Player Matchup

Morgan Le Fay
Morgan Le Fay
RezMePlz2989
Morgan Le Fay
Level 13
God Stats
3W - 2L
1,744 SR
Queue Stats
27W - 14L
1,657 Elo+
Party 1
Danzaburou
Danzaburou
SpudzMcKenzieJr
Danzaburou
Level 10
God Stats
9W - 12L
1,529 SR
Queue Stats
12W - 12L
1,586 Elo+
Party 1
Hun Batz
Hun Batz
Weewoowagon3129
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,635 Elo+
Party 1
Fenrir
Fenrir
Whteafrokid
Fenrir
Level 42
God Stats
33W - 38L
1,485 SR
Queue Stats
192W - 181L
1,417 Elo+
Party 1
Cerberus
Cerberus
xMrMcLOVINxx
Cerberus
Level 14
God Stats
12W - 10L
1,624 SR
Queue Stats
16W - 15L
1,558 Elo+
Party 1
Team Averages
Level 17
1,576 SR
1,571 Elo+

VS

Team Averages
Level 26
1,481 SR
1,539 Elo+
Sol
Sol
Buuuuuuuunni
Sol
Level 18
God Stats
2W - 1L
1,452 SR
Queue Stats
35W - 35L
1,552 Elo+
Solo
Susano
Susano
Hive_Mind-03
Susano
Level 28
God Stats
9W - 14L
1,282 SR
Queue Stats
161W - 130L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
X4GLOCK5X
Gilgamesh
Level 27
God Stats
18W - 8L
1,528 SR
Queue Stats
217W - 168L
1,580 Elo+
Solo
Medusa
Medusa
ZhmihAThe4orT
Medusa
Level 28
God Stats
35W - 23L
1,646 SR
Queue Stats
109W - 109L
1,485 Elo+
Solo
Cthulhu
Cthulhu
disturbeWARRIOR
Cthulhu
Level 29
God Stats
8W - 8L
1,495 SR
Queue Stats
403W - 423L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RezMePlz2989
Morgan Le Fay
16
4 / 5 / 3
9,696
539
11,541
12,930
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SpudzMcKenzieJr
Danzaburou
14
1 / 5 / 0
8,055
448
5,100
11,836
3,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
14
3 / 8 / 4
8,783
488
8,246
13,371
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
16
7 / 5 / 3
9,603
534
9,963
12,966
5,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
xMrMcLOVINxx
Cerberus
12
0 / 4 / 1
7,082
393
3,635
14,026
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 2
11,794
655
17,384
14,048
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
15
5 / 8 / 4
9,785
544
11,001
14,663
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
X4GLOCK5X
Gilgamesh
19
8 / 2 / 0
12,100
672
7,879
11,831
8,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 1 / 0
5,747
319
515
1,734
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 4 / 4
10,305
573
10,015
18,563
13,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
15
Kills
27
27
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
W
Susano
5
8
4
0.88
L
Morgan Le Fay
RezMePlz2989
Morgan Le Fay
4
5
3
1.1
L
Danzaburou
SpudzMcKenzieJr
Danzaburou
1
5
0
0.2
L
Hun Batz
3
8
4
0.63
L
Fenrir
7
5
3
1.7
W
Gilgamesh
X4GLOCK5X
Gilgamesh
8
2
0
4
W
0
1
0
0
W
5
4
4
1.75
L
Cerberus
xMrMcLOVINxx
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,485
Damage
46,794
65,129
Taken
60,839
27,795
Mitigated
32,345
10,037
Healing
23,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,384
4,234
0
11,899
14,048
4,386
3,170
1,954
12,094
99,817
0
W
Susano
11,001
2,927
0
2,570
14,663
5,209
214
3,842
10,671
0
58,294
L
Morgan Le Fay
RezMePlz2989
Morgan Le Fay
11,541
706
0
1,601
12,930
5,603
482
4,611
8,319
65,886
0
L
Danzaburou
SpudzMcKenzieJr
Danzaburou
5,100
1,045
207
2,195
11,836
3,678
0
7,576
4,260
0
52,548
L
Hun Batz
8,246
3,484
0
1,525
13,371
7,563
0
1,807
11,564
0
33,584
L
Fenrir
9,963
3,783
0
1,330
12,966
5,683
0
3,825
9,141
0
56,127
W
Gilgamesh
X4GLOCK5X
Gilgamesh
7,879
2,901
0
3,494
11,831
8,309
842
0
11,381
0
77,071
W
515
114
0
458
1,734
502
0
1,187
547
0
5,930
W
10,015
1,257
0
4,692
18,563
13,939
199
8,193
10,262
54,253
0
L
Cerberus
xMrMcLOVINxx
Cerberus
3,635
86
441
2,738
14,026
5,268
0
9,580
4,446
21,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,219
Gold Earned
49,731
398
Minions Killed
505
0
Camps Cleared
0
1,639,467
Distance Traveled
1,394,837
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,794
655
160
9
0
337,914
9
W
Susano
9,785
544
100
6
0
331,817
0
L
Morgan Le Fay
9,696
539
106
6
0
305,576
2
L
Danzaburou
8,055
448
90
5
0
312,648
0
L
Hun Batz
8,783
488
51
3
0
319,115
2
L
Fenrir
9,603
534
87
5
0
403,932
0
W
Gilgamesh
12,100
672
138
8
0
345,371
2
W
Medusa
5,747
319
14
1
0
48,003
0
W
Cthulhu
10,305
573
93
5
0
331,732
2
L
Cerberus
7,082
393
64
4
0
298,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role