Player Matchup

Merlin
Merlin
 
Merlin
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Dinosaur17
Ganesha
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,519 Elo+
Party 2
Cupid
Cupid
PrimeSensei
Cupid
Level 21
God Stats
0W - 1L
1,754 SR
Queue Stats
25W - 17L
1,723 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PterodactylNuts
Morgan Le Fay
Level 29
God Stats
32W - 27L
1,674 SR
Queue Stats
195W - 167L
1,639 Elo+
Solo
Sun Wukong
Sun Wukong
hades417
Sun Wukong
Level 5
God Stats
0W - 1L
1,269 SR
Queue Stats
2W - 6L
1,498 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,576 Elo+

VS

Team Averages
Level 20
1,703 SR
1,556 Elo+
Hades
Hades
 
Hades
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ImChandler
Hercules
Level 17
God Stats
4W - 0L
1,857 SR
Queue Stats
59W - 35L
1,654 Elo+
Solo
Ra
Ra
Shiin21
Ra
Level 17
God Stats
6W - 2L
1,748 SR
Queue Stats
206W - 173L
1,570 Elo+
Solo
Skadi
Skadi
Skreee3995
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,592 Elo+
Party 1
Geb
Geb
TheGilgamesh27
Geb
Level 48
God Stats
1W - 0L
1,910 SR
Queue Stats
3W - 6L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 6 / 1
7,520
537
10,025
11,602
4,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Dinosaur17
Ganesha
8
0 / 9 / 3
5,816
415
1,619
10,927
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 6 / 1
7,411
529
3,703
10,844
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PterodactylNuts
Morgan Le Fay
16
5 / 2 / 0
8,834
631
14,306
12,007
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
hades417
Sun Wukong
8
0 / 6 / 1
5,435
388
3,588
10,065
5,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 4 / 2
7,820
559
6,907
14,716
5,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
ImChandler
Hercules
15
12 / 1 / 2
9,245
660
7,879
10,428
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 3 / 4
9,224
659
6,125
9,384
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
13
8 / 2 / 8
8,398
600
16,721
8,934
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 1 / 12
8,474
605
4,642
9,540
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
11
Kills
29
29
Deaths
11
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
6
1
0.58
W
Hades
 
Hades
2
4
2
0.75
L
Ganesha
Dinosaur17
Ganesha
0
9
3
0.17
W
Hercules
ImChandler
Hercules
12
1
2
13
L
3
6
1
0.58
L
Morgan Le Fay
PterodactylNuts
Morgan Le Fay
5
2
0
2.5
W
3
3
4
1.67
W
Skadi
8
2
8
6
W
4
1
12
10
L
Sun Wukong
hades417
Sun Wukong
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,241
Damage
42,274
55,445
Taken
53,002
23,296
Mitigated
26,462
11,686
Healing
23,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,025
454
0
2,710
11,602
4,941
0
2,100
9,304
49,921
0
W
Hades
 
Hades
6,907
1,093
88
5,331
14,716
5,670
0
11,870
2,846
44,180
0
L
Ganesha
Dinosaur17
Ganesha
1,619
444
0
622
10,927
4,463
0
2,013
8,844
8,470
0
W
Hercules
ImChandler
Hercules
7,879
3,642
0
6,110
10,428
5,380
496
3,002
7,426
0
50,990
L
3,703
2,054
150
2,076
10,844
3,108
0
751
10,093
0
33,933
L
Morgan Le Fay
PterodactylNuts
Morgan Le Fay
14,306
2,404
0
5,737
12,007
4,787
79
9,038
2,909
68,333
0
W
6,125
514
615
4,663
9,384
3,952
1,161
5,694
3,690
72,471
0
W
Skadi
16,721
10,179
0
4,650
8,934
2,956
1,862
1,440
7,494
0
60,473
W
4,642
1,355
171
1,562
9,540
8,504
545
3,944
5,596
18,230
0
L
Sun Wukong
hades417
Sun Wukong
3,588
846
0
391
10,065
5,997
58
3,390
6,621
0
21,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,016
Gold Earned
43,161
325
Minions Killed
466
0
Camps Cleared
0
1,237,603
Distance Traveled
1,330,569
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,520
537
92
7
0
235,455
5
W
Hades
7,820
559
110
8
0
227,738
3
L
Ganesha
5,816
415
3
0
0
231,483
0
W
Hercules
9,245
660
92
7
0
317,794
3
L
Cupid
7,411
529
71
5
0
235,929
2
L
Morgan Le Fay
8,834
631
126
9
0
239,191
2
W
Ra
9,224
659
145
10
0
276,232
4
W
Skadi
8,398
600
98
7
0
222,476
0
W
Geb
8,474
605
21
2
0
286,329
2
L
Sun Wukong
5,435
388
33
2
0
295,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role