Player Matchup

Janus
Janus
Asapburrito
Janus
Level 15
God Stats
10W - 14L
1,270 SR
Queue Stats
15W - 19L
1,193 Elo+
Solo
Fenrir
Fenrir
Prolong23
Fenrir
Level 14
God Stats
12W - 14L
1,493 SR
Queue Stats
94W - 120L
1,218 Elo+
Party 3
Izanami
Izanami
aaronedward01
Izanami
Level 29
God Stats
12W - 23L
963 SR
Queue Stats
154W - 232L
1,274 Elo+
Solo
Bacchus
Bacchus
blazedking99
Bacchus
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 35L
1,500 Elo+
Solo
Loki
Loki
jynetta
Loki
Level 5
God Stats
10W - 20L
1,054 SR
Queue Stats
36W - 51L
935 Elo+
Party 3
Team Averages
Level 13
1,256 SR
1,224 Elo+

VS

Team Averages
Level 16
1,509 SR
1,404 Elo+
Yemoja
Yemoja
Blacklion33
Yemoja
Level 29
God Stats
3W - 2L
1,670 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Fox1822
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,500 Elo+
Party 2
Neith
Neith
Hungri Panda
Neith
Level 14
God Stats
13W - 15L
1,397 SR
Queue Stats
25W - 37L
1,304 Elo+
Party 1
Ra
Ra
SharkBlack823
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ThatAssassin394
Ne Zha
Level 27
God Stats
25W - 25L
1,479 SR
Queue Stats
80W - 103L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 16
13,853
577
19,528
12,814
9,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
Prolong23
Fenrir
20
7 / 3 / 5
13,694
571
6,431
21,676
11,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
20
22 / 3 / 8
14,501
604
28,318
18,244
7,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bacchus
blazedking99
Bacchus
19
13 / 1 / 17
14,226
593
16,293
22,129
31,786
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
jynetta
Loki
17
4 / 5 / 5
11,332
472
7,581
11,094
3,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
6 / 8 / 2
12,693
529
12,100
19,195
11,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Fox1822
Jormungandr
14
2 / 13 / 0
8,907
371
4,882
22,740
17,004
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 12 / 2
8,902
371
8,304
19,286
6,934
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 14 / 2
8,608
359
3,835
13,783
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
5 / 13 / 0
9,654
402
13,807
23,661
8,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
20
60
Kills
14
14
Deaths
60
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
14
2
16
11
L
Yemoja
6
8
2
0.88
L
Jormungandr
Fox1822
Jormungandr
2
13
0
0.15
L
0
12
2
0.08
W
Fenrir
Prolong23
Fenrir
7
3
5
3.17
L
1
14
2
0.14
L
5
13
0
0.38
W
Izanami
22
3
8
8.67
W
Bacchus
blazedking99
Bacchus
13
1
17
21.5
W
Loki
jynetta
Loki
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,151
Damage
42,928
85,957
Taken
98,665
63,210
Mitigated
48,341
38,382
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,528
2,049
0
5,507
12,814
9,063
1,903
2,877
9,847
75,301
0
L
Yemoja
12,100
2,770
699
927
19,195
11,529
704
3,411
15,784
59,952
0
L
Jormungandr
Fox1822
Jormungandr
4,882
2,341
240
1,093
22,740
17,004
304
7,674
15,066
31,721
0
L
8,304
3,618
0
2,343
19,286
6,934
1,326
10,646
8,640
0
40,534
W
Fenrir
Prolong23
Fenrir
6,431
1,675
0
13,591
21,676
11,050
2,710
912
20,674
0
99,684
L
3,835
1,537
471
406
13,783
4,210
564
6,467
7,316
36,716
0
L
13,807
8,081
0
4,689
23,661
8,664
0
7,623
16,038
0
63,356
W
Izanami
28,318
20,999
0
8,719
18,244
7,655
6,480
5,146
13,008
0
101,567
W
Bacchus
blazedking99
Bacchus
16,293
1,999
201
8,136
22,129
31,786
188
6,419
15,493
71,986
0
W
Loki
jynetta
Loki
7,581
2,431
0
2,228
11,094
3,656
2,475
4,316
6,118
0
41,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,606
Gold Earned
48,764
569
Minions Killed
366
0
Camps Cleared
0
2,302,326
Distance Traveled
1,694,390
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,853
577
136
6
0
485,368
7
L
Yemoja
12,693
529
102
4
0
379,944
0
L
Jormungandr
8,907
371
44
2
0
359,602
0
L
Neith
8,902
371
71
3
0
291,296
3
W
Fenrir
13,694
571
161
7
0
465,523
3
L
Ra
8,608
359
71
3
0
317,653
2
L
Ne Zha
9,654
402
78
3
0
345,895
2
W
Izanami
14,501
604
134
6
0
425,558
0
W
Bacchus
14,226
593
64
3
0
473,632
1
W
Loki
11,332
472
74
3
0
452,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role