Player Matchup

Tiamat
Tiamat
JorkinsOort
Tiamat
Level 35
God Stats
0W - 2L
1,681 SR
Queue Stats
61W - 33L
1,560 Elo+
Solo
Danzaburou
Danzaburou
Mad_Mushroom8
Danzaburou
Level 96
God Stats
21W - 24L
1,701 SR
Queue Stats
276W - 305L
1,426 Elo+
Party 2
Arachne
Arachne
NiteKoon
Arachne
Level 38
God Stats
10W - 6L
1,475 SR
Queue Stats
26W - 16L
1,428 Elo+
Solo
Eset
Eset
Sparky-Coyote123
Eset
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 129L
1,448 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XI LIL COWiE lX
Cu Chulainn
Level 40
God Stats
0W - 4L
1,256 SR
Queue Stats
71W - 85L
1,414 Elo+
Solo
Team Averages
Level 51
1,523 SR
1,455 Elo+

VS

Team Averages
Level 95
1,569 SR
1,505 Elo+
Cupid
Cupid
GUNNY311
Cupid
Level 128
God Stats
3W - 1L
1,770 SR
Queue Stats
37W - 50L
1,380 Elo+
Solo
Loki
Loki
IAMxLordLAGSHOT
Loki
Level 28
God Stats
6W - 5L
1,640 SR
Queue Stats
55W - 32L
1,649 Elo+
Party 1
Gilgamesh
Gilgamesh
Takeoutthanos
Gilgamesh
Level 125
God Stats
2W - 4L
1,497 SR
Queue Stats
144W - 142L
1,455 Elo+
Solo
Janus
Janus
UK Jackal
Janus
Level 85
God Stats
6W - 2L
1,414 SR
Queue Stats
27W - 24L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
killingjoke546
Sylvanus
Level 109
God Stats
5W - 4L
1,523 SR
Queue Stats
86W - 79L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 5 / 3
9,855
469
8,255
15,264
9,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Mad_Mushroom8
Danzaburou
17
7 / 5 / 3
11,378
542
12,972
16,952
5,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
NiteKoon
Arachne
14
2 / 7 / 6
8,926
425
8,611
16,805
4,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 8 / 5
9,567
456
6,768
14,853
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
XI LIL COWiE lX
Cu Chulainn
15
2 / 6 / 3
9,631
459
11,856
16,298
14,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GUNNY311
Cupid
15
2 / 8 / 7
8,686
414
5,919
13,391
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 1 / 7
12,695
605
17,905
13,789
7,183
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Takeoutthanos
Gilgamesh
17
6 / 3 / 7
10,765
513
12,569
15,593
16,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
UK Jackal
Janus
18
7 / 1 / 9
11,262
536
12,740
7,122
3,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
14
3 / 2 / 14
9,081
432
10,849
16,463
16,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
15
Kills
31
31
Deaths
15
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cupid
GUNNY311
Cupid
2
8
7
0.69
W
13
1
7
16.5
L
Tiamat
1
5
3
0.5
L
Danzaburou
Mad_Mushroom8
Danzaburou
7
5
3
1.7
L
Arachne
NiteKoon
Arachne
2
7
6
0.71
L
3
8
5
0.69
W
Gilgamesh
Takeoutthanos
Gilgamesh
6
3
7
3.17
W
Janus
UK Jackal
Janus
7
1
9
11.5
L
Cu Chulainn
XI LIL COWiE lX
Cu Chulainn
2
6
3
0.58
W
Sylvanus
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,462
Damage
59,982
80,172
Taken
66,358
37,691
Mitigated
48,250
25,013
Healing
22,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
GUNNY311
Cupid
5,919
2,617
219
1,565
13,391
5,312
1,304
3,887
9,504
0
35,724
W
17,905
5,603
0
7,024
13,789
7,183
1,205
2,113
11,647
0
112,414
L
Tiamat
8,255
630
111
5,164
15,264
9,164
434
6,412
8,497
60,363
0
L
Danzaburou
Mad_Mushroom8
Danzaburou
12,972
5,326
0
6,122
16,952
5,337
910
4,569
12,193
0
53,690
L
Arachne
NiteKoon
Arachne
8,611
4,898
843
5,728
16,805
4,771
327
4,844
11,555
0
30,085
L
6,768
814
328
3,166
14,853
4,345
0
4,561
10,036
55,575
0
W
Gilgamesh
Takeoutthanos
Gilgamesh
12,569
3,144
1,435
2,360
15,593
16,042
1,107
2,561
12,285
0
54,809
W
Janus
UK Jackal
Janus
12,740
419
0
705
7,122
3,478
1,436
2,890
4,232
73,580
0
L
Cu Chulainn
XI LIL COWiE lX
Cu Chulainn
11,856
2,601
0
3,551
16,298
14,074
97
1,826
13,840
626
59,331
W
Sylvanus
10,849
2,977
3,857
5,767
16,463
16,235
1,243
4,186
12,127
30,352
3,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,357
Gold Earned
52,489
489
Minions Killed
581
0
Camps Cleared
0
1,669,603
Distance Traveled
1,947,543
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,686
414
72
3
0
336,101
6
W
Loki
12,695
605
184
9
0
466,603
1
L
Tiamat
9,855
469
121
6
0
313,688
4
L
Danzaburou
11,378
542
104
5
0
345,267
2
L
Arachne
8,926
425
54
3
0
357,053
0
L
Eset
9,567
456
107
5
0
286,813
0
W
Gilgamesh
10,765
513
100
5
0
386,102
4
W
Janus
11,262
536
162
8
0
387,777
3
L
Cu Chulainn
9,631
459
103
5
0
366,782
3
W
Sylvanus
9,081
432
63
3
0
370,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role