Player Matchup

Cupid
Cupid
 
Cupid
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Abyssal_Phoenix1
Hun Batz
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,528 Elo+
Party 2
Arachne
Arachne
Buddhakiller34
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,477 Elo+
Party 2
Janus
Janus
ChihiroOgin
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,445 Elo+
Party 2
Ra
Ra
sx-c0ld
Ra
Level 44
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 4L
1,484 Elo+
Party 2
Team Averages
Level 103
1,545 SR
1,487 Elo+

VS

Team Averages
Level 89
1,307 SR
1,544 Elo+
Cthulhu
Cthulhu
ASCENSIONEM
Cthulhu
Level 106
God Stats
2W - 2L
1,221 SR
Queue Stats
112W - 128L
1,452 Elo+
Party 1
Ullr
Ullr
WGM 1993 x 2093
Ullr
Level 111
God Stats
1W - 3L
1,094 SR
Queue Stats
110W - 129L
1,444 Elo+
Party 1
Hercules
Hercules
cheesespreader
Hercules
Level 77
God Stats
2W - 1L
1,437 SR
Queue Stats
2W - 1L
1,645 Elo+
Party 3
Cernunnos
Cernunnos
igdiscord
Cernunnos
Level 101
God Stats
3W - 1L
1,282 SR
Queue Stats
171W - 174L
1,536 Elo+
Solo
Apollo
Apollo
sonix187
Apollo
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
6 / 7 / 12
10,152
781
12,912
16,220
7,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 10 / 10
10,683
822
10,895
16,280
6,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 8 / 11
10,010
770
9,995
16,712
7,520
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 6 / 9
10,496
807
20,839
12,751
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 9 / 16
8,906
685
9,524
11,864
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ASCENSIONEM
Cthulhu
20
12 / 4 / 19
12,227
941
17,996
20,661
21,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 5 / 15
11,596
892
10,301
14,146
7,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
19
6 / 5 / 19
11,625
894
14,434
20,948
17,356
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
igdiscord
Cernunnos
19
8 / 3 / 18
11,807
908
11,524
11,630
5,484
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
sonix187
Apollo
16
4 / 8 / 16
10,300
792
9,790
15,147
6,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
127
24
Kills
40
40
Deaths
25
58
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
6
7
12
1.71
W
Cthulhu
ASCENSIONEM
Cthulhu
12
4
19
5.38
L
7
10
10
1.2
L
4
8
11
1.19
L
7
6
9
1.92
W
10
5
15
3.5
W
Hercules
6
5
19
3.1
W
Cernunnos
igdiscord
Cernunnos
8
3
18
5.67
W
Apollo
sonix187
Apollo
4
8
16
1.5
L
0
9
16
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,165
Damage
64,045
73,827
Taken
82,532
30,504
Mitigated
58,497
16,262
Healing
24,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
12,912
7,036
884
3,935
16,220
7,059
0
4,782
11,438
0
21,377
W
Cthulhu
ASCENSIONEM
Cthulhu
17,996
1,520
2,069
3,078
20,661
21,876
108
5,832
14,509
29,072
0
L
10,895
2,341
525
1,214
16,280
6,398
0
3,703
12,577
0
22,384
L
9,995
7,988
1,388
2,887
16,712
7,520
0
3,265
13,447
0
13,059
L
20,839
1,733
900
2,002
12,751
5,128
0
3,663
9,088
36,580
0
W
10,301
4,243
1,050
2,684
14,146
7,650
0
6,018
8,024
0
19,144
W
Hercules
14,434
3,948
2,416
6,755
20,948
17,356
1,026
7,469
13,237
2,053
26,105
W
Cernunnos
igdiscord
Cernunnos
11,524
5,589
750
2,332
11,630
5,484
3,255
4,802
6,754
0
33,845
W
Apollo
sonix187
Apollo
9,790
4,811
859
2,307
15,147
6,131
1,161
5,418
9,645
0
17,947
L
9,524
471
1,177
1,350
11,864
4,399
0
3,770
8,094
18,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,247
Gold Earned
57,555
102
Minions Killed
164
0
Camps Cleared
0
1,079,850
Distance Traveled
1,152,973
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,152
781
22
2
0
204,427
0
W
Cthulhu
12,227
941
39
3
0
255,342
0
L
Hun Batz
10,683
822
15
1
0
206,515
0
L
Arachne
10,010
770
6
0
0
247,989
0
L
Janus
10,496
807
39
3
0
200,633
0
W
Ullr
11,596
892
20
2
0
219,090
0
W
Hercules
11,625
894
41
3
0
245,421
0
W
Cernunnos
11,807
908
53
4
0
213,310
0
W
Apollo
10,300
792
11
1
0
219,810
1
L
Ra
8,906
685
20
2
0
220,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role