Player Matchup

Tiamat
Tiamat
A Sobek Pluck
Tiamat
Level 160
God Stats
4W - 4L
1,638 SR
Queue Stats
201W - 178L
1,601 Elo+
Party 1
Geb
Geb
JoJo volpe
Geb
Level 29
God Stats
1W - 0L
1,351 SR
Queue Stats
3W - 2L
1,754 Elo+
Solo
Skadi
Skadi
Mordavia1982
Skadi
Level 29
God Stats
1W - 2L
1,287 SR
Queue Stats
127W - 111L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
roninwarrior125
Baron Samedi
Level 36
God Stats
2W - 0L
1,650 SR
Queue Stats
34W - 42L
1,456 Elo+
Party 2
Ah Puch
Ah Puch
txtgIow
Ah Puch
Level 28
God Stats
1W - 0L
1,760 SR
Queue Stats
35W - 38L
1,462 Elo+
Party 2
Team Averages
Level 56
1,537 SR
1,572 Elo+

VS

Team Averages
Level 31
1,631 SR
1,538 Elo+
Chernobog
Chernobog
 
Chernobog
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
SunwardMallard
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,554 Elo+
Party 3
Terra
Terra
demonicbriar
Terra
Level 24
God Stats
9W - 4L
1,917 SR
Queue Stats
365W - 315L
1,567 Elo+
Party 4
Danzaburou
Danzaburou
rmontegala
Danzaburou
Level 24
God Stats
6W - 6L
1,737 SR
Queue Stats
388W - 314L
1,567 Elo+
Party 4
Hercules
Hercules
temp-400764
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 8
7,935
1,134
9,004
5,064
3,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 1 / 9
6,688
955
1,792
5,776
5,081
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 1 / 2
5,761
823
1,014
1,642
679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
roninwarrior125
Baron Samedi
13
1 / 0 / 10
7,102
1,015
2,494
2,543
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
txtgIow
Ah Puch
14
9 / 1 / 5
8,275
1,182
9,200
3,458
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
0 / 4 / 1
4,896
699
557
4,383
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,853
693
240
3,073
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 4 / 1
6,034
862
3,208
8,611
8,028
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
rmontegala
Danzaburou
12
2 / 3 / 0
5,846
835
4,184
7,083
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
temp-400764
Hercules
9
0 / 2 / 0
5,093
728
811
4,161
3,857
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
16
Kills
2
3
Deaths
16
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
1
0.13
W
5
0
8
9
W
1
1
9
5.5
W
0
1
2
1
L
0
3
0
0
L
0
4
1
0.13
L
Danzaburou
rmontegala
Danzaburou
2
3
0
0.67
W
Baron Samedi
roninwarrior125
Baron Samedi
1
0
10
6
L
Hercules
temp-400764
Hercules
0
2
0
0
W
Ah Puch
txtgIow
Ah Puch
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,504
Damage
9,000
18,483
Taken
27,311
12,187
Mitigated
16,653
6,905
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
557
318
262
370
4,383
1,384
0
3,977
406
0
3,823
W
9,004
1,270
1,026
2,319
5,064
3,482
948
1,094
3,970
19,756
0
W
1,792
273
633
986
5,776
5,081
50
909
4,867
4,565
0
W
1,014
611
0
100
1,642
679
662
259
1,383
0
2,875
L
240
57
0
146
3,073
986
0
2,871
202
683
0
L
3,208
0
1,466
1,501
8,611
8,028
0
5,754
2,857
10,633
0
L
Danzaburou
rmontegala
Danzaburou
4,184
725
408
1,772
7,083
2,398
0
6,487
596
0
10,760
W
Baron Samedi
roninwarrior125
Baron Samedi
2,494
80
579
605
2,543
1,227
906
336
2,207
7,689
0
L
Hercules
temp-400764
Hercules
811
89
0
417
4,161
3,857
0
3,401
760
0
4,973
W
Ah Puch
txtgIow
Ah Puch
9,200
558
133
524
3,458
1,718
359
850
2,608
22,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,761
Gold Earned
26,722
76
Minions Killed
58
0
Camps Cleared
0
572,448
Distance Traveled
457,637
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,896
699
6
1
0
72,423
0
W
Tiamat
7,935
1,134
27
4
0
126,684
1
W
Geb
6,688
955
1
0
0
139,961
4
W
Skadi
5,761
823
4
1
0
34,922
0
L
Freya
4,853
693
2
0
0
45,361
0
L
Terra
6,034
862
27
4
0
121,082
0
L
Danzaburou
5,846
835
17
2
0
120,130
0
W
Baron Samedi
7,102
1,015
14
2
0
135,496
0
L
Hercules
5,093
728
6
1
0
98,641
1
W
Ah Puch
8,275
1,182
30
4
0
135,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role