Player Matchup

Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Lesly529
Nox
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 204L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Neroozuki7110
Danzaburou
Level 87
God Stats
12W - 20L
1,343 SR
Queue Stats
169W - 208L
1,386 Elo+
Solo
Team Averages
Level 114
1,469 SR
1,456 Elo+

VS

Team Averages
Level 65
1,503 SR
1,460 Elo+
King Arthur
King Arthur
CrossedBlades
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,454 Elo+
Solo
Ganesha
Ganesha
Hituug
Ganesha
Level 68
God Stats
22W - 25L
1,458 SR
Queue Stats
582W - 566L
1,355 Elo+
Solo
Camazotz
Camazotz
Judahateu
Camazotz
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
160W - 182L
1,399 Elo+
Solo
Hachiman
Hachiman
SammyySam
Hachiman
Level 65
God Stats
34W - 41L
1,557 SR
Queue Stats
367W - 440L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
seanunator
Baron Samedi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 0 / 1
6,807
681
4,556
6,972
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
 
Chiron
10
2 / 1 / 0
6,183
618
3,263
4,918
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
 
Rama
9
2 / 1 / 2
5,921
592
4,143
6,144
1,612
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 1
5,402
540
3,578
4,249
1,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Neroozuki7110
Danzaburou
9
1 / 1 / 3
6,058
606
2,633
6,665
1,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrossedBlades
King Arthur
9
1 / 2 / 0
5,124
512
1,607
5,640
1,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Hituug
Ganesha
8
0 / 2 / 3
5,133
513
2,032
6,743
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Camazotz
Judahateu
Camazotz
8
2 / 0 / 0
5,226
523
2,291
6,068
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
SammyySam
Hachiman
9
1 / 4 / 1
5,177
518
3,567
6,058
1,529
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
seanunator
Baron Samedi
9
1 / 3 / 1
5,014
501
2,308
5,864
1,978
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
5
5
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
0
1
5.5
W
Chiron
 
Chiron
2
1
0
2
W
Rama
 
Rama
2
1
2
3
L
King Arthur
CrossedBlades
King Arthur
1
2
0
0.5
L
Ganesha
Hituug
Ganesha
0
2
3
0.75
L
Camazotz
Judahateu
Camazotz
2
0
0
2
W
1
2
1
0.75
W
Danzaburou
Neroozuki7110
Danzaburou
1
1
3
2.5
L
Hachiman
SammyySam
Hachiman
1
4
1
0.38
L
Baron Samedi
seanunator
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,173
Damage
11,805
28,948
Taken
30,373
8,968
Mitigated
9,411
12,994
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,556
1,227
0
4,478
6,972
2,158
0
1,151
5,821
0
41,203
W
Chiron
 
Chiron
3,263
955
0
2,761
4,918
2,000
1,713
0
4,873
0
29,021
W
Rama
 
Rama
4,143
3,771
0
3,003
6,144
1,612
1,029
377
5,767
0
26,048
L
King Arthur
CrossedBlades
King Arthur
1,607
443
0
500
5,640
1,647
12
0
5,640
0
17,470
L
Ganesha
Hituug
Ganesha
2,032
98
404
2,159
6,743
2,824
0
1,638
5,105
13,911
0
L
Camazotz
Judahateu
Camazotz
2,291
823
0
3,370
6,068
1,433
0
414
5,654
0
18,295
W
3,578
440
0
942
4,249
1,565
235
2,297
1,952
25,622
0
W
Danzaburou
Neroozuki7110
Danzaburou
2,633
1,162
0
1,810
6,665
1,633
135
515
6,150
0
18,884
L
Hachiman
SammyySam
Hachiman
3,567
1,221
0
1,449
6,058
1,529
0
0
6,058
0
23,150
L
Baron Samedi
seanunator
Baron Samedi
2,308
0
0
2,037
5,864
1,978
0
1,526
4,338
20,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
25,674
276
Minions Killed
182
0
Camps Cleared
0
842,135
Distance Traveled
873,375
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,807
681
83
8
0
210,293
1
W
Chiron
6,183
618
63
6
0
138,097
1
W
Rama
5,921
592
54
5
0
157,609
2
L
King Arthur
5,124
512
41
4
0
199,243
1
L
Ganesha
5,133
513
5
1
0
153,800
2
L
Camazotz
5,226
523
49
5
0
186,406
0
W
Nox
5,402
540
39
4
0
156,571
0
W
Danzaburou
6,058
606
37
4
0
179,565
3
L
Hachiman
5,177
518
48
5
0
172,472
4
L
Baron Samedi
5,014
501
39
4
0
161,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role