Player Matchup

Medusa
Medusa
Myssyis
Medusa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,651 Elo+
Solo
Arachne
Arachne
SpiRo_Le_Retour
Arachne
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 34L
1,437 Elo+
Solo
Hera
Hera
a MIGHTY SL0TH
Hera
Level 65
God Stats
0W - 2L
1,302 SR
Queue Stats
120W - 192L
1,339 Elo+
Solo
Team Averages
Level 57
1,434 SR
1,476 Elo+

VS

Team Averages
Level 76
1,472 SR
1,427 Elo+
Artemis
Artemis
pedron30410
Artemis
Level 66
God Stats
3W - 4L
1,398 SR
Queue Stats
140W - 207L
1,424 Elo+
Solo
Kukulkan
Kukulkan
scalar080lottery
Kukulkan
Level 48
God Stats
10W - 15L
1,501 SR
Queue Stats
48W - 72L
1,402 Elo+
Solo
Hercules
Hercules
untildeath345
Hercules
Level 114
God Stats
1W - 6L
1,517 SR
Queue Stats
29W - 45L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Myssyis
Medusa
17
6 / 6 / 5
12,556
661
14,296
17,379
8,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
12 / 5 / 3
14,191
747
15,935
17,835
9,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 7 / 6
10,999
579
10,317
16,817
5,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
pedron30410
Artemis
17
2 / 7 / 13
13,118
690
14,747
14,680
6,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 5 / 11
13,513
711
13,937
14,404
5,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
untildeath345
Hercules
18
13 / 6 / 3
14,980
788
15,645
23,207
19,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
18
Kills
18
18
Deaths
18
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
Myssyis
Medusa
6
6
5
1.42
L
12
5
3
2.7
L
0
7
6
0.43
W
Artemis
pedron30410
Artemis
2
7
13
1.21
W
3
5
11
1.7
W
Hercules
untildeath345
Hercules
13
6
3
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,548
Damage
44,329
52,031
Taken
52,291
23,239
Mitigated
31,375
8,978
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Myssyis
Medusa
14,296
7,003
159
3,456
17,379
8,539
527
4,381
12,998
0
48,950
L
15,935
11,099
0
2,655
17,835
9,432
0
4,848
12,987
0
53,378
L
10,317
3,062
0
2,708
16,817
5,268
450
4,708
12,109
51,128
0
W
Artemis
pedron30410
Artemis
14,747
5,961
0
2,822
14,680
6,167
1,993
2,230
12,450
0
53,116
W
13,937
688
692
3,880
14,404
5,633
625
3,260
11,144
65,212
0
W
Hercules
untildeath345
Hercules
15,645
3,121
0
5,433
23,207
19,575
615
4,827
18,380
0
52,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,746
Gold Earned
41,611
197
Minions Killed
268
0
Camps Cleared
0
958,087
Distance Traveled
969,638
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,556
661
60
3
0
317,615
0
L
Arachne
14,191
747
46
2
0
324,599
0
L
Hera
10,999
579
91
5
0
315,873
0
W
Artemis
13,118
690
92
5
0
297,837
0
W
Kukulkan
13,513
711
106
6
0
335,186
0
W
Hercules
14,980
788
70
4
0
336,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role