Player Matchup

Neith
Neith
EinSTEINgpgt01
Neith
Level 106
God Stats
2W - 3L
1,581 SR
Queue Stats
318W - 366L
1,420 Elo+
Party 2
Skadi
Skadi
OrochiXVII
Skadi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,672 Elo+
Party 1
Thor
Thor
T1G3RBR00
Thor
Level 109
God Stats
1W - 1L
1,260 SR
Queue Stats
48W - 49L
1,338 Elo+
Party 2
Thanatos
Thanatos
vXscytheXv
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,723 Elo+
Party 1
Sylvanus
Sylvanus
ĻÉONARĎO
Sylvanus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 70L
1,187 Elo+
Solo
Team Averages
Level 77
1,468 SR
1,468 Elo+

VS

Team Averages
Level 47
1,383 SR
1,325 Elo+
Janus
Janus
HyperQuxxn22
Janus
Level 99
God Stats
0W - 2L
1,285 SR
Queue Stats
69W - 82L
1,383 Elo+
Party 3
Loki
Loki
Viper73164
Loki
Level 25
God Stats
0W - 2L
1,247 SR
Queue Stats
30W - 36L
1,313 Elo+
Party 3
Jormungandr
Jormungandr
davidfigs04
Jormungandr
Level 61
God Stats
1W - 4L
1,248 SR
Queue Stats
224W - 252L
1,396 Elo+
Party 3
Cerberus
Cerberus
eelias1978
Cerberus
Level 21
God Stats
2W - 1L
1,843 SR
Queue Stats
10W - 42L
1,173 Elo+
Party 3
Athena
Athena
jsh_avitia
Athena
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
58W - 81L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 24
11,832
910
16,647
13,817
6,395
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
20
15 / 1 / 22
12,019
925
26,256
9,019
4,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
16
4 / 5 / 24
10,293
792
12,670
13,411
5,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
vXscytheXv
Thanatos
19
14 / 4 / 21
12,358
951
22,260
17,115
7,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
ĻÉONARĎO
Sylvanus
15
1 / 4 / 24
10,276
790
5,880
19,053
14,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 9
12,177
937
20,348
13,091
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 8 / 7
9,747
750
9,750
12,826
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
davidfigs04
Jormungandr
17
6 / 7 / 5
11,356
874
14,193
20,721
23,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
eelias1978
Cerberus
13
0 / 11 / 6
8,991
692
8,104
27,333
22,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
jsh_avitia
Athena
13
0 / 11 / 8
8,283
637
8,280
20,096
8,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
51
43
Kills
16
16
Deaths
43
115
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
2
24
10.5
L
6
6
9
1.75
W
Skadi
15
1
22
26
W
Thor
4
5
24
3.2
L
4
8
7
0.94
L
Jormungandr
davidfigs04
Jormungandr
6
7
5
1.21
L
Cerberus
eelias1978
Cerberus
0
11
6
0.27
L
Athena
jsh_avitia
Athena
0
11
8
0.36
W
Thanatos
vXscytheXv
Thanatos
14
4
21
6.13
W
Sylvanus
ĻÉONARĎO
Sylvanus
1
4
24
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,713
Damage
60,675
72,415
Taken
94,067
38,307
Mitigated
62,941
39,693
Healing
16,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,647
11,000
1,997
4,660
13,817
6,395
1,983
9,524
3,999
0
42,640
L
20,348
745
1,818
2,976
13,091
4,136
196
328
12,763
41,495
0
W
Skadi
26,256
10,884
1,874
1,333
9,019
4,135
1,337
6,458
2,421
0
41,240
W
Thor
12,670
3,200
2,241
2,005
13,411
5,599
1,889
7,788
5,403
0
22,189
L
9,750
1,714
573
1,116
12,826
3,836
0
407
12,419
0
17,907
L
Jormungandr
davidfigs04
Jormungandr
14,193
2,754
544
1,720
20,721
23,360
403
1,891
18,830
30,888
0
L
Cerberus
eelias1978
Cerberus
8,104
896
381
5,653
27,333
22,750
273
1,919
25,414
14,950
0
L
Athena
jsh_avitia
Athena
8,280
2,566
777
1,078
20,096
8,859
610
1,335
18,761
11,711
0
W
Thanatos
vXscytheXv
Thanatos
22,260
5,125
2,114
10,743
17,115
7,343
1,311
10,058
6,799
0
32,995
W
Sylvanus
ĻÉONARĎO
Sylvanus
5,880
1,519
6,976
5,750
19,053
14,835
284
15,693
2,868
8,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,778
Gold Earned
50,554
131
Minions Killed
123
0
Camps Cleared
0
1,165,046
Distance Traveled
991,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,832
910
58
4
0
225,542
0
L
Janus
12,177
937
50
4
0
233,008
0
W
Skadi
12,019
925
28
2
0
229,072
0
W
Thor
10,293
792
17
1
0
248,533
0
L
Loki
9,747
750
19
1
0
239,003
0
L
Jormungandr
11,356
874
25
2
0
176,911
0
L
Cerberus
8,991
692
20
2
0
190,369
0
L
Athena
8,283
637
9
1
0
152,137
0
W
Thanatos
12,358
951
21
2
0
240,803
0
W
Sylvanus
10,276
790
7
1
0
221,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role