55W - 61L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
3 / 9 / 5
11,011
479
18,955
22,072
6,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
 
Ra
16
1 / 5 / 7
10,811
470
11,199
14,284
5,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
18
5 / 4 / 3
11,376
495
11,839
25,618
16,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
VankupTV
Cupid
17
0 / 5 / 5
10,252
446
7,890
15,754
4,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
landa92
Ares
17
3 / 5 / 2
10,572
460
6,851
16,727
14,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GilgameshSetAthenaTsukuyomiTiamat

VS

Bans
PersephoneDanzaburouApolloSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
8 / 5 / 6
13,898
604
16,428
14,691
10,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 1 / 18
13,055
568
6,936
14,796
21,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
JuaneX98
Awilix
20
9 / 1 / 10
14,509
631
14,111
21,358
12,497
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
metq
Izanami
20
9 / 1 / 7
14,679
638
18,125
13,601
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
xdestroy15x
Guan Yu
18
2 / 4 / 15
12,986
565
14,921
18,808
19,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
12
Kills
28
28
Deaths
12
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
9
5
0.61
L
Ra
 
Ra
1
5
7
0.9
W
Anubis
 
Anubis
8
5
6
2.2
W
0
1
18
9
L
Fenrir
5
4
3
1.63
W
Awilix
JuaneX98
Awilix
9
1
10
14
L
Cupid
VankupTV
Cupid
0
5
5
0.5
L
Ares
landa92
Ares
3
5
2
0.8
W
Izanami
metq
Izanami
9
1
7
12.5
W
Guan Yu
xdestroy15x
Guan Yu
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,734
Damage
70,521
94,455
Taken
83,254
47,527
Mitigated
71,403
24,822
Healing
34,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
18,955
5,330
0
2,305
22,072
6,180
1,546
6,595
15,477
0
109,071
L
Ra
 
Ra
11,199
554
2,170
5,260
14,284
5,062
375
7,303
6,901
66,102
0
W
Anubis
 
Anubis
16,428
191
0
5,515
14,691
10,409
1,725
3,093
11,487
90,040
0
W
6,936
841
1,412
3,223
14,796
21,961
380
4,562
10,211
27,480
0
L
Fenrir
11,839
3,156
0
9,500
25,618
16,741
0
4,874
20,664
0
60,374
W
Awilix
JuaneX98
Awilix
14,111
6,652
0
8,341
21,358
12,497
2,824
2,078
19,190
0
126,050
L
Cupid
VankupTV
Cupid
7,890
3,672
212
4,132
15,754
4,937
2,610
2,762
12,912
0
70,260
L
Ares
landa92
Ares
6,851
351
441
802
16,727
14,607
107
2,494
13,913
40,648
0
W
Izanami
metq
Izanami
18,125
11,946
0
5,806
13,601
6,671
4,602
3,003
10,598
0
121,147
W
Guan Yu
xdestroy15x
Guan Yu
14,921
3,222
3,643
6,916
18,808
19,865
902
5,451
12,849
0
76,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,022
Gold Earned
69,127
584
Minions Killed
667
0
Camps Cleared
0
2,100,789
Distance Traveled
2,226,182
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,011
479
161
7
0
407,648
9
L
Ra
10,811
470
120
5
0
448,403
8
W
Anubis
13,898
604
145
6
0
328,360
12
W
Khepri
13,055
568
32
1
0
488,453
13
L
Fenrir
11,376
495
118
5
0
427,683
2
W
Awilix
14,509
631
164
7
0
491,578
4
L
Cupid
10,252
446
119
5
0
392,075
7
L
Ares
10,572
460
66
3
0
424,980
0
W
Izanami
14,679
638
201
9
0
460,357
5
W
Guan Yu
12,986
565
125
5
0
457,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role