Player Matchup

Izanami
Izanami
LiLxSoFTxKING
Izanami
Level 88
God Stats
45W - 36L
1,544 SR
Queue Stats
576W - 611L
1,507 Elo+
Party 4
Kukulkan
Kukulkan
Oskibiris
Kukulkan
Level 26
God Stats
1W - 1L
1,560 SR
Queue Stats
120W - 123L
1,514 Elo+
Party 3
Loki
Loki
SweeTkush972
Loki
Level 127
God Stats
138W - 120L
1,542 SR
Queue Stats
472W - 453L
1,481 Elo+
Party 4
Cthulhu
Cthulhu
jaimej13
Cthulhu
Level 39
God Stats
25W - 27L
1,611 SR
Queue Stats
144W - 140L
1,471 Elo+
Party 3
Set
Set
javiborg00
Set
Level 35
God Stats
1W - 3L
1,206 SR
Queue Stats
84W - 76L
1,527 Elo+
Party 3
Team Averages
Level 63
1,493 SR
1,500 Elo+

VS

Team Averages
Level 88
1,543 SR
1,520 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ElMuShRuUm
Fenrir
Level 48
God Stats
7W - 7L
1,270 SR
Queue Stats
167W - 102L
1,608 Elo+
Party 1
Ymir
Ymir
Klooster_NL
Ymir
Level 85
God Stats
7W - 10L
1,622 SR
Queue Stats
430W - 368L
1,462 Elo+
Party 2
Artemis
Artemis
RockMacaroon68
Artemis
Level 59
God Stats
19W - 18L
1,488 SR
Queue Stats
653W - 729L
1,399 Elo+
Solo
Ra
Ra
XDEADMUSHROOMX
Ra
Level 125
God Stats
18W - 5L
1,837 SR
Queue Stats
214W - 107L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
6 / 10 / 3
10,136
507
13,276
18,682
5,256
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Oskibiris
Kukulkan
15
2 / 9 / 6
9,715
486
11,524
12,581
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 1
9,970
499
7,769
11,122
4,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
jaimej13
Cthulhu
15
3 / 6 / 6
8,962
448
12,472
20,522
13,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 6 / 4
10,001
500
15,396
19,275
6,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
6 / 4 / 6
11,469
573
15,349
21,306
14,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ElMuShRuUm
Fenrir
17
9 / 4 / 6
11,266
563
12,315
16,830
8,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 2 / 4
13,197
660
8,328
17,072
14,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 4 / 8
11,035
552
10,527
15,344
5,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
12 / 2 / 5
12,704
635
16,717
13,776
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
16
Kills
36
36
Deaths
16
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
4
6
2.25
W
Fenrir
ElMuShRuUm
Fenrir
9
4
6
3
W
5
2
4
3.5
L
Izanami
6
10
3
0.75
L
Kukulkan
Oskibiris
Kukulkan
2
9
6
0.56
W
4
4
8
2
L
1
5
1
0.3
W
12
2
5
7.25
L
Cthulhu
jaimej13
Cthulhu
3
6
6
1
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,437
Damage
63,236
82,182
Taken
84,328
34,495
Mitigated
48,758
14,430
Healing
29,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
15,349
3,219
2,850
6,226
21,306
14,870
287
8,289
12,357
46,450
0
W
Fenrir
ElMuShRuUm
Fenrir
12,315
2,886
0
3,970
16,830
8,142
896
2,705
14,095
0
62,299
W
8,328
1,782
0
2,429
17,072
14,638
0
2,059
14,452
68,253
0
L
Izanami
13,276
8,962
0
4,645
18,682
5,256
315
10,261
8,421
0
52,318
L
Kukulkan
Oskibiris
Kukulkan
11,524
617
0
910
12,581
5,432
160
3,678
8,903
53,830
0
W
10,527
5,166
0
4,369
15,344
5,542
2,393
4,239
10,985
0
71,055
L
7,769
1,642
0
722
11,122
4,017
0
4,738
6,384
0
70,906
W
16,717
1,632
1,700
7,954
13,776
5,566
743
5,719
7,997
82,992
0
L
Cthulhu
jaimej13
Cthulhu
12,472
306
0
6,562
20,522
13,224
0
11,492
9,030
32,277
0
L
15,396
6,990
0
1,591
19,275
6,566
0
10,225
9,050
0
78,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,784
Gold Earned
59,671
488
Minions Killed
561
0
Camps Cleared
0
1,754,764
Distance Traveled
1,930,036
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,469
573
61
3
0
340,068
4
W
Fenrir
11,266
563
80
4
0
424,609
0
W
Ymir
13,197
660
165
8
0
371,660
2
L
Izanami
10,136
507
92
5
0
299,041
0
L
Kukulkan
9,715
486
97
5
0
342,151
3
W
Artemis
11,035
552
101
5
0
352,806
6
L
Loki
9,970
499
131
7
0
383,567
0
W
Ra
12,704
635
154
8
0
440,893
3
L
Cthulhu
8,962
448
57
3
0
359,858
1
L
Set
10,001
500
111
6
0
370,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role