Player Matchup

Anubis
Anubis
SaucePasteries
Anubis
Level 10
God Stats
7W - 6L
1,598 SR
Queue Stats
18W - 19L
1,264 Elo+
Party 2
Set
Set
cmsriel
Set
Level 12
God Stats
2W - 2L
1,517 SR
Queue Stats
26W - 27L
1,263 Elo+
Solo
Izanami
Izanami
dcgamer3030
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Ymir
Ymir
fang23
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
samias__
Cthulhu
Level 17
God Stats
4W - 10L
1,216 SR
Queue Stats
7W - 17L
1,142 Elo+
Solo
Team Averages
Level 11
1,466 SR
1,334 Elo+

VS

Team Averages
Level 22
1,450 SR
1,294 Elo+
Nemesis
Nemesis
GAMERFRIKY1737
Nemesis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 48L
1,207 Elo+
Solo
Cupid
Cupid
Jojobearius
Cupid
Level 29
God Stats
16W - 9L
1,689 SR
Queue Stats
44W - 42L
1,417 Elo+
Party 1
Arachne
Arachne
TheTruth3613
Arachne
Level 29
God Stats
13W - 8L
1,564 SR
Queue Stats
38W - 35L
1,414 Elo+
Party 1
Sol
Sol
compy queen
Sol
Level 28
God Stats
97W - 90L
1,385 SR
Queue Stats
442W - 503L
1,299 Elo+
Solo
Nike
Nike
espada_de_mano
Nike
Level 7
God Stats
1W - 3L
1,112 SR
Queue Stats
12W - 27L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 4
9,992
416
17,368
20,243
11,507
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Set
20
6 / 5 / 1
12,193
508
7,374
19,246
9,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
dcgamer3030
Izanami
17
1 / 6 / 0
10,709
446
7,158
14,542
5,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Ymir
fang23
Ymir
2
0 / 6 / 1
6,459
269
68
4,690
1,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
samias__
Cthulhu
17
3 / 5 / 4
11,270
470
10,412
35,859
24,526
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 3
11,460
478
7,027
17,067
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 0 / 7
13,794
575
18,062
17,210
6,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
TheTruth3613
Arachne
20
14 / 1 / 5
13,805
575
19,457
13,009
7,145
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 5 / 4
11,496
479
16,901
14,563
5,100
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 6 / 4
12,113
505
5,254
13,460
6,832
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
15
Kills
26
29
Deaths
17
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
W
7
0
7
10.5
L
5
7
4
1
W
Arachne
TheTruth3613
Arachne
14
1
5
16.5
L
Set
6
5
1
1.3
W
1
5
4
0.6
L
Izanami
dcgamer3030
Izanami
1
6
0
0.17
W
2
6
4
0.67
L
Ymir
fang23
Ymir
0
6
1
0.08
L
Cthulhu
samias__
Cthulhu
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,380
Damage
66,701
94,580
Taken
75,309
52,449
Mitigated
31,224
23,818
Healing
33,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,027
2,181
0
2,334
17,067
5,411
466
10,051
7,016
0
57,173
W
18,062
12,526
926
14,541
17,210
6,736
2,774
3,116
14,094
0
139,362
L
17,368
1,424
231
8,813
20,243
11,507
706
816
19,427
52,401
0
W
Arachne
TheTruth3613
Arachne
19,457
14,020
0
6,895
13,009
7,145
256
3,167
9,842
0
82,221
L
Set
7,374
2,922
0
1,790
19,246
9,560
0
1,330
17,916
0
102,889
W
16,901
5,829
0
6,365
14,563
5,100
3,735
7,505
7,058
80,818
0
L
Izanami
dcgamer3030
Izanami
7,158
4,341
0
3,218
14,542
5,258
222
720
13,822
0
72,215
W
5,254
1,604
0
2,044
13,460
6,832
638
4,009
9,451
0
58,047
L
Ymir
fang23
Ymir
68
68
0
80
4,690
1,598
22
554
4,136
3,644
0
L
Cthulhu
samias__
Cthulhu
10,412
848
0
9,686
35,859
24,526
513
13,481
22,378
64,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,623
Gold Earned
62,668
481
Minions Killed
600
0
Camps Cleared
0
1,695,509
Distance Traveled
2,320,226
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,460
478
91
4
0
480,279
0
W
Cupid
13,794
575
175
7
0
439,640
2
L
Anubis
9,992
416
71
3
0
371,447
0
W
Arachne
13,805
575
99
4
0
520,125
0
L
Set
12,193
508
167
7
0
426,934
0
W
Sol
11,496
479
111
5
0
457,052
0
L
Izanami
10,709
446
131
5
0
386,942
0
W
Nike
12,113
505
124
5
0
423,130
1
L
Ymir
6,459
269
9
0
0
135,146
0
L
Cthulhu
11,270
470
103
4
0
375,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role