Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BrainBreaker96
Neith
Level 108
God Stats
8W - 1L
1,745 SR
Queue Stats
117W - 66L
1,563 Elo+
Party 1
Erlang Shen
Erlang Shen
RoTem_348
Erlang Shen
Level 121
God Stats
4W - 1L
1,798 SR
Queue Stats
106W - 77L
1,548 Elo+
Party 1
Team Averages
Level 122
1,681 SR
1,537 Elo+

VS

Team Averages
Level 32
1,463 SR
1,296 Elo+
Hercules
Hercules
YouAreNotRival
Hercules
Level 19
God Stats
1W - 2L
1,337 SR
Queue Stats
34W - 46L
1,308 Elo+
Party 2
Kumbhakarna
Kumbhakarna
alvaroelcrack10
Kumbhakarna
Level 62
God Stats
12W - 14L
1,496 SR
Queue Stats
141W - 211L
1,342 Elo+
Party 2
Susano
Susano
luffyrey26
Susano
Level 14
God Stats
1W - 6L
1,557 SR
Queue Stats
3W - 9L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
7 / 3 / 6
8,197
820
6,792
5,000
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 12
8,419
842
9,278
4,579
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
RoTem_348
Erlang Shen
12
5 / 0 / 13
8,656
866
5,185
9,006
6,972
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 6 / 2
6,105
611
5,508
8,839
3,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
alvaroelcrack10
Kumbhakarna
10
1 / 5 / 2
6,635
664
3,014
10,628
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
luffyrey26
Susano
9
1 / 7 / 0
6,123
612
2,518
7,697
2,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
3
3
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
3
6
3.33
W
6
0
12
12
W
Erlang Shen
RoTem_348
Erlang Shen
5
0
13
11.5
L
Hercules
1
6
2
0.33
L
Kumbhakarna
alvaroelcrack10
Kumbhakarna
1
5
2
0.4
L
Susano
luffyrey26
Susano
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,255
Damage
11,040
18,585
Taken
27,164
11,059
Mitigated
13,334
5,213
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,792
468
103
995
5,000
1,907
0
945
4,055
22,956
0
W
9,278
4,272
0
1,184
4,579
2,180
905
950
3,629
0
30,735
W
Erlang Shen
RoTem_348
Erlang Shen
5,185
1,667
0
2,931
9,006
6,972
23
1,119
7,887
0
13,564
L
Hercules
5,508
1,108
0
1,212
8,839
3,274
0
2,068
6,615
0
16,346
L
Kumbhakarna
alvaroelcrack10
Kumbhakarna
3,014
198
0
1,709
10,628
7,563
0
2,760
7,524
15,810
0
L
Susano
luffyrey26
Susano
2,518
287
0
0
7,697
2,497
0
1,306
6,233
0
12,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,272
Gold Earned
18,863
109
Minions Killed
64
0
Camps Cleared
0
507,087
Distance Traveled
431,932
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,197
820
26
3
0
167,636
1
W
Neith
8,419
842
66
7
0
165,275
2
W
Erlang Shen
8,656
866
17
2
0
174,176
0
L
Hercules
6,105
611
19
2
0
152,032
1
L
Kumbhakarna
6,635
664
16
2
0
147,984
0
L
Susano
6,123
612
29
3
0
131,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role