Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FuttBucker42
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,588 Elo+
Party 1
Zeus
Zeus
SSword69
Zeus
Level 28
God Stats
2W - 5L
1,538 SR
Queue Stats
2W - 7L
1,322 Elo+
Party 1
Team Averages
Level 16
1,513 SR
1,470 Elo+

VS

Team Averages
Level 99
1,755 SR
1,679 Elo+
Thoth
Thoth
DrunkDipl0mat
Thoth
Level 28
God Stats
3W - 1L
1,709 SR
Queue Stats
10W - 4L
1,807 Elo+
Party 2
Bacchus
Bacchus
Jrakkel146341
Bacchus
Level 109
God Stats
2W - 1L
1,622 SR
Queue Stats
92W - 92L
1,499 Elo+
Solo
Chiron
Chiron
Víbe
Chiron
Level 159
God Stats
5W - 1L
1,934 SR
Queue Stats
109W - 75L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 6 / 1
5,840
649
2,744
8,791
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 9 / 0
5,276
586
3,586
7,593
2,246
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
9
2 / 5 / 0
6,603
734
4,011
7,364
1,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 8
8,217
913
6,970
3,366
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
10
2 / 1 / 11
7,728
859
2,752
7,823
5,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Víbe
Chiron
13
10 / 1 / 8
8,501
945
10,684
6,931
2,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
20
20
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
6
1
0.08
W
8
0
8
12
L
0
9
0
0
W
Bacchus
2
1
11
7.5
L
Zeus
2
5
0
0.4
W
Chiron
Víbe
Chiron
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,341
Damage
20,406
23,748
Taken
18,120
7,036
Mitigated
9,561
2,392
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,744
797
0
570
8,791
2,834
0
3,227
5,564
0
9,500
W
6,970
326
0
763
3,366
1,145
918
1,111
2,255
31,126
0
L
3,586
753
195
596
7,593
2,246
0
2,868
4,725
11,407
0
W
Bacchus
2,752
662
0
2,081
7,823
5,918
0
3,232
4,591
7,557
0
L
Zeus
4,011
524
123
908
7,364
1,956
0
3,627
3,737
18,365
0
W
Chiron
Víbe
Chiron
10,684
4,519
331
2,576
6,931
2,498
1,595
3,254
3,677
0
34,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,719
Gold Earned
24,446
58
Minions Killed
113
0
Camps Cleared
0
337,454
Distance Traveled
495,733
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,840
649
17
2
0
112,118
0
W
Thoth
8,217
913
47
5
0
156,642
1
L
Ra
5,276
586
13
1
0
121,544
1
W
Bacchus
7,728
859
8
1
0
143,551
1
L
Zeus
6,603
734
28
3
0
103,792
0
W
Chiron
8,501
945
58
6
0
195,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role