Player Matchup

Anhur
Anhur
Evasive5268
Anhur
Level 88
God Stats
0W - 1L
1,308 SR
Queue Stats
53W - 37L
1,746 Elo+
Party 1
Cthulhu
Cthulhu
HeckingDavid
Cthulhu
Level 13
God Stats
4W - 2L
1,823 SR
Queue Stats
8W - 4L
1,903 Elo+
Party 1
Chronos
Chronos
SisterFriedeFeet
Chronos
Level 107
God Stats
0W - 1L
1,318 SR
Queue Stats
65W - 51L
1,661 Elo+
Party 1
Team Averages
Level 69
1,483 SR
1,770 Elo+

VS

Team Averages
Level 86
1,564 SR
1,621 Elo+
Nox
Nox
DemonicBarbie
Nox
Level 24
God Stats
2W - 0L
1,848 SR
Queue Stats
12W - 6L
1,732 Elo+
Party 2
Hercules
Hercules
MoisesIRL
Hercules
Level 107
God Stats
1W - 0L
1,204 SR
Queue Stats
18W - 10L
1,596 Elo+
Party 2
Danzaburou
Danzaburou
MrBoomBoomStick
Danzaburou
Level 126
God Stats
2W - 0L
1,639 SR
Queue Stats
11W - 8L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,521
609
4,307
13,398
4,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
HeckingDavid
Cthulhu
10
1 / 12 / 1
8,370
598
5,172
20,838
14,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 6 / 1
7,943
567
8,708
11,337
4,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 9
11,144
796
13,309
8,610
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
MoisesIRL
Hercules
16
9 / 1 / 9
10,929
781
12,190
13,276
7,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MrBoomBoomStick
Danzaburou
14
4 / 2 / 15
10,436
745
13,174
11,994
4,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
2
Kills
23
23
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
0
9
14.5
L
1
5
2
0.4
L
Cthulhu
HeckingDavid
Cthulhu
1
12
1
0.13
W
Hercules
MoisesIRL
Hercules
9
1
9
13.5
W
Danzaburou
MrBoomBoomStick
Danzaburou
4
2
15
5.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,187
Damage
38,673
45,573
Taken
33,880
23,776
Mitigated
15,097
2,922
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,309
1,092
261
1,817
8,610
3,399
443
3,872
4,738
45,456
0
L
4,307
1,403
0
1,161
13,398
4,968
0
4,088
9,310
0
26,559
L
Cthulhu
HeckingDavid
Cthulhu
5,172
341
163
636
20,838
14,725
0
6,754
14,084
12,261
0
W
Hercules
MoisesIRL
Hercules
12,190
3,133
926
3,594
13,276
7,198
0
3,375
9,901
0
39,724
W
Danzaburou
MrBoomBoomStick
Danzaburou
13,174
4,308
0
3,718
11,994
4,500
2,005
6,633
5,361
0
47,121
L
8,708
1,828
0
962
11,337
4,083
0
2,467
8,870
29,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
32,509
104
Minions Killed
183
0
Camps Cleared
0
680,469
Distance Traveled
769,313
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,144
796
71
5
0
254,090
4
L
Anhur
8,521
609
45
3
0
256,644
2
L
Cthulhu
8,370
598
9
1
0
189,622
2
W
Hercules
10,929
781
53
4
0
296,206
4
W
Danzaburou
10,436
745
59
4
0
219,017
5
L
Chronos
7,943
567
50
4
0
234,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role