Player Matchup

Khepri
Khepri
Albert2500
Khepri
Level 43
God Stats
1W - 2L
1,492 SR
Queue Stats
60W - 79L
1,352 Elo+
Party 3
Tiamat
Tiamat
Aquario
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Solo
Thor
Thor
BraingooHex
Thor
Level 31
God Stats
3W - 3L
1,726 SR
Queue Stats
73W - 82L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
CrocodileKingg
Kuzenbo
Level 44
God Stats
1W - 4L
1,420 SR
Queue Stats
50W - 79L
1,366 Elo+
Party 3
Chang'e
Chang'e
daenydracarys
Chang'e
Level 31
God Stats
1W - 1L
1,613 SR
Queue Stats
16W - 25L
1,280 Elo+
Solo
Team Averages
Level 33
1,550 SR
1,352 Elo+

VS

Team Averages
Level 55
1,496 SR
1,329 Elo+
Anubis
Anubis
DreadSoul84
Anubis
Level 138
God Stats
1W - 0L
1,307 SR
Queue Stats
13W - 19L
1,354 Elo+
Party 2
Neith
Neith
MessyMagician02
Neith
Level 17
God Stats
2W - 0L
1,659 SR
Queue Stats
4W - 3L
1,239 Elo+
Party 2
Ao Kuang
Ao Kuang
Mindwack
Ao Kuang
Level 45
God Stats
2W - 1L
1,510 SR
Queue Stats
14W - 24L
1,276 Elo+
Party 1
Tiamat
Tiamat
gilgadorgan
Tiamat
Level 27
God Stats
3W - 0L
1,602 SR
Queue Stats
29W - 39L
1,460 Elo+
Solo
Nike
Nike
jamiephatbutt
Nike
Level 48
God Stats
36W - 37L
1,400 SR
Queue Stats
41W - 49L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Albert2500
Khepri
15
0 / 3 / 3
9,342
623
4,085
13,077
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Aquario
Tiamat
16
2 / 1 / 3
9,771
651
10,261
8,541
5,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 3 / 3
10,497
700
13,323
14,603
8,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 5 / 1
8,336
556
9,265
15,203
13,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
14
0 / 4 / 3
8,105
540
4,097
10,756
3,315
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
3 / 0 / 8
10,684
712
14,661
9,053
4,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 6
8,915
594
5,429
6,765
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Mindwack
Ao Kuang
17
5 / 4 / 4
11,151
743
9,334
12,673
4,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
19
4 / 1 / 8
11,283
752
18,773
15,090
11,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 8
11,088
739
5,933
12,149
5,301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
8
Kills
16
16
Deaths
8
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Khepri
Albert2500
Khepri
0
3
3
0.5
L
Tiamat
Aquario
Tiamat
2
1
3
3.5
L
5
3
3
2.17
L
1
5
1
0.3
W
Anubis
3
0
8
7
W
0
3
6
1
W
Ao Kuang
Mindwack
Ao Kuang
5
4
4
1.75
L
Chang'e
0
4
3
0.38
W
Tiamat
4
1
8
8
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,031
Damage
54,130
62,180
Taken
55,730
39,226
Mitigated
29,097
7,051
Healing
25,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Albert2500
Khepri
4,085
200
0
1,888
13,077
7,598
90
9,490
3,587
28,338
0
L
Tiamat
Aquario
Tiamat
10,261
1,259
0
2,141
8,541
5,728
0
6,259
2,282
29,682
0
L
13,323
2,586
498
777
14,603
8,894
384
9,018
5,585
0
51,037
L
9,265
3,026
0
117
15,203
13,691
187
11,350
3,853
22,341
0
W
Anubis
14,661
1,097
0
5,301
9,053
4,647
665
4,782
4,271
54,253
0
W
5,429
2,190
0
1,376
6,765
2,430
1,776
3,103
3,662
0
24,575
W
Ao Kuang
Mindwack
Ao Kuang
9,334
2,801
0
3,837
12,673
4,782
687
5,626
7,047
34,365
0
L
Chang'e
4,097
396
332
1,298
10,756
3,315
0
6,774
3,982
15,482
0
W
Tiamat
18,773
2,173
0
7,698
15,090
11,937
574
9,022
6,068
57,450
0
W
5,933
0
724
6,628
12,149
5,301
429
5,432
6,717
0
24,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,051
Gold Earned
53,121
263
Minions Killed
364
6
Camps Cleared
10
1,344,576
Distance Traveled
1,377,714
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,342
623
51
3
0
295,853
3
L
Tiamat
9,771
651
46
3
1
287,629
2
L
Thor
10,497
700
97
6
5
265,909
3
L
Kuzenbo
8,336
556
33
2
0
271,017
0
W
Anubis
10,684
712
114
8
0
266,575
3
W
Neith
8,915
594
71
5
2
242,548
0
W
Ao Kuang
11,151
743
53
4
4
265,109
2
L
Chang'e
8,105
540
36
2
0
224,168
0
W
Tiamat
11,283
752
85
6
3
308,590
0
W
Nike
11,088
739
41
3
1
294,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role