Player Matchup

Anhur
Anhur
Childsupport01
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,393 Elo+
Party 3
Da Ji
Da Ji
EmersedTerror
Da Ji
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 44L
1,325 Elo+
Party 2
Ganesha
Ganesha
MONST3R ENVY
Ganesha
Level 108
God Stats
1W - 5L
1,353 SR
Queue Stats
39W - 47L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
MendedHalo8862
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,261 Elo+
Party 2
Janus
Janus
isyco
Janus
Level 157
God Stats
12W - 8L
1,640 SR
Queue Stats
353W - 344L
1,508 Elo+
Party 3
Team Averages
Level 80
1,499 SR
1,374 Elo+

VS

Team Averages
Level 112
1,554 SR
1,538 Elo+
Athena
Athena
BIG CHANCH4240
Athena
Level 127
God Stats
4W - 3L
1,589 SR
Queue Stats
58W - 42L
1,563 Elo+
Party 1
Olorun
Olorun
FluxCAPacity
Olorun
Level 41
God Stats
3W - 0L
1,705 SR
Queue Stats
35W - 32L
1,536 Elo+
Party 1
Nike
Nike
TrollMast3rFlex
Nike
Level 150
God Stats
3W - 1L
1,421 SR
Queue Stats
151W - 137L
1,586 Elo+
Party 1
Thor
Thor
echosuffer
Thor
Level 145
God Stats
1W - 0L
1,513 SR
Queue Stats
81W - 57L
1,640 Elo+
Party 1
Apollo
Apollo
l1 Jesus l1
Apollo
Level 95
God Stats
14W - 10L
1,544 SR
Queue Stats
811W - 889L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 8
10,054
628
6,240
15,416
6,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 6 / 3
12,051
753
11,286
15,915
12,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
MONST3R ENVY
Ganesha
16
0 / 9 / 12
9,832
615
10,156
20,170
16,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
MendedHalo8862
Sun Wukong
14
0 / 5 / 3
8,641
540
2,146
14,400
10,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
isyco
Janus
20
5 / 4 / 7
12,662
791
21,337
14,195
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 11
13,175
823
13,439
21,105
21,991
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
18
2 / 6 / 10
11,684
730
9,281
20,013
7,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 2 / 20
14,470
904
20,091
14,121
11,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
14 / 2 / 9
15,160
948
16,824
10,573
6,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
18
1 / 3 / 11
11,725
733
9,045
13,619
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
15
Kills
32
32
Deaths
16
33
Assists
61
Player
Kills
Deaths
Assists
KDA
W
8
3
11
4.5
L
2
8
8
0.75
L
8
6
3
1.58
W
Olorun
2
6
10
1.17
L
Ganesha
MONST3R ENVY
Ganesha
0
9
12
0.67
L
Sun Wukong
MendedHalo8862
Sun Wukong
0
5
3
0.3
W
7
2
20
8.5
W
14
2
9
9.25
L
Janus
isyco
Janus
5
4
7
2.13
W
Apollo
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,165
Damage
68,680
80,096
Taken
79,431
51,617
Mitigated
51,342
2,006
Healing
21,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,439
3,877
2,225
2,988
21,105
21,991
928
6,423
14,031
31,062
0
L
6,240
3,164
0
544
15,416
6,490
0
5,277
10,115
0
12,826
L
11,286
2,874
0
0
15,915
12,354
0
5,529
10,305
0
22,012
W
Olorun
9,281
4,583
1,233
7,987
20,013
7,541
2,635
8,015
11,998
49,890
0
L
Ganesha
MONST3R ENVY
Ganesha
10,156
466
0
0
20,170
16,138
0
5,561
14,301
24,273
0
L
Sun Wukong
MendedHalo8862
Sun Wukong
2,146
581
0
88
14,400
10,416
1
3,887
10,070
0
14,139
W
20,091
2,826
0
1,074
14,121
11,597
754
4,401
9,535
5,544
57,736
W
16,824
1,549
0
1,025
10,573
6,173
736
5,250
5,323
0
28,592
L
Janus
isyco
Janus
21,337
1,286
0
1,374
14,195
6,219
0
4,147
9,886
68,536
0
W
Apollo
9,045
4,654
390
4,253
13,619
4,040
3,779
8,202
5,417
0
41,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,240
Gold Earned
66,214
237
Minions Killed
344
4
Camps Cleared
11
1,280,307
Distance Traveled
1,544,306
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,175
823
38
2
3
365,658
4
L
Anhur
10,054
628
19
1
0
232,716
0
L
Da Ji
12,051
753
29
2
0
244,318
0
W
Olorun
11,684
730
93
6
0
271,553
0
L
Ganesha
9,832
615
10
1
1
241,204
0
L
Sun Wukong
8,641
540
42
3
0
252,219
0
W
Nike
14,470
904
94
6
4
290,674
3
W
Thor
15,160
948
27
2
1
320,156
1
L
Janus
12,662
791
137
9
3
309,850
1
W
Apollo
11,725
733
92
6
3
296,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role