Player Matchup

Geb
Geb
BestHazyDan
Geb
Level 119
God Stats
10W - 4L
1,794 SR
Queue Stats
64W - 41L
1,651 Elo+
Party 2
Danzaburou
Danzaburou
NIVIAY0999
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,382 Elo+
Solo
Zeus
Zeus
WhackdotExE
Zeus
Level 131
God Stats
6W - 2L
1,875 SR
Queue Stats
39W - 25L
1,683 Elo+
Party 2
Team Averages
Level 133
1,723 SR
1,572 Elo+

VS

Team Averages
Level 135
1,566 SR
1,615 Elo+
Hercules
Hercules
Mongoloider
Hercules
Level 120
God Stats
0W - 1L
1,584 SR
Queue Stats
12W - 11L
1,587 Elo+
Solo
Cerberus
Cerberus
Pr0fess0roak
Cerberus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 150L
1,653 Elo+
Party 1
Cernunnos
Cernunnos
SirTurtle714
Cernunnos
Level 160
God Stats
4W - 4L
1,613 SR
Queue Stats
148W - 147L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 11
15,987
615
17,561
25,339
29,763
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
NIVIAY0999
Danzaburou
20
2 / 4 / 6
15,699
604
12,668
21,457
10,663
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
9 / 2 / 2
17,048
656
50,242
17,306
7,234
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mongoloider
Hercules
18
4 / 6 / 1
14,237
548
16,822
36,898
38,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Pr0fess0roak
Cerberus
15
0 / 4 / 6
14,138
544
7,343
26,168
32,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
SirTurtle714
Cernunnos
20
3 / 2 / 4
15,816
608
26,964
27,247
11,940
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
12
Kills
7
7
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
Hercules
Mongoloider
Hercules
4
6
1
0.75
W
Danzaburou
NIVIAY0999
Danzaburou
2
4
6
1.25
L
Cerberus
Pr0fess0roak
Cerberus
0
4
6
0.75
L
Cernunnos
SirTurtle714
Cernunnos
3
2
4
2.5
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,471
Damage
51,129
64,102
Taken
90,313
47,660
Mitigated
83,163
18,366
Healing
37,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,561
686
0
1,834
25,339
29,763
272
1,124
23,705
48,422
0
L
Hercules
Mongoloider
Hercules
16,822
4,275
2,201
16,431
36,898
38,413
275
26,389
9,611
222
41,363
W
Danzaburou
NIVIAY0999
Danzaburou
12,668
6,569
0
7,582
21,457
10,663
1,462
1,453
19,668
0
98,445
L
Cerberus
Pr0fess0roak
Cerberus
7,343
274
0
3,345
26,168
32,810
162
18,891
6,465
16,661
0
L
Cernunnos
SirTurtle714
Cernunnos
26,964
11,895
0
15,946
27,247
11,940
1,277
20,089
6,434
0
142,087
W
50,242
4,615
122
8,828
17,306
7,234
1,043
4,988
12,199
123,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,734
Gold Earned
44,191
313
Minions Killed
304
0
Camps Cleared
0
1,417,510
Distance Traveled
1,352,592
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
15,987
615
33
1
0
536,210
0
L
Hercules
14,237
548
47
2
0
440,335
4
W
Danzaburou
15,699
604
123
5
0
425,160
7
L
Cerberus
14,138
544
31
1
0
457,907
5
L
Cernunnos
15,816
608
226
9
0
454,350
9
W
Zeus
17,048
656
157
6
0
456,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role