Player Matchup

Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
UsuallyTaken
Horus
Level 16
God Stats
2W - 3L
1,239 SR
Queue Stats
105W - 58L
1,607 Elo+
Party 1
Medusa
Medusa
dlIxBuddhaxlIb
Medusa
Level 49
God Stats
6W - 1L
1,724 SR
Queue Stats
112W - 121L
1,420 Elo+
Solo
Bacchus
Bacchus
guitarsobelisk
Bacchus
Level 160
God Stats
19W - 14L
1,551 SR
Queue Stats
258W - 237L
1,614 Elo+
Party 1
Set
Set
iiiHAVEYOUNOW
Set
Level 136
God Stats
59W - 45L
1,670 SR
Queue Stats
890W - 861L
1,541 Elo+
Party 1
Team Averages
Level 101
1,537 SR
1,536 Elo+

VS

Team Averages
Level 56
1,404 SR
1,346 Elo+
Da Ji
Da Ji
 
Da Ji
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
DaddyAnime95
Ganesha
Level 125
God Stats
4W - 3L
1,510 SR
Queue Stats
19W - 22L
1,420 Elo+
Party 2
Poseidon
Poseidon
Jonpool92
Poseidon
Level 45
God Stats
14W - 14L
1,480 SR
Queue Stats
284W - 422L
1,248 Elo+
Party 2
Izanami
Izanami
Liska3
Izanami
Level 47
God Stats
0W - 4L
1,319 SR
Queue Stats
7W - 19L
1,293 Elo+
Party 3
Bellona
Bellona
Tie22
Bellona
Level 17
God Stats
0W - 5L
1,212 SR
Queue Stats
6W - 17L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 0 / 4
7,149
650
3,874
5,731
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 0 / 0
6,924
629
2,358
3,202
1,355
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 1 / 5
6,084
553
5,466
5,195
1,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 1
5,743
522
2,395
6,303
4,338
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 0 / 3
6,431
585
5,958
5,050
1,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
0 / 4 / 0
4,473
407
1,709
6,242
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Ganesha
DaddyAnime95
Ganesha
9
0 / 2 / 1
5,419
493
2,063
6,329
2,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Jonpool92
Poseidon
10
0 / 5 / 0
5,636
512
3,319
5,437
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Liska3
Izanami
8
1 / 4 / 0
5,339
485
5,139
5,894
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Tie22
Bellona
7
0 / 3 / 0
4,645
422
744
5,665
2,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
18
Kills
1
1
Deaths
18
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
4
6
L
Da Ji
 
Da Ji
0
4
0
0
L
Ganesha
DaddyAnime95
Ganesha
0
2
1
0.25
L
Poseidon
Jonpool92
Poseidon
0
5
0
0
L
Izanami
Liska3
Izanami
1
4
0
0.25
L
Bellona
Tie22
Bellona
0
3
0
0
W
4
0
0
4
W
2
1
5
4.5
W
3
0
1
3.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,051
Damage
12,974
25,481
Taken
29,567
10,172
Mitigated
10,096
7,314
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,874
525
0
2,181
5,731
1,648
280
2,366
3,171
42,471
0
L
Da Ji
 
Da Ji
1,709
416
0
1,942
6,242
1,657
0
791
5,451
0
13,150
L
Ganesha
DaddyAnime95
Ganesha
2,063
98
0
995
6,329
2,925
0
1,237
5,092
13,653
0
L
Poseidon
Jonpool92
Poseidon
3,319
413
0
0
5,437
1,438
141
1,571
3,866
36,062
0
L
Izanami
Liska3
Izanami
5,139
3,832
0
750
5,894
1,768
0
1,991
3,826
0
30,507
L
Bellona
Tie22
Bellona
744
81
0
1,580
5,665
2,308
0
602
5,063
0
15,758
W
2,358
930
78
1,531
3,202
1,355
0
436
2,758
0
33,635
W
5,466
1,829
0
500
5,195
1,356
735
618
4,577
0
37,357
W
2,395
192
0
1,954
6,303
4,338
247
1,179
5,124
12,054
0
W
5,958
2,911
0
1,070
5,050
1,475
0
579
4,469
0
37,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,331
Gold Earned
25,512
330
Minions Killed
238
0
Camps Cleared
0
1,073,979
Distance Traveled
956,855
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,149
650
99
9
0
204,905
1
L
Da Ji
4,473
407
36
3
0
202,264
4
L
Ganesha
5,419
493
6
1
0
184,497
1
L
Poseidon
5,636
512
82
7
0
178,953
0
L
Izanami
5,339
485
83
8
0
189,085
0
L
Bellona
4,645
422
31
3
0
202,056
0
W
Horus
6,924
629
77
7
0
226,285
4
W
Medusa
6,084
553
60
5
0
195,681
1
W
Bacchus
5,743
522
25
2
0
212,847
4
W
Set
6,431
585
69
6
0
234,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role