Player Matchup

Ne Zha
Ne Zha
ACIDJUNKI3
Ne Zha
Level 24
God Stats
23W - 31L
1,769 SR
Queue Stats
330W - 320L
1,528 Elo+
Solo
Mercury
Mercury
GregGzz1
Mercury
Level 27
God Stats
2W - 1L
1,581 SR
Queue Stats
155W - 112L
1,521 Elo+
Party 1
Izanami
Izanami
MidrangeHero
Izanami
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
Pixanta
Baron Samedi
Level 8
God Stats
22W - 15L
1,558 SR
Queue Stats
25W - 23L
1,414 Elo+
Party 2
Sobek
Sobek
YoungGoattt
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,660 Elo+
Party 1
Team Averages
Level 34
1,582 SR
1,516 Elo+

VS

Team Averages
Level 39
1,525 SR
1,425 Elo+
Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
DiscordSlayer
Scylla
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,439 Elo+
Party 3
Fenrir
Fenrir
Kota2019
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,285 Elo+
Party 3
Gilgamesh
Gilgamesh
Rossignal
Gilgamesh
Level 28
God Stats
5W - 5L
1,627 SR
Queue Stats
29W - 26L
1,675 Elo+
Solo
Thanatos
Thanatos
SilentSnake20
Thanatos
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 19L
1,227 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ACIDJUNKI3
Ne Zha
20
17 / 4 / 25
14,228
1,423
19,789
14,717
6,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
GregGzz1
Mercury
18
12 / 4 / 19
12,090
1,209
12,924
11,102
5,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
MidrangeHero
Izanami
20
23 / 4 / 24
14,679
1,468
32,025
12,658
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Pixanta
Baron Samedi
18
2 / 5 / 29
10,545
1,055
10,225
13,594
6,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 2 / 44
12,283
1,228
11,322
13,088
15,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
7 / 11 / 9
12,531
1,253
20,011
19,830
7,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 12 / 11
9,281
928
7,369
15,227
4,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Kota2019
Fenrir
16
0 / 10 / 9
9,165
917
4,258
18,445
12,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Rossignal
Gilgamesh
17
7 / 9 / 10
12,483
1,248
18,695
21,657
23,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
SilentSnake20
Thanatos
16
5 / 13 / 8
10,704
1,070
8,056
18,222
7,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

196
Kill Participation
66
55
Kills
19
19
Deaths
55
141
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
7
11
9
1.05
W
Ne Zha
ACIDJUNKI3
Ne Zha
17
4
25
7.38
L
0
12
11
0.46
W
Mercury
GregGzz1
Mercury
12
4
19
5.38
L
Fenrir
Kota2019
Fenrir
0
10
9
0.45
W
Izanami
MidrangeHero
Izanami
23
4
24
8.75
W
Baron Samedi
Pixanta
Baron Samedi
2
5
29
3.3
L
Gilgamesh
Rossignal
Gilgamesh
7
9
10
1.33
L
Thanatos
SilentSnake20
Thanatos
5
13
8
0.69
W
1
2
44
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,285
Damage
58,389
65,159
Taken
93,381
40,163
Mitigated
55,771
16,553
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
20,011
1,904
0
1,560
19,830
7,103
0
3,081
16,738
58,465
0
W
Ne Zha
ACIDJUNKI3
Ne Zha
19,789
10,741
0
3,434
14,717
6,821
0
6,354
8,363
0
37,529
L
7,369
291
0
0
15,227
4,606
0
5,317
9,910
16,186
0
W
Mercury
GregGzz1
Mercury
12,924
5,727
0
0
11,102
5,241
0
4,510
6,592
0
24,456
L
Fenrir
Kota2019
Fenrir
4,258
2,456
0
550
18,445
12,677
0
6,259
12,186
0
11,309
W
Izanami
MidrangeHero
Izanami
32,025
23,641
0
2,657
12,658
5,974
0
6,710
5,948
0
58,208
W
Baron Samedi
Pixanta
Baron Samedi
10,225
1,849
2,246
3,353
13,594
6,587
0
4,373
9,221
16,386
0
L
Gilgamesh
Rossignal
Gilgamesh
18,695
5,972
0
508
21,657
23,447
0
4,772
16,885
0
30,658
L
Thanatos
SilentSnake20
Thanatos
8,056
3,908
0
1,882
18,222
7,938
0
2,118
16,104
0
14,719
W
11,322
715
1,113
3,750
13,088
15,540
0
5,433
7,655
22,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,825
Gold Earned
54,164
162
Minions Killed
144
9
Camps Cleared
3
883,352
Distance Traveled
861,603
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,531
1,253
97
10
2
200,537
1
W
Ne Zha
14,228
1,423
31
3
7
169,347
0
L
Scylla
9,281
928
17
2
0
164,524
0
W
Mercury
12,090
1,209
28
3
0
206,743
0
L
Fenrir
9,165
917
7
1
1
165,447
0
W
Izanami
14,679
1,468
61
6
2
163,427
0
W
Baron Samedi
10,545
1,055
17
2
0
150,716
0
L
Gilgamesh
12,483
1,248
19
2
0
175,689
0
L
Thanatos
10,704
1,070
4
0
0
155,406
0
W
Sobek
12,283
1,228
25
3
0
193,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role