Player Matchup

Cerberus
Cerberus
Platinum II
A Sad God
Cerberus
Platinum II
Level 131
God Stats
3W - 7L
1,430 SR
Queue Stats
202W - 237L
1,879 MMR
Party 1
Kukulkan
Kukulkan
Gold II
hokagebailey
Kukulkan
Gold II
Level 126
God Stats
27W - 14L
1,690 SR
Queue Stats
365W - 319L
1,702 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
my busch
Danzaburou
Platinum I
Level 147
God Stats
48W - 60L
1,576 SR
Queue Stats
792W - 824L
1,931 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,565 SR
1,837 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,503 SR
1,428 MMR
Chaac
Chaac
Bronze III
CC-Chronic
Chaac
Bronze III
Level 135
God Stats
0W - 1L
1,564 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Neith
Neith
Bronze III
Talanted79
Neith
Bronze III
Level 42
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 3L
1,338 MMR
Solo
Chronos
Chronos
Gold IV
TheAdventOfEvil
Chronos
Gold IV
Level 126
God Stats
1W - 1L
1,632 SR
Queue Stats
38W - 53L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A Sad God
Cerberus
12
5 / 0 / 9
8,886
808
7,972
10,336
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
hokagebailey
Kukulkan
13
7 / 0 / 4
9,187
835
8,825
5,030
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
my busch
Danzaburou
11
2 / 1 / 10
8,152
741
6,943
5,739
1,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothGilgameshHou YiChironAthena

VS

Bans
PersephoneSobekKing ArthurCabrakanTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 5 / 0
7,249
659
6,278
11,788
6,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
10
1 / 4 / 0
6,514
592
3,917
7,217
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 5 / 0
6,103
555
3,420
8,648
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
14
Kills
1
1
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
A Sad God
Cerberus
5
0
9
9.5
L
Chaac
0
5
0
0
L
Neith
1
4
0
0.25
L
0
5
0
0
W
Kukulkan
hokagebailey
Kukulkan
7
0
4
9
W
Danzaburou
my busch
Danzaburou
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
13,615
21,105
Taken
27,653
11,216
Mitigated
11,209
7,460
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
A Sad God
Cerberus
7,972
360
0
5,460
10,336
7,561
0
1,902
8,434
18,793
0
L
Chaac
6,278
887
0
2,618
11,788
6,269
0
6,698
5,090
0
24,119
L
Neith
3,917
1,103
0
1,561
7,217
2,142
0
4,390
2,827
0
13,919
L
3,420
1,217
0
1,071
8,648
2,798
0
5,709
2,939
15,418
1,045
W
Kukulkan
hokagebailey
Kukulkan
8,825
265
0
250
5,030
1,841
147
697
4,333
44,429
0
W
Danzaburou
my busch
Danzaburou
6,943
2,811
0
1,750
5,739
1,814
2,387
605
5,134
0
24,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,225
Gold Earned
19,866
146
Minions Killed
97
0
Camps Cleared
0
591,525
Distance Traveled
510,376
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,886
808
34
3
0
203,190
3
L
Chaac
7,249
659
40
4
0
190,072
4
L
Neith
6,514
592
24
2
0
168,734
2
L
Chronos
6,103
555
33
3
0
151,570
2
W
Kukulkan
9,187
835
67
6
0
200,714
2
W
Danzaburou
8,152
741
45
4
0
187,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role