Player Matchup

Chang'e
Chang'e
Aldo79
Chang'e
Level 14
God Stats
6W - 5L
1,470 SR
Queue Stats
35W - 27L
1,643 Elo+
Solo
Danzaburou
Danzaburou
Kr4k3
Danzaburou
Level 29
God Stats
22W - 10L
1,717 SR
Queue Stats
104W - 96L
1,544 Elo+
Solo
Anhur
Anhur
moonchild96
Anhur
Level 26
God Stats
2W - 2L
1,610 SR
Queue Stats
27W - 18L
1,723 Elo+
Solo
Tsukuyomi
Tsukuyomi
rihot23
Tsukuyomi
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
238W - 222L
1,615 Elo+
Solo
Anubis
Anubis
trafficmonkey
Anubis
Level 27
God Stats
4W - 3L
1,831 SR
Queue Stats
131W - 141L
1,561 Elo+
Solo
Team Averages
Level 23
1,626 SR
1,617 Elo+

VS

Team Averages
Level 24
1,680 SR
1,688 Elo+
Cernunnos
Cernunnos
NotDenied
Cernunnos
Level 48
God Stats
5W - 1L
1,803 SR
Queue Stats
75W - 51L
1,745 Elo+
Party 1
Ullr
Ullr
Phantom8527
Ullr
Level 24
God Stats
12W - 11L
1,512 SR
Queue Stats
77W - 66L
1,573 Elo+
Solo
Geb
Geb
Pxcart01
Geb
Level 26
God Stats
2W - 1L
1,793 SR
Queue Stats
54W - 61L
1,566 Elo+
Solo
Thor
Thor
nizija
Thor
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 44L
1,811 Elo+
Party 1
Kukulkan
Kukulkan
waynewock
Kukulkan
Level 17
God Stats
5W - 1L
1,792 SR
Queue Stats
192W - 144L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aldo79
Chang'e
12
1 / 5 / 1
8,985
391
4,045
16,448
15,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Kr4k3
Danzaburou
16
1 / 8 / 1
10,059
437
10,544
20,595
7,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
7,255
315
1,991
7,569
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
rihot23
Tsukuyomi
16
2 / 11 / 1
10,297
448
12,181
19,647
6,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 7 / 1
10,123
440
11,129
19,776
10,576
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NotDenied
Cernunnos
18
3 / 1 / 11
12,086
525
13,646
15,179
5,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 2 / 8
15,003
652
20,035
16,845
7,162
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 0 / 11
11,903
518
9,248
10,884
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
nizija
Thor
20
12 / 2 / 5
14,384
625
12,608
16,679
7,641
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
waynewock
Kukulkan
20
7 / 0 / 3
15,535
675
11,399
9,197
4,035
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
5
Kills
34
34
Deaths
5
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aldo79
Chang'e
1
5
1
0.3
L
Danzaburou
Kr4k3
Danzaburou
1
8
1
0.19
W
Cernunnos
NotDenied
Cernunnos
3
1
11
8.5
W
11
2
8
7.5
W
1
0
11
6.5
L
0
3
0
0
W
Thor
nizija
Thor
12
2
5
7.25
L
Tsukuyomi
rihot23
Tsukuyomi
2
11
1
0.23
L
1
7
1
0.21
W
Kukulkan
waynewock
Kukulkan
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,890
Damage
66,936
84,035
Taken
68,784
42,766
Mitigated
34,565
25,040
Healing
14,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aldo79
Chang'e
4,045
208
845
8,081
16,448
15,921
94
4,067
12,381
29,513
0
L
Danzaburou
Kr4k3
Danzaburou
10,544
4,697
0
5,233
20,595
7,581
0
5,693
14,902
0
57,673
W
Cernunnos
NotDenied
Cernunnos
13,646
6,028
0
4,296
15,179
5,252
5,073
3,854
11,325
0
79,382
W
20,035
9,266
0
7,015
16,845
7,162
4,607
4,878
11,967
0
121,756
W
9,248
253
0
1,988
10,884
10,475
1,073
1,729
9,155
37,041
0
L
1,991
1,388
347
2,033
7,569
1,746
213
1,309
6,260
0
27,074
W
Thor
nizija
Thor
12,608
3,723
0
375
16,679
7,641
943
2,578
14,101
0
116,653
L
Tsukuyomi
rihot23
Tsukuyomi
12,181
3,555
0
1,920
19,647
6,942
0
2,530
17,117
0
54,141
L
11,129
413
0
6,581
19,776
10,576
0
7,048
12,728
71,777
0
W
Kukulkan
waynewock
Kukulkan
11,399
1,221
0
832
9,197
4,035
2,716
2,135
7,062
146,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,719
Gold Earned
68,911
414
Minions Killed
769
0
Camps Cleared
0
1,595,767
Distance Traveled
2,150,869
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,985
391
55
2
0
265,512
5
L
Danzaburou
10,059
437
101
4
0
354,552
4
W
Cernunnos
12,086
525
131
6
0
387,677
3
W
Ullr
15,003
652
183
8
0
424,024
2
W
Geb
11,903
518
45
2
0
435,513
1
L
Anhur
7,255
315
42
2
0
262,431
0
W
Thor
14,384
625
171
7
0
454,069
1
L
Tsukuyomi
10,297
448
80
3
0
360,077
1
L
Anubis
10,123
440
136
6
0
353,195
7
W
Kukulkan
15,535
675
239
10
0
449,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role