Player Matchup

Janus
Janus
KingSubreme8201
Janus
Level 85
God Stats
1W - 1L
1,149 SR
Queue Stats
76W - 84L
1,544 Elo+
Party 1
Neith
Neith
WEYOFDAHIDNLEAF
Neith
Level 121
God Stats
2W - 0L
1,522 SR
Queue Stats
30W - 21L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
XUXUB3ANZ
Cthulhu
Level 88
God Stats
4W - 4L
1,563 SR
Queue Stats
129W - 115L
1,513 Elo+
Party 1
Team Averages
Level 98
1,411 SR
1,557 Elo+

VS

Team Averages
Level 40
1,615 SR
1,486 Elo+
Yemoja
Yemoja
AFfranciscotro10
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,386 Elo+
Solo
Cupid
Cupid
BigBuge
Cupid
Level 42
God Stats
2W - 2L
1,721 SR
Queue Stats
6W - 7L
1,465 Elo+
Solo
Sol
Sol
XxONIxX425
Sol
Level 38
God Stats
12W - 8L
1,625 SR
Queue Stats
379W - 252L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
5,990
856
5,044
2,675
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 3
6,372
910
2,642
3,035
1,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
XUXUB3ANZ
Cthulhu
9
1 / 0 / 6
6,003
858
1,877
5,090
2,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,144
592
92
1,133
525
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
BigBuge
Cupid
8
0 / 4 / 0
4,589
656
1,262
4,965
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,364
623
3,584
5,593
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Cupid
BigBuge
Cupid
0
4
0
0
W
3
0
3
4.5
W
4
0
3
5.5
W
Cthulhu
XUXUB3ANZ
Cthulhu
1
0
6
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,563
Damage
4,938
10,800
Taken
11,691
4,271
Mitigated
3,221
1,930
Healing
1,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
92
0
111
2
1,133
525
0
931
64
903
0
L
Cupid
BigBuge
Cupid
1,262
775
0
251
4,965
1,362
0
2,880
1,891
0
8,673
W
5,044
157
0
0
2,675
769
574
1,027
1,648
22,875
0
W
2,642
655
0
1,061
3,035
1,020
1,255
1,158
1,877
0
16,422
W
Cthulhu
XUXUB3ANZ
Cthulhu
1,877
39
222
647
5,090
2,482
293
1,491
3,599
8,843
0
L
3,584
537
0
1,087
5,593
1,334
0
2,644
2,815
13,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,365
Gold Earned
13,097
90
Minions Killed
41
0
Camps Cleared
0
363,316
Distance Traveled
233,129
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,144
592
0
0
0
19,818
0
L
Cupid
4,589
656
25
4
0
102,916
0
W
Janus
5,990
856
37
5
0
129,485
0
W
Neith
6,372
910
30
4
0
106,038
3
W
Cthulhu
6,003
858
23
3
0
127,793
2
L
Sol
4,364
623
16
2
0
110,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role