Player Matchup

Xing Tian
Xing Tian
BigBootyJudyxX
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 19L
1,682 Elo+
Party 3
Artemis
Artemis
Hardly Mad
Artemis
Level 106
God Stats
20W - 0L
1,825 SR
Queue Stats
224W - 124L
1,672 Elo+
Party 3
Odin
Odin
Jay Paddle
Odin
Level 29
God Stats
34W - 23L
1,628 SR
Queue Stats
345W - 239L
1,615 Elo+
Party 3
Chang'e
Chang'e
dyirap
Chang'e
Level 25
God Stats
6W - 4L
1,485 SR
Queue Stats
7W - 10L
1,600 Elo+
Solo
Zeus
Zeus
skadarsh
Zeus
Level 23
God Stats
54W - 30L
1,755 SR
Queue Stats
417W - 286L
1,661 Elo+
Party 3
Team Averages
Level 40
1,638 SR
1,646 Elo+

VS

Team Averages
Level 21
1,501 SR
1,449 Elo+
Cthulhu
Cthulhu
FRRRAAGAARRR
Cthulhu
Level 8
God Stats
6W - 8L
1,460 SR
Queue Stats
8W - 12L
1,377 Elo+
Party 2
Da Ji
Da Ji
ItsAnchi
Da Ji
Level 49
God Stats
6W - 6L
1,702 SR
Queue Stats
198W - 197L
1,523 Elo+
Party 1
Cerberus
Cerberus
Purriza
Cerberus
Level 8
God Stats
2W - 3L
1,476 SR
Queue Stats
10W - 13L
1,525 Elo+
Party 1
Olorun
Olorun
XxJesterDeathxX
Olorun
Level 21
God Stats
35W - 39L
1,465 SR
Queue Stats
104W - 137L
1,325 Elo+
Party 2
Neith
Neith
Yapese_King
Neith
Level 17
God Stats
2W - 3L
1,401 SR
Queue Stats
43W - 45L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigBootyJudyxX
Xing Tian
19
4 / 0 / 23
12,092
1,008
13,270
12,061
12,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Hardly Mad
Artemis
20
11 / 2 / 17
14,725
1,227
27,516
11,956
6,016
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 1 / 24
12,774
1,065
31,640
14,741
14,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
dyirap
Chang'e
19
9 / 3 / 16
13,222
1,102
14,838
13,269
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
19
8 / 3 / 15
12,048
1,004
19,109
9,396
3,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FRRRAAGAARRR
Cthulhu
17
0 / 8 / 6
10,933
911
8,931
23,151
18,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
ItsAnchi
Da Ji
17
9 / 10 / 0
13,647
1,137
19,505
20,630
8,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Purriza
Cerberus
17
0 / 11 / 5
10,826
902
5,093
35,461
36,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 7 / 2
10,194
850
7,374
17,179
7,723
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 3 / 2
10,505
875
15,313
18,723
7,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
24
39
Kills
9
9
Deaths
39
95
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BigBootyJudyxX
Xing Tian
4
0
23
15.5
L
Cthulhu
FRRRAAGAARRR
Cthulhu
0
8
6
0.38
W
Artemis
Hardly Mad
Artemis
11
2
17
9.75
L
Da Ji
ItsAnchi
Da Ji
9
10
0
0.9
W
7
1
24
19
L
Cerberus
Purriza
Cerberus
0
11
5
0.23
L
0
7
2
0.14
L
0
3
2
0.33
W
Chang'e
dyirap
Chang'e
9
3
16
5.67
W
Zeus
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,373
Damage
56,216
61,423
Taken
115,144
41,692
Mitigated
79,334
14,616
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BigBootyJudyxX
Xing Tian
13,270
1,144
0
0
12,061
12,215
0
5,773
6,288
21,890
0
L
Cthulhu
FRRRAAGAARRR
Cthulhu
8,931
0
0
1,423
23,151
18,807
0
11,240
11,661
26,299
0
W
Artemis
Hardly Mad
Artemis
27,516
17,766
0
5,192
11,956
6,016
0
1,775
10,181
0
56,802
L
Da Ji
ItsAnchi
Da Ji
19,505
4,010
255
1,021
20,630
8,292
0
8,699
11,665
0
32,181
W
31,640
3,740
0
0
14,741
14,895
0
6,308
8,433
0
46,072
L
Cerberus
Purriza
Cerberus
5,093
701
0
2,479
35,461
36,958
0
16,855
18,346
15,315
0
L
7,374
4,203
713
1,476
17,179
7,723
0
6,019
11,090
24,033
0
L
15,313
7,425
744
3,645
18,723
7,554
0
3,498
15,165
0
48,570
W
Chang'e
dyirap
Chang'e
14,838
2,626
2,690
5,142
13,269
5,088
0
4,634
8,635
31,270
0
W
Zeus
19,109
2,328
0
1,592
9,396
3,478
0
2,908
6,488
36,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,861
Gold Earned
56,105
203
Minions Killed
213
8
Camps Cleared
5
1,170,071
Distance Traveled
1,121,282
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,092
1,008
8
1
0
243,469
0
L
Cthulhu
10,933
911
45
4
0
268,413
0
W
Artemis
14,725
1,227
81
7
5
221,127
1
L
Da Ji
13,647
1,137
18
2
5
245,330
1
W
Odin
12,774
1,065
26
2
0
275,796
1
L
Cerberus
10,826
902
35
3
0
215,196
0
L
Olorun
10,194
850
33
3
0
186,306
1
L
Neith
10,505
875
82
7
0
206,037
0
W
Chang'e
13,222
1,102
50
4
0
201,346
0
W
Zeus
12,048
1,004
38
3
3
228,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role