Player Matchup

Chang'e
Chang'e
I_Like_chevyZ
Chang'e
Level 88
God Stats
7W - 5L
1,352 SR
Queue Stats
214W - 220L
1,370 Elo+
Solo
Chaac
Chaac
KaosPvP
Chaac
Level 65
God Stats
9W - 6L
1,498 SR
Queue Stats
329W - 390L
1,386 Elo+
Party 2
Cerberus
Cerberus
KenethParcell
Cerberus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
444W - 522L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
Kilo-D1-
Gilgamesh
Level 96
God Stats
12W - 6L
1,715 SR
Queue Stats
154W - 111L
1,473 Elo+
Solo
Cernunnos
Cernunnos
SIR GIRTH XI
Cernunnos
Level 69
God Stats
16W - 15L
1,525 SR
Queue Stats
266W - 320L
1,400 Elo+
Party 2
Team Averages
Level 77
1,518 SR
1,404 Elo+

VS

Team Averages
Level 98
1,676 SR
1,407 Elo+
Zhong Kui
Zhong Kui
ADHDChief
Zhong Kui
Level 121
God Stats
0W - 1L
1,687 SR
Queue Stats
49W - 50L
1,431 Elo+
Solo
Apollo
Apollo
Blueblazer555
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,203 Elo+
Party 1
Nemesis
Nemesis
Manic_Nation
Nemesis
Level 88
God Stats
6W - 4L
1,620 SR
Queue Stats
141W - 142L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
Shadowgamer697
Cthulhu
Level 147
God Stats
8W - 2L
1,946 SR
Queue Stats
486W - 473L
1,494 Elo+
Solo
Bakasura
Bakasura
asesino12233
Bakasura
Level 69
God Stats
33W - 23L
1,626 SR
Queue Stats
159W - 164L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
12 / 5 / 18
15,405
616
22,032
25,221
9,833
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
KaosPvP
Chaac
20
7 / 0 / 17
15,084
603
23,135
20,599
28,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
KenethParcell
Cerberus
18
4 / 5 / 20
14,524
581
12,065
26,390
24,243
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Kilo-D1-
Gilgamesh
20
14 / 3 / 14
16,918
677
23,124
26,772
20,599
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
SIR GIRTH XI
Cernunnos
20
12 / 3 / 11
15,226
609
27,917
24,736
10,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ADHDChief
Zhong Kui
18
6 / 9 / 1
12,240
490
23,657
22,598
20,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 10 / 4
8,944
358
7,391
20,498
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Manic_Nation
Nemesis
17
3 / 10 / 7
11,254
450
10,179
23,367
10,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 9 / 2
10,964
439
22,891
42,253
28,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
asesino12233
Bakasura
18
2 / 11 / 1
13,040
522
17,115
31,586
15,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
31
49
Kills
16
16
Deaths
49
80
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ADHDChief
Zhong Kui
6
9
1
0.72
L
0
10
4
0.2
W
Chang'e
12
5
18
4.2
W
Chaac
KaosPvP
Chaac
7
0
17
15.5
W
Cerberus
KenethParcell
Cerberus
4
5
20
2.8
W
Gilgamesh
Kilo-D1-
Gilgamesh
14
3
14
7
L
Nemesis
Manic_Nation
Nemesis
3
10
7
0.65
W
Cernunnos
SIR GIRTH XI
Cernunnos
12
3
11
5.83
L
5
9
2
0.67
L
Bakasura
asesino12233
Bakasura
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,273
Damage
81,233
123,718
Taken
140,302
94,012
Mitigated
82,756
54,893
Healing
28,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ADHDChief
Zhong Kui
23,657
2,419
0
5,335
22,598
20,806
0
9,976
12,034
84,309
0
L
7,391
4,663
0
3,056
20,498
6,692
101
3,330
17,100
0
42,854
W
Chang'e
22,032
2,553
7,544
13,880
25,221
9,833
2,198
12,086
11,921
93,660
0
W
Chaac
KaosPvP
Chaac
23,135
5,710
0
12,568
20,599
28,828
458
5,787
13,678
0
94,776
W
Cerberus
KenethParcell
Cerberus
12,065
1,384
0
6,681
26,390
24,243
296
10,497
15,521
30,425
0
W
Gilgamesh
Kilo-D1-
Gilgamesh
23,124
10,113
0
3,109
26,772
20,599
1,446
7,807
17,698
0
150,395
L
Nemesis
Manic_Nation
Nemesis
10,179
4,121
0
3,134
23,367
10,494
163
4,940
18,163
0
70,988
W
Cernunnos
SIR GIRTH XI
Cernunnos
27,917
16,921
767
10,344
24,736
10,509
9,500
9,458
14,392
0
120,450
L
22,891
1,229
374
9,676
42,253
28,768
14
10,435
31,436
77,846
0
L
Bakasura
asesino12233
Bakasura
17,115
10,677
0
7,166
31,586
15,996
0
4,550
25,920
0
52,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,157
Gold Earned
56,442
665
Minions Killed
568
0
Camps Cleared
0
2,303,845
Distance Traveled
2,017,582
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,240
490
145
6
0
375,215
0
L
Apollo
8,944
358
77
3
0
375,171
0
W
Chang'e
15,405
616
147
6
0
425,619
6
W
Chaac
15,084
603
151
6
0
510,656
0
W
Cerberus
14,524
581
57
2
0
417,347
1
W
Gilgamesh
16,918
677
163
7
0
522,596
0
L
Nemesis
11,254
450
100
4
0
410,708
3
W
Cernunnos
15,226
609
147
6
0
427,627
3
L
Cthulhu
10,964
439
114
5
0
432,596
2
L
Bakasura
13,040
522
132
5
0
423,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role