Player Matchup

Anubis
Anubis
GlazSmacks
Anubis
Level 83
God Stats
8W - 5L
1,629 SR
Queue Stats
110W - 151L
1,481 Elo+
Solo
Jormungandr
Jormungandr
I Am Asirith
Jormungandr
Level 107
God Stats
10W - 8L
1,592 SR
Queue Stats
111W - 125L
1,449 Elo+
Party 1
Bakasura
Bakasura
Zaboola4705
Bakasura
Level 8
God Stats
2W - 3L
1,301 SR
Queue Stats
33W - 32L
1,467 Elo+
Party 1
Team Averages
Level 66
1,507 SR
1,466 Elo+

VS

Team Averages
Level 74
1,575 SR
1,303 Elo+
Bacchus
Bacchus
BigM69
Bacchus
Level 107
God Stats
9W - 4L
1,674 SR
Queue Stats
535W - 548L
1,427 Elo+
Party 2
Discordia
Discordia
Oscar1hagrouch
Discordia
Level 109
God Stats
11W - 8L
1,552 SR
Queue Stats
541W - 557L
1,413 Elo+
Party 2
Medusa
Medusa
xstvn2
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GlazSmacks
Anubis
18
3 / 6 / 5
13,838
629
14,458
14,578
6,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
I Am Asirith
Jormungandr
17
5 / 3 / 4
13,417
610
18,626
19,386
18,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
Zaboola4705
Bakasura
17
3 / 4 / 4
13,077
594
7,744
15,133
7,190
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigM69
Bacchus
17
3 / 4 / 8
14,087
640
10,729
20,740
28,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Oscar1hagrouch
Discordia
20
9 / 2 / 4
14,716
669
21,272
14,495
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
xstvn2
Medusa
12
1 / 5 / 3
11,234
511
5,359
13,843
4,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
11
Kills
13
13
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigM69
Bacchus
3
4
8
1.75
W
Anubis
GlazSmacks
Anubis
3
6
5
0.92
W
Jormungandr
I Am Asirith
Jormungandr
5
3
4
2.33
L
Discordia
Oscar1hagrouch
Discordia
9
2
4
5.5
W
Bakasura
Zaboola4705
Bakasura
3
4
4
1.25
L
Medusa
xstvn2
Medusa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,828
Damage
37,360
49,097
Taken
49,078
32,515
Mitigated
37,814
12,075
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigM69
Bacchus
10,729
501
0
1,623
20,740
28,858
436
11,535
8,136
30,173
0
W
Anubis
GlazSmacks
Anubis
14,458
212
0
5,843
14,578
6,560
1,221
11,615
2,963
70,780
0
W
Jormungandr
I Am Asirith
Jormungandr
18,626
2,405
643
2,787
19,386
18,765
620
11,019
8,367
50,530
0
L
Discordia
Oscar1hagrouch
Discordia
21,272
543
457
6,589
14,495
4,514
317
10,941
2,920
98,028
0
W
Bakasura
Zaboola4705
Bakasura
7,744
5,158
0
2,802
15,133
7,190
1,198
9,367
5,766
0
37,425
L
Medusa
xstvn2
Medusa
5,359
3,309
0
0
13,843
4,442
0
8,915
4,518
0
19,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,332
Gold Earned
40,037
233
Minions Killed
215
0
Camps Cleared
0
1,129,716
Distance Traveled
1,009,373
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,087
640
28
1
0
350,809
1
W
Anubis
13,838
629
108
5
0
319,143
3
W
Jormungandr
13,417
610
57
3
0
385,765
2
L
Discordia
14,716
669
156
7
0
383,617
1
W
Bakasura
13,077
594
68
3
0
424,808
3
L
Medusa
11,234
511
31
1
0
274,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role