Player Matchup

Ymir
Ymir
DuckVader1234508
Ymir
Level 25
God Stats
4W - 4L
1,704 SR
Queue Stats
124W - 130L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
KrunkMonkey
Gilgamesh
Level 15
God Stats
20W - 10L
1,857 SR
Queue Stats
75W - 34L
1,706 Elo+
Party 1
Ullr
Ullr
MGAM
Ullr
Level 14
God Stats
0W - 2L
1,564 SR
Queue Stats
67W - 35L
1,711 Elo+
Party 1
Ares
Ares
Raybany
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 80L
1,418 Elo+
Party 2
Agni
Agni
TheLeMonss
Agni
Level 15
God Stats
1W - 2L
1,702 SR
Queue Stats
50W - 24L
1,699 Elo+
Party 1
Team Averages
Level 18
1,666 SR
1,596 Elo+

VS

Team Averages
Level 18
1,427 SR
1,550 Elo+
Thanatos
Thanatos
 
Thanatos
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ADANWARRIOR13
Hun Batz
Level 25
God Stats
3W - 2L
1,301 SR
Queue Stats
254W - 243L
1,599 Elo+
Solo
Hera
Hera
MrCheeseman13
Hera
Level 8
God Stats
1W - 1L
1,335 SR
Queue Stats
4W - 5L
1,625 Elo+
Solo
Heimdallr
Heimdallr
NekoDaKing
Heimdallr
Level 21
God Stats
6W - 7L
1,500 SR
Queue Stats
192W - 158L
1,608 Elo+
Solo
Hel
Hel
ProG Eolo
Hel
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
294W - 335L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
5,875
452
3,594
12,242
8,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
KrunkMonkey
Gilgamesh
12
6 / 7 / 1
7,562
582
6,737
12,187
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
MGAM
Ullr
11
3 / 2 / 0
6,615
509
5,418
7,845
2,214
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Raybany
Ares
8
0 / 5 / 1
5,560
428
1,809
9,451
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 5
6,998
538
5,218
7,334
2,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
16 / 1 / 2
10,032
772
16,504
12,291
5,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
ADANWARRIOR13
Hun Batz
14
4 / 2 / 8
8,068
621
6,536
7,556
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 4 / 4
7,418
571
4,496
5,842
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
NekoDaKing
Heimdallr
14
3 / 0 / 2
7,931
610
6,512
8,692
2,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 4 / 1
5,024
386
543
4,326
1,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
11
Kills
26
26
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
16
1
2
17
W
Hun Batz
ADANWARRIOR13
Hun Batz
4
2
8
4
L
1
7
0
0.14
L
Gilgamesh
KrunkMonkey
Gilgamesh
6
7
1
0.93
L
Ullr
MGAM
Ullr
3
2
0
1.5
W
3
4
4
1.25
W
Heimdallr
NekoDaKing
Heimdallr
3
0
2
4
W
0
4
1
0.13
L
Ares
Raybany
Ares
0
5
1
0.1
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,776
Damage
34,591
49,059
Taken
38,707
22,077
Mitigated
13,817
6,489
Healing
23,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,504
6,300
0
13,636
12,291
5,131
306
3,815
8,476
0
61,655
W
Hun Batz
ADANWARRIOR13
Hun Batz
6,536
1,931
0
2,720
7,556
2,661
0
1,646
5,910
0
51,804
L
3,594
1,503
0
345
12,242
8,945
120
61
12,181
20,881
0
L
Gilgamesh
KrunkMonkey
Gilgamesh
6,737
1,996
0
2,442
12,187
3,876
0
2,230
9,743
0
33,767
L
Ullr
MGAM
Ullr
5,418
3,028
0
1,386
7,845
2,214
739
285
7,560
0
48,442
W
4,496
553
0
372
5,842
2,035
1,150
2,544
3,298
35,200
0
W
Heimdallr
NekoDaKing
Heimdallr
6,512
3,316
0
5,261
8,692
2,965
877
1,329
7,363
0
55,396
W
543
0
629
856
4,326
1,025
103
1,287
3,039
5,968
0
L
Ares
Raybany
Ares
1,809
120
0
1,589
9,451
4,936
0
197
9,254
13,936
0
L
5,218
183
0
727
7,334
2,106
0
1,897
5,282
37,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,610
Gold Earned
38,473
293
Minions Killed
419
0
Camps Cleared
0
1,185,374
Distance Traveled
1,216,722
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,032
772
128
10
0
286,931
3
W
Hun Batz
8,068
621
101
8
0
296,641
2
L
Ymir
5,875
452
39
3
0
179,151
0
L
Gilgamesh
7,562
582
68
5
0
257,101
2
L
Ullr
6,615
509
85
7
0
228,594
3
W
Hera
7,418
571
71
5
0
192,410
0
W
Heimdallr
7,931
610
107
8
0
251,505
3
W
Hel
5,024
386
12
1
0
189,235
0
L
Ares
5,560
428
26
2
0
295,259
2
L
Agni
6,998
538
75
6
0
225,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role