Player Matchup

Rama
Rama
Evasive5268
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 37L
1,698 Elo+
Party 1
Kukulkan
Kukulkan
HeckingDavid
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,710 Elo+
Party 1
Cthulhu
Cthulhu
SisterFriedeFeet
Cthulhu
Level 107
God Stats
3W - 1L
1,301 SR
Queue Stats
65W - 51L
1,626 Elo+
Party 1
Team Averages
Level 69
1,434 SR
1,678 Elo+

VS

Team Averages
Level 15
1,459 SR
1,318 Elo+
Janus
Janus
ThatBoio101
Janus
Level 28
God Stats
1W - 8L
1,381 SR
Queue Stats
423W - 466L
1,395 Elo+
Solo
Odin
Odin
ZombieParty1551
Odin
Level 13
God Stats
4W - 4L
1,496 SR
Queue Stats
47W - 84L
1,267 Elo+
Party 2
Ares
Ares
tHiSisroCkLeG
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 7
12,082
755
14,851
11,352
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
HeckingDavid
Kukulkan
13
3 / 9 / 4
10,032
627
6,826
12,853
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
4 / 0 / 8
12,099
756
11,221
13,793
14,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
10,257
641
17,024
6,536
2,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 4 / 4
9,806
613
6,646
16,288
9,721
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 7 / 5
8,939
559
4,603
16,482
13,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
13
Kills
9
9
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Kukulkan
HeckingDavid
Kukulkan
3
9
4
0.56
W
4
0
8
8
L
4
2
3
2.75
L
4
4
4
1.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,898
Damage
28,273
37,998
Taken
39,306
24,033
Mitigated
25,633
5,923
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,851
12,065
0
5,331
11,352
4,475
404
7,127
4,225
0
53,381
W
Kukulkan
HeckingDavid
Kukulkan
6,826
957
0
0
12,853
4,933
196
6,559
6,294
22,397
0
W
11,221
689
46
546
13,793
14,625
108
7,941
5,852
32,197
0
L
17,024
299
0
0
6,536
2,852
180
4,057
2,479
60,594
0
L
6,646
3,101
0
0
16,288
9,721
0
5,531
10,757
0
25,109
L
4,603
439
0
0
16,482
13,060
0
8,459
8,023
14,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,213
Gold Earned
29,002
166
Minions Killed
146
0
Camps Cleared
0
738,416
Distance Traveled
822,901
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,082
755
82
5
0
273,972
0
W
Kukulkan
10,032
627
32
2
0
214,029
0
W
Cthulhu
12,099
756
52
3
0
250,415
0
L
Janus
10,257
641
101
6
0
294,090
0
L
Odin
9,806
613
29
2
0
250,616
4
L
Ares
8,939
559
16
1
0
278,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role