Player Matchup

Izanami
Izanami
C96Marcos
Izanami
Level 29
God Stats
9W - 5L
1,887 SR
Queue Stats
360W - 402L
1,384 Elo+
Solo
Tiamat
Tiamat
Intruderj
Tiamat
Level 27
God Stats
9W - 11L
1,348 SR
Queue Stats
46W - 41L
1,459 Elo+
Solo
Nemesis
Nemesis
Lolez23
Nemesis
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 9L
1,723 Elo+
Solo
Yemoja
Yemoja
ZloyNallaN
Yemoja
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,434 Elo+
Solo
Kali
Kali
mohdking460
Kali
Level 14
God Stats
8W - 11L
1,431 SR
Queue Stats
29W - 49L
1,369 Elo+
Solo
Team Averages
Level 15
1,533 SR
1,473 Elo+

VS

Team Averages
Level 12
1,436 SR
1,374 Elo+
Mulan
Mulan
Anubis161
Mulan
Level 7
God Stats
9W - 13L
1,379 SR
Queue Stats
17W - 21L
1,248 Elo+
Solo
Neith
Neith
IronSide99
Neith
Level 29
God Stats
25W - 33L
1,371 SR
Queue Stats
275W - 313L
1,336 Elo+
Solo
Ymir
Ymir
TuB1k05
Ymir
Level 8
God Stats
8W - 7L
1,430 SR
Queue Stats
33W - 47L
1,297 Elo+
Solo
Ra
Ra
bigkong321
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,493 Elo+
Solo
Persephone
Persephone
闲散云中鹤
Persephone
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C96Marcos
Izanami
12
3 / 4 / 1
7,099
507
5,032
9,325
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Intruderj
Tiamat
13
3 / 0 / 5
7,919
566
7,725
7,976
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Lolez23
Nemesis
12
8 / 2 / 4
7,987
571
6,997
8,858
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
ZloyNallaN
Yemoja
11
1 / 3 / 3
7,233
517
4,832
6,743
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 2 / 6
8,098
578
3,935
9,808
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Anubis161
Mulan
10
1 / 6 / 1
6,211
444
3,564
9,074
3,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
10
4 / 4 / 1
6,135
438
6,432
8,454
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
TuB1k05
Ymir
7
1 / 3 / 1
5,537
396
796
6,030
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
2 / 6 / 0
6,511
465
2,858
7,548
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
闲散云中鹤
Persephone
11
3 / 1 / 3
7,148
511
8,389
8,244
3,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
20
Kills
11
11
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
Anubis161
Mulan
1
6
1
0.25
W
Izanami
C96Marcos
Izanami
3
4
1
0.88
W
Tiamat
Intruderj
Tiamat
3
0
5
5.5
L
Neith
4
4
1
1.13
W
Nemesis
Lolez23
Nemesis
8
2
4
5
L
Ymir
TuB1k05
Ymir
1
3
1
0.5
W
Yemoja
ZloyNallaN
Yemoja
1
3
3
0.83
L
2
6
0
0.33
W
5
2
6
4
L
Persephone
闲散云中鹤
Persephone
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,521
Damage
22,039
42,710
Taken
39,350
17,854
Mitigated
13,749
10,904
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Anubis161
Mulan
3,564
1,489
0
2,314
9,074
3,388
1,331
0
9,074
0
24,192
W
Izanami
C96Marcos
Izanami
5,032
2,872
15
2,530
9,325
2,783
1,617
1,727
7,557
0
44,990
W
Tiamat
Intruderj
Tiamat
7,725
560
0
3,003
7,976
4,937
1,136
3,419
4,301
44,439
0
L
Neith
6,432
2,691
405
1,273
8,454
2,760
520
4,061
4,193
0
24,434
W
Nemesis
Lolez23
Nemesis
6,997
3,497
0
2,216
8,858
2,924
415
1,772
6,946
0
32,507
L
Ymir
TuB1k05
Ymir
796
62
0
744
6,030
2,286
104
2,142
3,830
8,587
0
W
Yemoja
ZloyNallaN
Yemoja
4,832
497
545
1,298
6,743
3,903
1,003
2,593
3,946
23,237
0
L
2,858
725
214
918
7,548
2,132
877
1,439
6,023
24,086
0
W
3,935
1,725
0
1,297
9,808
3,307
578
1,851
7,762
0
35,735
L
Persephone
闲散云中鹤
Persephone
8,389
2,077
0
1,919
8,244
3,183
0
4,369
3,672
29,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,336
Gold Earned
31,542
332
Minions Killed
204
0
Camps Cleared
0
1,211,585
Distance Traveled
1,065,731
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,211
444
41
3
0
241,212
0
W
Izanami
7,099
507
75
5
0
227,930
0
W
Tiamat
7,919
566
95
7
0
267,475
4
L
Neith
6,135
438
39
3
0
208,032
2
W
Nemesis
7,987
571
55
4
0
240,234
1
L
Ymir
5,537
396
10
1
0
171,737
0
W
Yemoja
7,233
517
42
3
0
239,101
4
L
Ra
6,511
465
57
4
0
180,659
0
W
Kali
8,098
578
65
5
0
236,845
0
L
Persephone
7,148
511
57
4
0
264,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role