Player Matchup

Ganesha
Ganesha
Bronze III
Christofonz
Ganesha
Bronze III
Level 103
God Stats
1W - 0L
1,636 SR
Queue Stats
13W - 16L
1,268 MMR
Party 2
Izanami
Izanami
Bronze III
M4tty1ce
Izanami
Bronze III
Level 86
God Stats
1W - 0L
1,798 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold IV
Opoponax
Thanatos
Gold IV
Level 158
God Stats
1W - 0L
1,665 SR
Queue Stats
16W - 10L
1,657 MMR
Party 1
Athena
Athena
Gold III
ScarceMorpheus50
Athena
Gold III
Level 157
God Stats
4W - 1L
1,614 SR
Queue Stats
82W - 82L
1,435 MMR
Party 1
Raijin
Raijin
Gold IV
Swaayze
Raijin
Gold IV
Level 63
God Stats
5W - 2L
1,761 SR
Queue Stats
115W - 106L
1,467 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,694 SR
1,465 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,471 SR
1,456 MMR
Pele
Pele
Silver V
Deedjee93
Pele
Silver V
Level 89
God Stats
0W - 1L
1,398 SR
Queue Stats
14W - 17L
1,378 MMR
Solo
Osiris
Osiris
Gold V
GoddessMaggie
Osiris
Gold V
Level 104
God Stats
0W - 1L
1,238 SR
Queue Stats
128W - 128L
1,390 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
SaltyObject
Zhong Kui
Gold I
Level 143
God Stats
5W - 5L
1,718 SR
Queue Stats
357W - 352L
1,503 MMR
Solo
Chaac
Chaac
Bronze III
Tseboneitor
Chaac
Bronze III
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,500 MMR
Solo
Sol
Sol
Bronze III
andrescampero
Sol
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Christofonz
Ganesha
8
0 / 1 / 8
5,094
637
1,558
4,112
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
M4tty1ce
Izanami
9
4 / 0 / 2
5,452
682
2,376
3,334
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Opoponax
Thanatos
9
4 / 2 / 1
5,635
704
4,972
6,940
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
3 / 0 / 4
5,237
655
2,932
5,619
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
Swaayze
Raijin
10
4 / 1 / 1
5,582
698
4,796
3,494
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneGilgameshSetTsukuyomiChiron

VS

Bans
ApolloGuan YuNemesisHerculesRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
0 / 2 / 1
4,611
576
1,873
4,638
1,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 4 / 0
4,998
625
5,307
8,257
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
SaltyObject
Zhong Kui
8
1 / 3 / 1
4,559
570
2,357
4,847
3,226
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 1
4,393
549
1,170
4,411
1,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

6
0 / 5 / 0
3,889
486
1,408
5,062
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
3
4
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Christofonz
Ganesha
0
1
8
4
L
Pele
0
2
1
0.25
L
2
4
0
0.5
W
Izanami
M4tty1ce
Izanami
4
0
2
5
W
Thanatos
Opoponax
Thanatos
4
2
1
2.25
L
Zhong Kui
SaltyObject
Zhong Kui
1
3
1
0.5
W
3
0
4
5
W
Raijin
Swaayze
Raijin
4
1
1
4.5
L
0
2
1
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,634
Damage
12,115
23,499
Taken
27,215
9,943
Mitigated
10,097
13,351
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Christofonz
Ganesha
1,558
140
0
1,328
4,112
2,173
0
1,335
2,777
10,674
0
L
Pele
1,873
568
0
266
4,638
1,288
0
1,796
2,812
0
20,192
L
5,307
2,651
0
3,826
8,257
3,471
0
1,354
6,496
0
21,152
W
Izanami
M4tty1ce
Izanami
2,376
1,031
0
827
3,334
938
0
1,032
2,302
0
27,281
W
Thanatos
Opoponax
Thanatos
4,972
1,385
0
6,314
6,940
3,648
0
0
6,940
381
23,199
L
Zhong Kui
SaltyObject
Zhong Kui
2,357
548
0
1,619
4,847
3,226
0
3,150
1,697
23,200
0
W
2,932
569
0
3,910
5,619
2,059
0
103
5,516
25,114
0
W
Raijin
Swaayze
Raijin
4,796
332
0
972
3,494
1,125
0
1,295
2,199
36,418
0
L
1,170
109
294
1,574
4,411
1,423
0
2,402
2,009
0
14,084
L
1,408
642
0
1,288
5,062
689
0
669
4,393
14,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,000
Gold Earned
22,450
273
Minions Killed
197
0
Camps Cleared
0
862,177
Distance Traveled
736,123
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,094
637
5
1
0
175,193
3
L
Pele
4,611
576
56
7
0
180,331
0
L
Osiris
4,998
625
40
5
0
147,422
1
W
Izanami
5,452
682
76
10
0
153,929
2
W
Thanatos
5,635
704
54
7
0
180,697
1
L
Zhong Kui
4,559
570
50
6
0
158,148
3
W
Athena
5,237
655
58
7
0
190,538
1
W
Raijin
5,582
698
80
10
0
161,820
3
L
Chaac
4,393
549
24
3
0
143,311
2
L
Sol
3,889
486
27
3
0
106,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role