Player Matchup

Erlang Shen
Erlang Shen
The Ace Gambler
Erlang Shen
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 170L
1,384 Elo+
Solo
Pele
Pele
Xevir
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,294 Elo+
Party 1
Loki
Loki
mgsoccer0622
Loki
Level 28
God Stats
5W - 6L
1,461 SR
Queue Stats
29W - 22L
1,314 Elo+
Party 1
Team Averages
Level 40
1,487 SR
1,331 Elo+

VS

Team Averages
Level 56
1,383 SR
1,263 Elo+
Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Elpro744
Ra
Level 16
God Stats
4W - 14L
1,284 SR
Queue Stats
5W - 14L
1,135 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bajo255
Ah Muzen Cab
Level 12
God Stats
2W - 5L
1,364 SR
Queue Stats
4W - 7L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
The Ace Gambler
Erlang Shen
14
2 / 3 / 12
10,384
649
7,196
11,684
5,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Xevir
Pele
15
8 / 3 / 6
11,419
714
10,665
13,683
5,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
7 / 3 / 8
11,505
719
12,381
13,874
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 3 / 4
11,103
694
8,771
8,787
11,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 7 / 6
11,452
716
7,410
13,938
5,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
bajo255
Ah Muzen Cab
13
1 / 8 / 6
10,115
632
8,480
17,042
8,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
17
Kills
8
9
Deaths
18
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
4
2
W
3
7
6
0.86
L
Erlang Shen
The Ace Gambler
Erlang Shen
2
3
12
2.67
L
Pele
Xevir
Pele
8
3
6
3.67
W
Ah Muzen Cab
bajo255
Ah Muzen Cab
1
8
6
0.5
L
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,242
Damage
24,661
39,241
Taken
39,767
16,100
Mitigated
25,691
11,239
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,771
1,034
89
576
8,787
11,146
0
0
8,787
27,568
0
W
7,410
1,183
3,323
3,973
13,938
5,812
621
0
13,938
42,319
0
L
Erlang Shen
The Ace Gambler
Erlang Shen
7,196
2,026
0
1,515
11,684
5,683
974
5,358
6,326
0
24,849
L
Pele
Xevir
Pele
10,665
2,012
0
5,530
13,683
5,416
859
3,475
10,208
0
45,490
W
Ah Muzen Cab
bajo255
Ah Muzen Cab
8,480
4,310
0
2,959
17,042
8,733
2,301
0
17,042
0
29,716
L
12,381
4,088
0
4,194
13,874
5,001
833
7,348
6,526
0
43,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
32,670
183
Minions Killed
125
0
Camps Cleared
0
918,192
Distance Traveled
665,016
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,103
694
27
2
0
260,286
2
W
Ra
11,452
716
62
4
0
268,192
0
L
Erlang Shen
10,384
649
37
2
0
289,672
1
L
Pele
11,419
714
77
5
0
326,195
1
W
Ah Muzen Cab
10,115
632
36
2
0
136,538
0
L
Loki
11,505
719
69
4
0
302,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role