Player Matchup

Fenrir
Fenrir
CrankMySchmeat
Fenrir
Level 5
God Stats
2W - 4L
1,410 SR
Queue Stats
37W - 34L
1,465 Elo+
Party 1
Skadi
Skadi
elTigre03
Skadi
Level 98
God Stats
1W - 4L
1,284 SR
Queue Stats
457W - 437L
1,483 Elo+
Party 1
Izanami
Izanami
imzoro
Izanami
Level 17
God Stats
0W - 4L
1,397 SR
Queue Stats
9W - 23L
1,288 Elo+
Solo
Team Averages
Level 40
1,364 SR
1,412 Elo+

VS

Team Averages
Level 101
1,657 SR
1,442 Elo+
Discordia
Discordia
HoodGlyphs
Discordia
Level 143
God Stats
4W - 3L
1,805 SR
Queue Stats
60W - 55L
1,524 Elo+
Solo
Apollo
Apollo
Karelien
Apollo
Level 147
God Stats
4W - 3L
1,752 SR
Queue Stats
217W - 219L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
Laurellin
Kukulkan
Level 14
God Stats
10W - 14L
1,415 SR
Queue Stats
30W - 69L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 0
7,698
642
4,384
12,361
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
elTigre03
Skadi
11
1 / 5 / 1
7,437
620
5,892
10,999
3,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
imzoro
Izanami
8
0 / 4 / 0
6,509
542
2,264
6,331
2,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HoodGlyphs
Discordia
14
5 / 1 / 13
9,501
792
13,074
6,300
2,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Karelien
Apollo
15
13 / 1 / 6
10,719
893
9,508
10,325
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Laurellin
Kukulkan
11
1 / 1 / 9
8,103
675
2,177
3,979
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
3
Kills
19
19
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
10
0
0.2
W
Discordia
HoodGlyphs
Discordia
5
1
13
11.5
W
Apollo
Karelien
Apollo
13
1
6
16
W
Kukulkan
Laurellin
Kukulkan
1
1
9
5.5
L
Skadi
elTigre03
Skadi
1
5
1
0.3
L
Izanami
imzoro
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,540
Damage
24,759
29,691
Taken
20,604
10,925
Mitigated
8,097
2,537
Healing
5,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,384
1,013
0
881
12,361
4,662
0
5,365
6,856
0
9,662
W
Discordia
HoodGlyphs
Discordia
13,074
181
0
643
6,300
2,013
536
0
6,300
36,793
0
W
Apollo
Karelien
Apollo
9,508
6,377
0
5,208
10,325
4,597
1,724
0
10,325
0
42,678
W
Kukulkan
Laurellin
Kukulkan
2,177
62
0
0
3,979
1,487
209
0
3,979
12,986
0
L
Skadi
elTigre03
Skadi
5,892
2,355
0
240
10,999
3,947
0
6,369
4,564
0
27,026
L
Izanami
imzoro
Izanami
2,264
1,037
468
948
6,331
2,316
0
3,271
3,020
0
14,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,644
Gold Earned
28,323
80
Minions Killed
141
0
Camps Cleared
0
558,902
Distance Traveled
642,865
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,698
642
16
1
0
188,497
1
W
Discordia
9,501
792
45
4
0
236,157
0
W
Apollo
10,719
893
78
7
0
206,628
5
W
Kukulkan
8,103
675
18
2
0
200,080
0
L
Skadi
7,437
620
36
3
0
192,602
2
L
Izanami
6,509
542
28
2
0
177,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role