Player Matchup

Ares
Ares
CmplxParadox
Ares
Level 8
God Stats
13W - 8L
1,498 SR
Queue Stats
13W - 8L
1,441 Elo+
Party 2
Izanami
Izanami
FarsydeTx
Izanami
Level 14
God Stats
5W - 7L
1,542 SR
Queue Stats
28W - 28L
1,390 Elo+
Party 2
Hachiman
Hachiman
KillianKain
Hachiman
Level 8
God Stats
5W - 2L
1,530 SR
Queue Stats
8W - 6L
1,498 Elo+
Solo
Hun Batz
Hun Batz
OroyCarbón
Hun Batz
Level 2
God Stats
2W - 2L
1,271 SR
Queue Stats
37W - 32L
1,269 Elo+
Solo
Athena
Athena
drip101
Athena
Level 109
God Stats
19W - 11L
1,675 SR
Queue Stats
493W - 481L
1,405 Elo+
Party 2
Team Averages
Level 28
1,503 SR
1,401 Elo+

VS

Team Averages
Level 12
1,451 SR
1,264 Elo+
Thanatos
Thanatos
AlphaDingo
Thanatos
Level 23
God Stats
16W - 22L
1,459 SR
Queue Stats
115W - 131L
1,402 Elo+
Solo
Ra
Ra
maxgower32
Ra
Level 24
God Stats
9W - 4L
1,638 SR
Queue Stats
144W - 128L
1,617 Elo+
Solo
Amaterasu
Amaterasu
pastafetuchini
Amaterasu
Level 6
God Stats
0W - 5L
1,159 SR
Queue Stats
3W - 9L
1,157 Elo+
Party 1
Yemoja
Yemoja
sunjuici
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
876 Elo+
Party 1
Neith
Neith
zamath
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,601
622
1,145
2,592
932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
FarsydeTx
Izanami
10
2 / 0 / 0
5,625
625
1,455
2,440
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
KillianKain
Hachiman
9
0 / 0 / 0
5,720
636
2,328
4,432
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
OroyCarbón
Hun Batz
11
1 / 0 / 6
6,349
705
3,117
5,284
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
drip101
Athena
11
7 / 1 / 2
6,584
732
5,247
6,658
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlphaDingo
Thanatos
8
0 / 2 / 0
4,567
507
3,294
4,196
1,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,395
599
3,135
5,347
1,569
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
pastafetuchini
Amaterasu
7
1 / 4 / 0
4,756
528
2,303
5,816
1,978
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
sunjuici
Yemoja
6
0 / 5 / 1
4,519
502
1,279
6,092
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
zamath
Neith
1
0 / 0 / 0
1,788
199
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlphaDingo
Thanatos
0
2
0
0
W
1
0
2
2
W
Izanami
FarsydeTx
Izanami
2
0
0
2
W
Hachiman
KillianKain
Hachiman
0
0
0
0
W
Hun Batz
OroyCarbón
Hun Batz
1
0
6
4
W
Athena
drip101
Athena
7
1
2
8
L
0
1
0
0
L
Amaterasu
pastafetuchini
Amaterasu
1
4
0
0.25
L
Yemoja
sunjuici
Yemoja
0
5
1
0.1
L
Neith
zamath
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,292
Damage
10,011
21,406
Taken
21,451
7,282
Mitigated
7,461
5,901
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlphaDingo
Thanatos
3,294
273
0
2,204
4,196
1,377
0
678
3,474
0
17,326
W
1,145
92
0
102
2,592
932
964
0
2,592
11,978
0
W
Izanami
FarsydeTx
Izanami
1,455
626
0
1,128
2,440
647
2,298
0
2,440
0
27,181
W
Hachiman
KillianKain
Hachiman
2,328
1,171
0
641
4,432
1,313
1,217
2,566
1,866
0
26,905
W
Hun Batz
OroyCarbón
Hun Batz
3,117
1,490
0
3,010
5,284
1,568
0
751
4,533
0
32,486
W
Athena
drip101
Athena
5,247
1,863
0
1,020
6,658
2,822
317
1,097
5,437
22,263
0
L
3,135
905
0
1,471
5,347
1,569
0
877
4,464
35,104
0
L
Amaterasu
pastafetuchini
Amaterasu
2,303
1,539
0
45
5,816
1,978
175
1,785
3,807
0
11,932
L
Yemoja
sunjuici
Yemoja
1,279
1,136
485
937
6,092
2,537
308
2,476
3,314
6,021
0
L
Neith
zamath
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,879
Gold Earned
21,025
258
Minions Killed
139
0
Camps Cleared
0
933,552
Distance Traveled
676,585
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,567
507
33
4
0
169,843
3
W
Ares
5,601
622
20
2
0
196,711
4
W
Izanami
5,625
625
64
7
0
170,897
1
W
Hachiman
5,720
636
56
6
0
172,694
0
W
Hun Batz
6,349
705
75
8
0
205,527
0
W
Athena
6,584
732
43
5
0
187,723
3
L
Ra
5,395
599
74
8
0
174,270
1
L
Amaterasu
4,756
528
23
3
0
183,848
1
L
Yemoja
4,519
502
9
1
0
148,624
0
L
Neith
1,788
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role