Player Matchup

Horus
Horus
ActuallyADuck
Horus
Level 66
God Stats
6W - 3L
1,590 SR
Queue Stats
104W - 52L
1,626 Elo+
Party 1
Arachne
Arachne
CirbyTheHero
Arachne
Level 42
God Stats
12W - 9L
1,570 SR
Queue Stats
27W - 29L
1,403 Elo+
Solo
Sylvanus
Sylvanus
Gummycatt
Sylvanus
Level 127
God Stats
6W - 4L
1,584 SR
Queue Stats
143W - 104L
1,556 Elo+
Party 1
Ullr
Ullr
QuackedUp
Ullr
Level 7
God Stats
4W - 0L
1,754 SR
Queue Stats
34W - 18L
1,583 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shinattykun
Morgan Le Fay
Level 106
God Stats
2W - 1L
1,369 SR
Queue Stats
129W - 125L
1,436 Elo+
Solo
Team Averages
Level 70
1,573 SR
1,521 Elo+

VS

Team Averages
Level 48
1,538 SR
1,519 Elo+
Danzaburou
Danzaburou
CommanderGutz
Danzaburou
Level 83
God Stats
3W - 2L
1,442 SR
Queue Stats
22W - 29L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
DixiNormus131
Sun Wukong
Level 29
God Stats
5W - 6L
1,555 SR
Queue Stats
172W - 128L
1,623 Elo+
Party 3
Thoth
Thoth
MrChrispyBoi
Thoth
Level 49
God Stats
1W - 1L
1,695 SR
Queue Stats
127W - 106L
1,616 Elo+
Party 3
Baron Samedi
Baron Samedi
TheSmithGod69
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,441 Elo+
Party 2
Susano
Susano
WiLbUrBeAsTo
Susano
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 12
6,464
646
3,348
5,773
2,092
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
CirbyTheHero
Arachne
10
1 / 2 / 1
6,071
607
1,196
7,332
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Gummycatt
Sylvanus
11
3 / 0 / 0
6,542
654
4,735
7,225
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
12
14 / 0 / 4
7,776
778
11,722
5,322
1,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Shinattykun
Morgan Le Fay
10
0 / 2 / 0
5,021
502
1,150
4,171
1,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CommanderGutz
Danzaburou
6
0 / 7 / 1
4,250
425
2,410
7,255
1,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sun Wukong
DixiNormus131
Sun Wukong
11
1 / 2 / 0
5,931
593
4,220
7,619
3,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
2 / 2 / 2
5,424
542
1,814
3,482
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
TheSmithGod69
Baron Samedi
6
2 / 8 / 1
4,241
424
1,683
6,211
1,174
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
7
1 / 3 / 1
4,787
479
1,930
7,132
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
22
Kills
6
6
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
Arachne
CirbyTheHero
Arachne
1
2
1
0.75
L
Danzaburou
CommanderGutz
Danzaburou
0
7
1
0.07
L
Sun Wukong
DixiNormus131
Sun Wukong
1
2
0
0.5
W
Sylvanus
Gummycatt
Sylvanus
3
0
0
3
L
2
2
2
1.5
W
Ullr
14
0
4
16
W
Morgan Le Fay
Shinattykun
Morgan Le Fay
0
2
0
0
L
Baron Samedi
TheSmithGod69
Baron Samedi
2
8
1
0.31
L
Susano
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,151
Damage
12,057
29,823
Taken
31,699
11,736
Mitigated
8,158
11,753
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,348
1,150
485
1,502
5,773
2,092
0
605
5,168
0
13,415
W
Arachne
CirbyTheHero
Arachne
1,196
721
0
2,222
7,332
2,188
0
350
6,982
0
36,795
L
Danzaburou
CommanderGutz
Danzaburou
2,410
1,006
0
594
7,255
1,179
0
0
7,255
0
12,301
L
Sun Wukong
DixiNormus131
Sun Wukong
4,220
1,131
0
2,821
7,619
3,223
0
3,974
3,645
0
37,585
W
Sylvanus
Gummycatt
Sylvanus
4,735
1,306
159
5,061
7,225
4,027
533
0
7,225
33,867
5,456
L
1,814
41
0
825
3,482
955
0
889
2,593
28,253
0
W
Ullr
11,722
4,216
0
800
5,322
1,879
304
1,362
3,960
0
46,249
W
Morgan Le Fay
Shinattykun
Morgan Le Fay
1,150
62
0
1,524
4,171
1,550
561
1,180
2,991
25,326
0
L
Baron Samedi
TheSmithGod69
Baron Samedi
1,683
462
110
302
6,211
1,174
0
0
6,211
5,344
0
L
Susano
1,930
195
0
2,536
7,132
1,627
0
763
6,369
0
17,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,874
Gold Earned
24,633
316
Minions Killed
204
0
Camps Cleared
0
798,972
Distance Traveled
956,194
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,464
646
17
2
0
189,292
1
W
Arachne
6,071
607
76
8
0
175,833
0
L
Danzaburou
4,250
425
21
2
0
196,737
0
L
Sun Wukong
5,931
593
97
10
0
215,309
1
W
Sylvanus
6,542
654
90
9
0
107,239
3
L
Thoth
5,424
542
37
4
0
171,878
2
W
Ullr
7,776
778
84
8
0
188,453
2
W
Morgan Le Fay
5,021
502
49
5
0
138,155
2
L
Baron Samedi
4,241
424
3
0
0
178,834
0
L
Susano
4,787
479
46
5
0
193,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role