Player Matchup

Tiamat
Tiamat
BruceyMichael
Tiamat
Level 127
God Stats
2W - 3L
1,473 SR
Queue Stats
61W - 63L
1,477 Elo+
Party 1
Nox
Nox
Cheese_Queen_
Nox
Level 156
God Stats
11W - 22L
1,424 SR
Queue Stats
116W - 119L
1,521 Elo+
Party 1
Arachne
Arachne
GlitterGirlzHD
Arachne
Level 123
God Stats
20W - 11L
1,650 SR
Queue Stats
84W - 81L
1,482 Elo+
Party 1
Hel
Hel
lShadowSelf
Hel
Level 103
God Stats
2W - 7L
1,564 SR
Queue Stats
292W - 273L
1,568 Elo+
Party 1
Hou Yi
Hou Yi
wrathofmajora
Hou Yi
Level 145
God Stats
1W - 1L
1,608 SR
Queue Stats
172W - 159L
1,537 Elo+
Party 1
Team Averages
Level 131
1,544 SR
1,517 Elo+

VS

Team Averages
Level 108
1,661 SR
1,582 Elo+
King Arthur
King Arthur
BIGGDOGG72261
King Arthur
Level 136
God Stats
17W - 17L
1,680 SR
Queue Stats
458W - 363L
1,595 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DrEaMiStZ
Morgan Le Fay
Level 142
God Stats
24W - 14L
1,675 SR
Queue Stats
91W - 90L
1,577 Elo+
Party 2
Artio
Artio
dannym0302
Artio
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 158L
1,569 Elo+
Party 2
Artemis
Artemis
iBreadPitt
Artemis
Level 28
God Stats
2W - 0L
1,755 SR
Queue Stats
40W - 39L
1,541 Elo+
Party 2
Fenrir
Fenrir
xHappy_PRx
Fenrir
Level 137
God Stats
18W - 8L
1,693 SR
Queue Stats
337W - 243L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,765
480
3,703
7,381
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 2
5,233
436
2,493
4,700
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 4 / 0
6,082
507
2,133
7,816
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 6 / 1
6,720
560
3,835
10,811
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 1 / 2
5,808
484
3,079
5,973
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIGGDOGG72261
King Arthur
13
6 / 1 / 2
7,802
650
7,843
7,757
3,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
DrEaMiStZ
Morgan Le Fay
13
4 / 0 / 4
7,396
616
7,365
5,192
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
10
1 / 2 / 4
5,629
469
1,086
7,163
3,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
iBreadPitt
Artemis
12
0 / 1 / 1
6,445
537
3,721
5,593
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
xHappy_PRx
Fenrir
12
7 / 2 / 2
7,137
595
6,430
7,710
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
18
18
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BIGGDOGG72261
King Arthur
6
1
2
7
L
0
5
1
0.1
L
1
2
2
1
W
Morgan Le Fay
DrEaMiStZ
Morgan Le Fay
4
0
4
6
L
2
4
0
0.5
W
Artio
1
2
4
1.5
W
Artemis
iBreadPitt
Artemis
0
1
1
0.5
L
2
6
1
0.42
L
1
1
2
2
W
Fenrir
xHappy_PRx
Fenrir
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,243
Damage
26,445
36,681
Taken
33,415
13,984
Mitigated
13,070
9,970
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BIGGDOGG72261
King Arthur
7,843
2,045
0
2,680
7,757
3,466
57
2,544
5,213
0
48,108
L
3,703
391
0
1,098
7,381
3,987
41
2,604
4,662
26,267
0
L
2,493
120
0
702
4,700
2,213
0
1,315
3,315
21,827
0
W
Morgan Le Fay
DrEaMiStZ
Morgan Le Fay
7,365
655
0
1,885
5,192
1,975
0
1,517
3,675
50,037
0
L
2,133
1,173
258
1,390
7,816
2,925
0
2,421
5,325
0
26,886
W
Artio
1,086
0
486
3,251
7,163
3,437
0
2,610
4,553
9,406
0
W
Artemis
iBreadPitt
Artemis
3,721
1,246
0
2,958
5,593
1,353
924
550
5,043
0
36,119
L
3,835
184
136
4,502
10,811
3,267
0
1,373
9,406
29,816
0
L
3,079
1,376
0
1,884
5,973
1,592
0
451
5,522
0
29,612
W
Fenrir
xHappy_PRx
Fenrir
6,430
1,517
0
1,107
7,710
2,839
0
2,810
4,900
0
41,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
34,409
290
Minions Killed
346
0
Camps Cleared
0
1,040,572
Distance Traveled
1,139,674
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,802
650
79
7
0
214,663
2
L
Tiamat
5,765
480
73
6
0
204,833
5
L
Nox
5,233
436
43
4
0
203,454
1
W
Morgan Le Fay
7,396
616
112
9
0
225,204
4
L
Arachne
6,082
507
56
5
0
253,979
1
W
Artio
5,629
469
16
1
0
252,344
4
W
Artemis
6,445
537
71
6
0
195,835
4
L
Hel
6,720
560
59
5
0
190,029
0
L
Hou Yi
5,808
484
59
5
0
188,277
4
W
Fenrir
7,137
595
68
6
0
251,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role