Player Matchup

Mercury
Mercury
BEAST_13_MODE
Mercury
Level 105
God Stats
8W - 4L
1,777 SR
Queue Stats
205W - 209L
1,529 Elo+
Party 1
Ares
Ares
BryShark
Ares
Level 98
God Stats
29W - 15L
1,653 SR
Queue Stats
105W - 117L
1,504 Elo+
Party 1
Apollo
Apollo
Bulldoza_25
Apollo
Level 111
God Stats
23W - 17L
1,646 SR
Queue Stats
468W - 478L
1,563 Elo+
Party 1
Chaac
Chaac
Devil0113_
Chaac
Level 59
God Stats
4W - 5L
1,505 SR
Queue Stats
10W - 18L
1,235 Elo+
Party 1
Sol
Sol
imbetterthanthem
Sol
Level 100
God Stats
1W - 1L
1,207 SR
Queue Stats
155W - 169L
1,524 Elo+
Party 1
Team Averages
Level 95
1,557 SR
1,471 Elo+

VS

Team Averages
Level 124
1,560 SR
1,517 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ioniye
Loki
Level 84
God Stats
4W - 3L
1,633 SR
Queue Stats
63W - 67L
1,533 Elo+
Solo
Cupid
Cupid
J-DUBS_805
Cupid
Level 131
God Stats
98W - 117L
1,513 SR
Queue Stats
449W - 488L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
LuckyWezl
Gilgamesh
Level 104
God Stats
0W - 2L
1,541 SR
Queue Stats
111W - 119L
1,529 Elo+
Solo
Ah Puch
Ah Puch
P3NEYZ
Ah Puch
Level 154
God Stats
7W - 6L
1,613 SR
Queue Stats
691W - 729L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
5
0 / 0 / 1
3,218
644
420
2,315
447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ares
5
1 / 0 / 3
3,787
757
1,236
2,657
992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
6
3 / 0 / 1
4,026
805
2,052
2,527
621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
5
1 / 1 / 0
3,328
666
1,227
3,074
1,348
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
3,705
741
96
742
148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 0 / 0
3,517
703
1,104
1,969
665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Loki
Ioniye
Loki
5
0 / 1 / 1
3,366
673
954
2,845
599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
5
0 / 1 / 0
3,121
624
755
1,776
321
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
LuckyWezl
Gilgamesh
1
0 / 0 / 0
948
190
0
0
0
Ah Puch
P3NEYZ
Ah Puch
4
0 / 3 / 0
2,802
560
1,864
3,151
1,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
0
0
1
W
Mercury
0
0
1
0.5
W
Ares
1
0
3
2.5
W
Apollo
3
0
1
3.5
W
Chaac
1
1
0
1
L
Loki
Ioniye
Loki
0
1
1
0.5
L
Cupid
0
1
0
0
L
Gilgamesh
LuckyWezl
Gilgamesh
0
0
0
0
L
Ah Puch
P3NEYZ
Ah Puch
0
3
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,031
Damage
4,677
11,315
Taken
9,741
3,556
Mitigated
2,630
4,843
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,104
544
0
622
1,969
665
0
96
1,873
0
10,830
W
Mercury
420
206
0
670
2,315
447
0
0
2,315
0
11,039
W
Ares
1,236
116
0
1,132
2,657
992
0
985
1,672
6,835
0
W
Apollo
2,052
1,507
0
1,622
2,527
621
0
879
1,648
0
18,476
W
Chaac
1,227
67
0
972
3,074
1,348
0
0
3,074
0
10,570
L
Loki
Ioniye
Loki
954
275
0
1,186
2,845
599
0
0
2,845
0
11,622
L
Cupid
755
494
0
339
1,776
321
0
270
1,506
0
9,890
L
Gilgamesh
LuckyWezl
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
P3NEYZ
Ah Puch
1,864
279
0
821
3,151
1,045
0
966
2,185
6,864
0
W
96
0
0
447
742
148
0
0
742
17,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,064
Gold Earned
13,754
154
Minions Killed
84
0
Camps Cleared
0
449,630
Distance Traveled
420,525
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,517
703
26
5
0
112,905
1
W
Mercury
3,218
644
30
6
0
106,177
1
W
Ares
3,787
757
14
3
0
90,604
2
W
Apollo
4,026
805
51
10
0
74,774
1
W
Chaac
3,328
666
25
5
0
86,344
1
L
Loki
3,366
673
27
5
0
111,492
0
L
Cupid
3,121
624
20
4
0
95,898
0
L
Gilgamesh
948
190
0
0
0
0
0
L
Ah Puch
2,802
560
11
2
0
100,230
0
W
Sol
3,705
741
34
7
0
91,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role