Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Amphions123
Kali
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,540 Elo+
Solo
Hel
Hel
Féora
Hel
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 115L
1,508 Elo+
Party 2
Hachiman
Hachiman
xIamYourDeathx
Hachiman
Level 107
God Stats
3W - 2L
1,767 SR
Queue Stats
218W - 185L
1,528 Elo+
Solo
Team Averages
Level 103
1,553 SR
1,515 Elo+

VS

Team Averages
Level 123
1,607 SR
1,563 Elo+
Chang'e
Chang'e
Caenos
Chang'e
Level 100
God Stats
2W - 0L
1,708 SR
Queue Stats
80W - 39L
1,600 Elo+
Party 1
Cupid
Cupid
Grejtmozus
Cupid
Level 123
God Stats
3W - 1L
1,685 SR
Queue Stats
378W - 309L
1,553 Elo+
Solo
Chronos
Chronos
P3d3ka
Chronos
Level 121
God Stats
1W - 0L
1,547 SR
Queue Stats
17W - 6L
1,591 Elo+
Party 1
Osiris
Osiris
Punjani
Osiris
Level 126
God Stats
1W - 0L
1,738 SR
Queue Stats
80W - 61L
1,610 Elo+
Party 1
Sol
Sol
XxDonGermanYxX
Sol
Level 143
God Stats
5W - 7L
1,359 SR
Queue Stats
387W - 395L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 4 / 5
9,755
813
13,160
9,682
4,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
 
He Bo
12
0 / 8 / 3
7,117
593
6,217
12,525
4,814
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 6 / 4
7,852
654
2,860
13,033
5,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
Féora
Hel
13
0 / 5 / 7
7,561
630
4,351
10,922
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
16
4 / 2 / 3
8,996
750
12,548
9,575
3,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Caenos
Chang'e
15
3 / 2 / 17
9,429
786
7,127
10,793
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
18
9 / 2 / 9
10,869
906
10,352
10,156
4,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
P3d3ka
Chronos
17
6 / 1 / 12
10,579
882
10,148
9,816
4,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Punjani
Osiris
15
5 / 3 / 14
9,520
793
12,616
12,835
18,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 1 / 14
10,934
911
12,018
11,460
5,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
8
Kills
25
25
Deaths
9
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
5
1.38
L
He Bo
 
He Bo
0
8
3
0.19
L
1
6
4
0.5
W
Chang'e
Caenos
Chang'e
3
2
17
5.75
L
Hel
Féora
Hel
0
5
7
0.7
W
Cupid
9
2
9
6.75
W
Chronos
P3d3ka
Chronos
6
1
12
12
W
Osiris
Punjani
Osiris
5
3
14
4
W
2
1
14
9
L
Hachiman
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,136
Damage
52,261
55,737
Taken
55,060
24,592
Mitigated
37,508
21,641
Healing
24,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,160
204
1,688
1,115
9,682
4,885
0
4,074
5,608
45,822
0
L
He Bo
 
He Bo
6,217
308
744
785
12,525
4,814
0
7,555
4,970
12,351
0
L
2,860
754
0
1,874
13,033
5,785
0
7,147
5,886
0
5,792
W
Chang'e
Caenos
Chang'e
7,127
374
8,048
4,061
10,793
4,228
538
3,952
6,627
14,450
0
L
Hel
Féora
Hel
4,351
86
7,001
4,058
10,922
5,197
0
3,890
7,032
7,816
0
W
Cupid
10,352
5,591
3,052
3,063
10,156
4,828
1,228
4,371
5,785
0
33,867
W
Chronos
P3d3ka
Chronos
10,148
2,651
0
1,386
9,816
4,688
1,311
3,424
6,392
31,859
0
W
Osiris
Punjani
Osiris
12,616
2,229
846
682
12,835
18,708
458
6,101
6,734
0
15,492
W
12,018
1,334
1,093
2,045
11,460
5,056
1,559
5,880
5,580
24,973
0
L
Hachiman
12,548
3,553
334
4,042
9,575
3,911
0
6,627
2,948
0
20,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
51,331
106
Minions Killed
136
0
Camps Cleared
0
942,469
Distance Traveled
1,113,033
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,755
813
71
6
0
187,813
3
L
He Bo
7,117
593
4
0
0
174,930
3
L
Kali
7,852
654
6
1
0
133,344
0
W
Chang'e
9,429
786
18
2
0
240,210
1
L
Hel
7,561
630
11
1
0
215,004
1
W
Cupid
10,869
906
41
3
0
207,297
0
W
Chronos
10,579
882
39
3
0
239,471
1
W
Osiris
9,520
793
2
0
0
217,421
3
W
Sol
10,934
911
36
3
0
208,634
0
L
Hachiman
8,996
750
14
1
0
231,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role