Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DeV1Lxx
Janus
Level 133
God Stats
17W - 20L
1,597 SR
Queue Stats
383W - 381L
1,614 Elo+
Solo
Khepri
Khepri
SoGodly
Khepri
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,451 Elo+
Solo
Team Averages
Level 124
1,532 SR
1,522 Elo+

VS

Team Averages
Level 79
1,504 SR
1,590 Elo+
Jormungandr
Jormungandr
Astro-HellFire
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
Sychronics
Scylla
Level 109
God Stats
5W - 7L
1,511 SR
Queue Stats
305W - 260L
1,631 Elo+
Solo
Bakasura
Bakasura
lJoshuL
Bakasura
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 1 / 9
9,090
758
13,646
10,215
3,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
DeV1Lxx
Janus
14
7 / 1 / 8
9,439
787
8,737
4,347
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
SoGodly
Khepri
11
4 / 2 / 7
8,755
730
4,028
9,497
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Astro-HellFire
Jormungandr
10
3 / 6 / 0
7,626
636
3,894
11,503
7,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Sychronics
Scylla
11
0 / 6 / 2
7,166
597
4,920
8,482
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
lJoshuL
Bakasura
10
1 / 5 / 2
7,410
618
7,582
12,023
4,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
17
Kills
4
4
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
9
10.5
L
Jormungandr
Astro-HellFire
Jormungandr
3
6
0
0.5
W
Janus
DeV1Lxx
Janus
7
1
8
11
W
Khepri
SoGodly
Khepri
4
2
7
3.75
L
Scylla
Sychronics
Scylla
0
6
2
0.17
L
Bakasura
lJoshuL
Bakasura
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,411
Damage
16,396
24,059
Taken
32,008
11,207
Mitigated
14,523
3,974
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,646
6,496
0
1,613
10,215
3,461
569
4,913
4,066
0
35,940
L
Jormungandr
Astro-HellFire
Jormungandr
3,894
1,574
539
750
11,503
7,508
302
5,015
6,488
19,068
0
W
Janus
DeV1Lxx
Janus
8,737
1,109
310
1,546
4,347
1,486
639
1,761
2,221
36,682
0
W
Khepri
SoGodly
Khepri
4,028
391
0
505
9,497
6,260
294
1,520
6,617
12,417
0
L
Scylla
Sychronics
Scylla
4,920
512
0
1,402
8,482
2,605
94
2,824
5,658
23,887
0
L
Bakasura
lJoshuL
Bakasura
7,582
4,867
0
3,739
12,023
4,410
225
4,926
7,097
0
13,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,284
Gold Earned
22,202
131
Minions Killed
124
0
Camps Cleared
0
712,990
Distance Traveled
645,896
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,090
758
65
5
0
242,945
5
L
Jormungandr
7,626
636
41
3
0
190,820
3
W
Janus
9,439
787
58
5
0
246,337
1
W
Khepri
8,755
730
8
1
0
223,708
0
L
Scylla
7,166
597
56
5
0
214,397
2
L
Bakasura
7,410
618
27
2
0
240,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role