Player Matchup

Janus
Janus
Masters
 
Janus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
Hüman
Hachiman
Masters
Level 87
God Stats
10W - 14L
1,306 SR
Queue Stats
569W - 474L
2,695 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
MonkeyDBuddha
Cu Chulainn
Diamond II
Level 130
God Stats
2W - 1L
1,662 SR
Queue Stats
38W - 21L
2,453 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond I
RxskAlt
Erlang Shen
Diamond I
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 13L
2,518 MMR
Party 2
Yemoja
Yemoja
Masters
okoklive
Yemoja
Masters
Level 137
God Stats
70W - 52L
1,764 SR
Queue Stats
173W - 141L
2,511 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 112
1,547 SR
2,335 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,724 SR
2,537 MMR
Sylvanus
Sylvanus
Diamond I
CTORLELNITN
Sylvanus
Diamond I
Level 140
God Stats
23W - 13L
1,799 SR
Queue Stats
159W - 140L
2,476 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Dynamaster3
Sun Wukong
Diamond III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 16L
2,351 MMR
Party 1
Heimdallr
Heimdallr
Masters
Memoriaa
Heimdallr
Masters
Level 154
God Stats
98W - 71L
1,708 SR
Queue Stats
196W - 165L
2,845 MMR
Solo
Pele
Pele
Diamond I
Mythic Freeze
Pele
Diamond I
Level 124
God Stats
17W - 5L
1,854 SR
Queue Stats
427W - 418L
2,474 MMR
Solo
Eset
Eset
Masters
ScuFShot
Eset
Masters
Level 154
God Stats
29W - 8L
1,757 SR
Queue Stats
367W - 347L
2,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
6 / 4 / 8
14,333
531
29,660
21,522
8,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Hüman
Hachiman
20
3 / 3 / 7
14,281
529
22,419
25,721
12,936
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
MonkeyDBuddha
Cu Chulainn
18
3 / 10 / 3
11,939
442
11,306
31,017
17,077
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
RxskAlt
Erlang Shen
19
6 / 9 / 12
13,502
500
17,001
29,767
19,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
okoklive
Yemoja
17
3 / 5 / 13
13,014
482
8,954
28,722
28,394
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
GilgameshSetAthenaPersephoneTiamat

VS

Bans
LokiGebGuan YuGaneshaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CTORLELNITN
Sylvanus
18
4 / 5 / 18
13,489
500
13,531
36,367
38,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Dynamaster3
Sun Wukong
20
7 / 3 / 8
17,099
633
25,578
29,282
31,386
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Memoriaa
Heimdallr
20
5 / 2 / 15
15,730
583
21,419
23,407
12,760
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 7 / 15
16,248
602
21,983
23,619
16,021
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
20
8 / 4 / 8
15,830
586
26,984
22,648
11,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
95
21
Kills
31
31
Deaths
21
43
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
4
8
2.5
W
Sylvanus
CTORLELNITN
Sylvanus
4
5
18
2.6
W
Sun Wukong
Dynamaster3
Sun Wukong
7
3
8
3.67
L
Hachiman
Hüman
Hachiman
3
3
7
2.17
W
Heimdallr
Memoriaa
Heimdallr
5
2
15
6.25
L
Cu Chulainn
MonkeyDBuddha
Cu Chulainn
3
10
3
0.45
W
7
7
15
2.07
L
Erlang Shen
RxskAlt
Erlang Shen
6
9
12
1.33
W
Eset
8
4
8
3
L
Yemoja
okoklive
Yemoja
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,340
Damage
109,495
136,749
Taken
135,323
86,323
Mitigated
109,933
39,503
Healing
56,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
29,660
2,496
584
5,441
21,522
8,518
0
7,968
13,217
128,834
0
W
Sylvanus
CTORLELNITN
Sylvanus
13,531
2,045
6,950
17,103
36,367
38,234
660
12,770
22,395
32,415
0
W
Sun Wukong
Dynamaster3
Sun Wukong
25,578
5,945
0
13,257
29,282
31,386
1,964
5,897
22,432
432
110,796
L
Hachiman
Hüman
Hachiman
22,419
15,033
0
12,848
25,721
12,936
572
6,462
19,069
0
141,196
W
Heimdallr
Memoriaa
Heimdallr
21,419
11,072
0
7,252
23,407
12,760
9,099
6,484
16,779
0
149,011
L
Cu Chulainn
MonkeyDBuddha
Cu Chulainn
11,306
1,727
0
4,283
31,017
17,077
163
8,585
22,216
0
69,815
W
21,983
5,388
0
2,587
23,619
16,021
2,256
8,330
15,057
0
118,883
L
Erlang Shen
RxskAlt
Erlang Shen
17,001
8,899
0
4,512
29,767
19,398
0
6,349
23,274
0
115,991
W
Eset
26,984
900
3,205
6,114
22,648
11,532
2,806
10,285
11,889
116,635
0
L
Yemoja
okoklive
Yemoja
8,954
1,656
6,264
5,571
28,722
28,394
0
10,984
17,373
31,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,069
Gold Earned
78,396
760
Minions Killed
715
0
Camps Cleared
0
2,635,928
Distance Traveled
2,611,795
28
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,333
531
224
8
0
563,341
12
W
Sylvanus
13,489
500
17
1
0
522,580
14
W
Sun Wukong
17,099
633
204
8
0
516,225
2
L
Hachiman
14,281
529
215
8
0
467,391
2
W
Heimdallr
15,730
583
164
6
0
513,209
7
L
Cu Chulainn
11,939
442
136
5
0
494,922
5
W
Pele
16,248
602
154
6
0
548,277
12
L
Erlang Shen
13,502
500
139
5
0
569,381
2
W
Eset
15,830
586
176
7
0
511,504
3
L
Yemoja
13,014
482
46
2
0
540,893
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role