Player Matchup

Neith
Neith
BruhOnGodNoCap
Neith
Level 6
God Stats
1W - 4L
1,114 SR
Queue Stats
11W - 18L
1,245 Elo+
Party 2
Cerberus
Cerberus
YeetOnMySkeet
Cerberus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 152L
1,528 Elo+
Party 2
Cupid
Cupid
lKaranKingl
Cupid
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
174W - 86L
1,689 Elo+
Solo
Team Averages
Level 36
1,371 SR
1,487 Elo+

VS

Team Averages
Level 62
1,558 SR
1,697 Elo+
Ne Zha
Ne Zha
Genetic862
Ne Zha
Level 103
God Stats
3W - 4L
1,567 SR
Queue Stats
236W - 134L
1,744 Elo+
Party 1
Ah Puch
Ah Puch
killshot001
Ah Puch
Level 67
God Stats
1W - 1L
1,244 SR
Queue Stats
107W - 86L
1,495 Elo+
Solo
Chaac
Chaac
oooooo KIDS
Chaac
Level 15
God Stats
50W - 9L
1,864 SR
Queue Stats
50W - 9L
1,851 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 10
12,747
708
5,264
13,069
5,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
YeetOnMySkeet
Cerberus
16
9 / 10 / 7
13,834
769
14,273
26,664
31,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 9 / 10
14,398
800
17,452
25,972
8,346
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Genetic862
Ne Zha
16
8 / 8 / 10
13,059
726
19,262
15,783
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
killshot001
Ah Puch
17
8 / 7 / 12
13,554
753
22,641
16,617
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
10 / 5 / 8
13,598
755
13,810
20,594
18,195
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
20
Kills
26
26
Deaths
20
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
7
10
1.29
L
Ne Zha
Genetic862
Ne Zha
8
8
10
1.63
W
Cerberus
YeetOnMySkeet
Cerberus
9
10
7
1.25
L
Ah Puch
killshot001
Ah Puch
8
7
12
2
W
7
9
10
1.33
L
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,989
Damage
55,713
65,705
Taken
52,994
45,117
Mitigated
30,117
15,324
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,264
2,543
0
1,156
13,069
5,157
1,422
6,432
6,637
0
30,304
L
Ne Zha
Genetic862
Ne Zha
19,262
5,979
0
1,718
15,783
5,875
112
3,763
12,020
0
47,845
W
Cerberus
YeetOnMySkeet
Cerberus
14,273
739
0
5,582
26,664
31,614
166
10,912
15,752
33,152
0
L
Ah Puch
killshot001
Ah Puch
22,641
1,217
0
5,367
16,617
6,047
1,038
6,379
10,238
44,360
0
W
17,452
10,735
538
8,048
25,972
8,346
1,636
5,297
20,675
0
62,604
L
13,810
3,333
0
8,155
20,594
18,195
1,455
4,131
16,463
0
61,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
40,211
236
Minions Killed
187
0
Camps Cleared
0
809,081
Distance Traveled
868,320
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,747
708
84
5
0
262,740
0
L
Ne Zha
13,059
726
42
2
0
273,306
0
W
Cerberus
13,834
769
47
3
0
280,845
6
L
Ah Puch
13,554
753
56
3
0
277,883
2
W
Cupid
14,398
800
105
6
0
265,496
1
L
Chaac
13,598
755
89
5
0
317,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role